Dash attack canceling (disambiguation): Difference between revisions

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'''Snakedashing''' is a nickname for a technique available to Snake. It involves [[Dash attack canceling]] with an upsmash, providing a quick boost of speed in one direction, similar to the [[Super Wavedash]].
'''Dash attack canceling''' is a technique that can be performed by all members of the cast of ''[[Super Smash Bros. Brawl]]''. It involves performing a dash attack and interrupting it with an up-smash. However, for some characters like [[Toon Link (SSBB)|Toon Link]], [[Mario (SSBB)|Mario]], [[Ice Climbers (SSBB)|Ice Climbers]] and [[Fox (SSBB)|Fox]], it is extremely hard to perform, even if you slow the time down. Because of the way that dash attacks work, this results in a seamless transition. Additionally, if the dash attack is one that has a lot of movement, this can result in the character performing this to slide while performing the up-smash. In the case of [[Solid Snake]], this slide is very long, and is known to some as [[Snakedashing]].


==How to do It==
==How to perform dash attack canceling more easily==
*Use Snake's dash attack.
1.Simply connect the attack at the initial frames and perform an up smash. This only works for a few characters, such as Snake and Falco.
*Immediately afterwards, cancel it with an UpSmash. This is fairly difficult to do in real time.
*Snake should have slid a large distance (about one-third the size of Brawl's Final Destination) and used UpSmash.


===Contact Snakedash===
2.This method can only be used on the [[Gamecube Controller]] and the [[Classic Controller]]. One should set grab or attack to one of the shoulder buttons, and smash attack to the [[C-Stick]]/Right Analog Stick. Tap jump should be turned off.
*If a player hits an opponent with Snake's dash attack, the animation of the attack briefly pauses. If timed right, a player can hit an opponent so that the animation pauses at the part of the animation where the attack can be canceled with an UpSmash. Contact Snakedashes are much easier to do then noncontact Snakedashes are.
Start dashing by smashing the control stick diagonally up. The character should be dashing. Then,
tilt the smash attack stick to any direction other than up. The character will do a dash attack. Immediately after tilting the smash attack stick, press the attack/grab shoulder button. If the character has a relatively longer time for dash attack canceling to work, such as Snake, Link, Falco and Wario, dash attack canceling would work.


==Application==
3. You can also use the Wiimote and Nunchuck controll scheme to do this in the easiest possible way. Turn on the Shake Smash. Now you can just dash and madly flail the remote up and down. Most of the time, you will successfully do it.
*Provided that you can get the dash attack to hit at high enough percentages, it could combo into his UpSmash.
*It allows Snake to escape quickly from a failed dash attack.
*The UpSmash's mortar comes back down, so it is difficult to approach Snake after he Snakedashes.


==Miscellaneous==
==Characters whose dash attack canceling is useful==
This technique is also known by names such as Snakesliding.
 
[[Snake]]
 
As mentioned above, it can let Snake to slide a long distance quickly.
 
[[Falco]]
 
Dash attack canceling while hitting the opponent with the initial frames of the dash attack can combo easily to his up smash.
 
[[Jigglypuff]]
 
Covers a great distance when canceled into an up smash.
 
[[Sheik]]
 
Covers a great distance when her dash attack is canceled into an up smash.
 
[[Wolf]]
 
Dash attack canceled into an up smash covers a greater distance than a normal dashing up smash.
 
[[Link]]
 
Dash attack canceled into an up smash covers a decent distance than a normal dashing up smash.
 
[[Zelda]]
 
Because her up smash picks people up and locks them in, her dash attack canceled up smash can rack up a lot of damage.
 
[[Pikachu]]
 
Dash attack canceled into an up smash followed by a quick thunder makes for a massive combo that will KO at 50% or more.
 
[[Category:Techniques]]
[[Category:Techniques (SSBB)]]


==Verification==
*[http://www.youtube.com/watch?v=GHtc80Q5hIA Champ performs 3 Snakedashes between 0:34 and 0:40.]
[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 18:21, June 20, 2008

Dash attack canceling is a technique that can be performed by all members of the cast of Super Smash Bros. Brawl. It involves performing a dash attack and interrupting it with an up-smash. However, for some characters like Toon Link, Mario, Ice Climbers and Fox, it is extremely hard to perform, even if you slow the time down. Because of the way that dash attacks work, this results in a seamless transition. Additionally, if the dash attack is one that has a lot of movement, this can result in the character performing this to slide while performing the up-smash. In the case of Solid Snake, this slide is very long, and is known to some as Snakedashing.

How to perform dash attack canceling more easily

1.Simply connect the attack at the initial frames and perform an up smash. This only works for a few characters, such as Snake and Falco.

2.This method can only be used on the Gamecube Controller and the Classic Controller. One should set grab or attack to one of the shoulder buttons, and smash attack to the C-Stick/Right Analog Stick. Tap jump should be turned off. Start dashing by smashing the control stick diagonally up. The character should be dashing. Then, tilt the smash attack stick to any direction other than up. The character will do a dash attack. Immediately after tilting the smash attack stick, press the attack/grab shoulder button. If the character has a relatively longer time for dash attack canceling to work, such as Snake, Link, Falco and Wario, dash attack canceling would work.

3. You can also use the Wiimote and Nunchuck controll scheme to do this in the easiest possible way. Turn on the Shake Smash. Now you can just dash and madly flail the remote up and down. Most of the time, you will successfully do it.

Characters whose dash attack canceling is useful

Snake

As mentioned above, it can let Snake to slide a long distance quickly.

Falco

Dash attack canceling while hitting the opponent with the initial frames of the dash attack can combo easily to his up smash.

Jigglypuff

Covers a great distance when canceled into an up smash.

Sheik

Covers a great distance when her dash attack is canceled into an up smash.

Wolf

Dash attack canceled into an up smash covers a greater distance than a normal dashing up smash.

Link

Dash attack canceled into an up smash covers a decent distance than a normal dashing up smash.

Zelda

Because her up smash picks people up and locks them in, her dash attack canceled up smash can rack up a lot of damage.

Pikachu

Dash attack canceled into an up smash followed by a quick thunder makes for a massive combo that will KO at 50% or more.