User:PhantoFantasma/List of tips (SSB4-Wii U) PAL only: Difference between revisions

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{{draft|adding PAL version's tips}}
{{draft|adding PAL version's tips.<br>im not sure how this information will be implemented, if it will be its own seperate article, be included within the main tips page, or what. but i would just hope that it is made clear which are from PAL, which are from NTSC, and which are from both, i don't have acsess to the NTSC version so i would appreciate cooperation}}
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This page lists all of the [[tips]] present in the PAL version of {{forwiiu}}.
This page lists all of the [[tips]] present in the PAL version of {{forwiiu}}.


Characters and Moves are listed as their PAL counterparts, though will include their NTSC names in parenthesis.
Characters and Moves are listed as their PAL counterparts, though will include their NTSC names in parenthesis.
template:
no name difference:
==={{SSB4|SAMPLE}}===
regional name difference:
===[[SAMPLE_(SSB4)|SAMPLIO (SAMPLE)]]===
move name:
*'''[[SAMPLE]]''' &ndash;
==Fighters==
==Fighters==
==={{SSB4|Mii Swordfighter|Mii Sword Fighter (Mii Swordfighter)}}===
==={{SSB4|Dark Pit}}===
*'''[[Silver Bow]]''' &ndash; Compared to Pit's Palutena Bow, the arrows disappear more quickly and can't be aimed as easily. In return, they deal a bit more damage.
 
==={{SSB4|Diddy Kong}}===
*'''[[Rocketbarrel Boost]]''' &ndash; If someone attacks Diddy Kong when he's wearing his Rocketbarrel Pack, It'll fly off on its own.
 
===[[Duck Hunt (SSB4)|Duck Hunt Duo (Duck Hunt)]]===
*'''[[Wild Gunman]]''' &ndash; The gunmen's firepower, from best to worst: the one in a sombrero, the cool leader, the one in a suit, then a tie between the lanky and beardy ones.
 
==={{SSB4|Kirby}}===
*'''[[Hammer Flip|Hammer (Hammer Flip)]]''' &ndash; When fully charged, this move turns into the powerful Hammer Flip. However, charging it any further causes damage to Kirby.
 
==={{SSB4|Mario}}===
*'''[[F.L.U.D.D.]]''' &ndash; F.L.U.D.D.'s water is great for stopping fighters like {{SSB4|Ness}} and {{SSB4|Ike}} from recovering with their [[Up special move|up specials]]. so try to keep it charged and ready!
 
==={{SSB4|Mii Gunner}}===
*'''[[Bomb Drop]]''' &ndash; This move rolls a bomb forward that will blow up after a set period of time or when it hits a foe. Drop one on an opponent trying to recover!
 
===[[Mii Swordfighter_(SSB4)|Mii Sword Fighter (Mii Swordfighter)]]===
*'''[[Blurring Blade|Blade Flurry (Blurring Blade)]]''' &ndash; A flurry of sword slashes right in front of you, followed by a stab forward. Good for keeping your opponents at a safe distance!
*'''[[Blurring Blade|Blade Flurry (Blurring Blade)]]''' &ndash; A flurry of sword slashes right in front of you, followed by a stab forward. Good for keeping your opponents at a safe distance!
==={{SSB4|Ness}}===
*'''[[PK Fire]]''' &ndash; If this attack connects, a big pillar of fire appears. That opponent will be feeling the burn for a bit.
*'''[[PK Thunder]]''' &ndash; You can guide the bolt of lightning around and hit yourself for propulsion - but this leaves you defenceless, so be careful!
==={{SSB4|PAC-MAN}}===
*'''[[Fire Hydrant]]''' &ndash; Use this attack in the air, and the falling hydrant itself becomes a form of attack. Try dropping it on an opponent trying to get back to the stage!
==={{SSB4|Palutena}}===
*'''[[Warp]]''' &ndash; Use this move to warp a short distance away. You can choose which direction you warp in.
==={{SSB4|Sheik}}===
*'''[[Bouncing Fish]]''' &ndash; Hold left or right to greatly affect the range of the attack. In this way, you can use the attack as a feint or really surprise an opponent!
==={{SSB4|Shulk}}===
*'''[[Chain Attack]]''' &ndash; This has two variations
*'''[[Monado Arts]]''' &ndash; In Buster mode, you deal more damage than usual, but you can't launch opponents as far, and you receive more damage as well.
==={{SSB4|Sonic}}===
==={{SSB4|Sonic}}===
*'''[[Spin Charge]]''' &ndash; Jump while spinning forwards and you'll keep spinning in the air. You can hit opponents like that or use other attacks.
*'''[[Spin Charge]]''' &ndash; Jump while spinning forwards and you'll keep spinning in the air. You can hit opponents like that or use other attacks.
==={{SSB4|Zelda}}===
*'''[[Nayru's Love]]''' &ndash; This move summons a magical barrier that reflects enemy projectiles. But it's not just for defence - it deals damage to opponents, too!


