Skull Bash: Difference between revisions

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'''Skull Bash''' ({{ja|ロケットずつき|Rokettozutsuki}}, ''Rocket Headbutt'') is [[Pikachu]] and [[Pichu]]'s [[side special move]] in ''[[Super Smash Bros. Melee]]''. It is similar in appearance to [[Luigi]]'s [[Green Missile]], only without the chance of a misfire and neither Pikachu nor Pichu can hold the charge infinitely, although in ''Melee'' and ''SSB4'', Green Missile cannot be held infinitely either. The move can be charged up to increase the damage and range of the attack. In Pikachu's case, an uncharged Skull Bash deals 8% damage, while a fully charged one can deal up to 29%. Pichu's Skull Bash can be charged for longer, thus traveling further and dealing more [[damage]] and [[knockback]], but [[recoil damage|hurts itself]] upon releasing (1%); when fully charged, the distance and knockback are tremendous, dealing almost 40% (close to a [[one-hit KO]]) and nearly covering the length of Final Destination. Pichu's Skull Bash is used in most [[Home-Run Contest]] strategies in lieu of the [[Home-Run Bat]].
'''Skull Bash''' ({{ja|ロケットずつき|Rokettozutsuki}}, ''Rocket Headbutt'') is the [[side special move]] used by [[Pikachu]] in ''[[Super Smash Bros. Melee]]'', ''[[Brawl]]'' and ''[[Smash 4]]'', as well as {{SSBM|Pichu}} in ''Melee''. It is similar in appearance to [[Luigi]]'s [[Green Missile]], only without the chance of a misfire and neither Pikachu nor Pichu can hold the charge infinitely, although in ''Melee'' and ''SSB4'', Green Missile cannot be held infinitely either. The move can be charged up to increase the damage and range of the attack. In Pikachu's case, an uncharged Skull Bash deals 8% damage, while a fully charged one can deal up to 29%. Pichu's Skull Bash can be charged for longer, thus traveling further and dealing more [[damage]] and [[knockback]], but [[recoil damage|hurts itself]] upon releasing (1%); when fully charged, the distance and knockback are tremendous, dealing almost 40% (close to a [[one-hit KO]]) and nearly covering the length of Final Destination. Pichu's Skull Bash is used in most [[Home-Run Contest]] strategies in lieu of the [[Home-Run Bat]].


In ''[[Brawl]]'', Skull Bash charges much faster than in ''Melee'', and is an excellent move to recover with as Pikachu does not enter a [[helpless]] state after using it in mid-air. When fully charged, Pikachu will go about as far as the size of [[Final Destination]]. Even with its great distance, it's not used too often as Pikachu falls at a quick speed and the move itself is predictable.
In ''[[Brawl]]'', Skull Bash charges much faster than in ''Melee'', and is an excellent move to recover with as Pikachu does not enter a [[helpless]] state after using it in mid-air. When fully charged, Pikachu will go about as far as the size of [[Final Destination]]. Even with its great distance, it's not used too often as Pikachu falls at a quick speed and the move itself is predictable.
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