==Stages==
==Stages==
Line 50: Line 102:
*{{SSB4|Duck Hunt}}
*{{SSB4|Duck Hunt}}
**PAL: Duck Hunt Duo
**PAL: Duck Hunt Duo
===Moves===
*{{SSB4|Kirby}}
**[[Hammer Flip]]
***PAL: Hammer ''(Hammer Flip is only the name of the charged variant)''


==See also==
==See also==
*[[List of tips (SSB4-Wii_U) (NTSC)]]
*[[List of tips (SSB4-Wii_U)|List of tips (SSB4-Wii U) (NTSC)]]
*[[List of tips (SSB4-3DS)]]
*[[List of tips (SSB4-3DS)]]
*[[List of tips (SSBU)]]
*[[List of tips (SSBU)]]

Revision as of 12:31, April 26, 2022

Proposed.png
This page is a draft.
Feel free to contribute to this page as you would a mainspace page.
Message from the draft creator: adding PAL version's tips.
im not sure how this information will be implemented, if it will be its own seperate article, be included within the main tips page, or what. but i would just hope that it is made clear which are from PAL, which are from NTSC, and which are from both, i don't have acsess to the NTSC version so i would appreciate cooperation

This page lists all of the tips present in the PAL version of Super Smash Bros. for Wii U.

Characters and Moves are listed as their PAL counterparts, though will include their NTSC names in parenthesis.

template:

no name difference:

SAMPLE

regional name difference:

SAMPLIO (SAMPLE)

move name:

Fighters

Dark Pit

  • Silver Bow – Compared to Pit's Palutena Bow, the arrows disappear more quickly and can't be aimed as easily. In return, they deal a bit more damage.

Diddy Kong

  • Rocketbarrel Boost – If someone attacks Diddy Kong when he's wearing his Rocketbarrel Pack, It'll fly off on its own.

Duck Hunt Duo (Duck Hunt)

  • Wild Gunman – The gunmen's firepower, from best to worst: the one in a sombrero, the cool leader, the one in a suit, then a tie between the lanky and beardy ones.

Kirby

  • Hammer (Hammer Flip) – When fully charged, this move turns into the powerful Hammer Flip. However, charging it any further causes damage to Kirby.

Mario

  • F.L.U.D.D. – F.L.U.D.D.'s water is great for stopping fighters like Ness and Ike from recovering with their up specials. so try to keep it charged and ready!

Mii Gunner

  • Bomb Drop – This move rolls a bomb forward that will blow up after a set period of time or when it hits a foe. Drop one on an opponent trying to recover!

Mii Sword Fighter (Mii Swordfighter)

  • Blade Flurry (Blurring Blade) – A flurry of sword slashes right in front of you, followed by a stab forward. Good for keeping your opponents at a safe distance!

Ness

  • PK Fire – If this attack connects, a big pillar of fire appears. That opponent will be feeling the burn for a bit.
  • PK Thunder – You can guide the bolt of lightning around and hit yourself for propulsion - but this leaves you defenceless, so be careful!

PAC-MAN

  • Fire Hydrant – Use this attack in the air, and the falling hydrant itself becomes a form of attack. Try dropping it on an opponent trying to get back to the stage!

Palutena

  • Warp – Use this move to warp a short distance away. You can choose which direction you warp in.

Sheik

  • Bouncing Fish – Hold left or right to greatly affect the range of the attack. In this way, you can use the attack as a feint or really surprise an opponent!

Shulk

  • Chain Attack – This has two variations
  • Monado Arts – In Buster mode, you deal more damage than usual, but you can't launch opponents as far, and you receive more damage as well.

Sonic

  • Spin Charge – Jump while spinning forwards and you'll keep spinning in the air. You can hit opponents like that or use other attacks.

Zelda

  • Nayru's Love – This move summons a magical barrier that reflects enemy projectiles. But it's not just for defence - it deals damage to opponents, too!


Stages

Items

Assist Trophy

Pokémon

Game Modes

amiibo

Classic

Events

Special Orders

Trophy Rush

Smash Tour

Bonuses

Tour Items

Other

Original Games/Settings

Mega Man

List of name alterations from NTSC to PAL

Characters

Moves

  • Kirby
    • Hammer Flip
      • PAL: Hammer (Hammer Flip is only the name of the charged variant)

See also