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Artificial intelligence, abbreviated as AI, in the Super Smash Bros. series refers to the intelligence of any computer-controlled (CPU) character (called computer players in-game) in the single-player and Versus Modes. In Versus Mode, players can preset the AI of a computer player, with a level setting between 1 to 9, with a higher level resulting in more competent AI. In Adventure Mode, All-Star Mode, and Classic Mode, players can still set it to some degree, via the mode's respective difficulty setting, where a higher difficulty results in the mode having more competent AI. The AI in Smash is notorious for how flawed it is however, especially in Smash 64 and Melee, where the AI plays in a generally poor predictable manner, as well as having many specific flaws and quirks human players can easily take advantage of. (more...)

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Smash Bros. News

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Curse brings Hungrybox on as the second member of their new Melee team after bringing Chillindude829 on earlier this week.
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Yoshi is confirmed as a returning playable character in Super Smash Bros. 4. Veteran characters Zero Suit Samus, Sheik, and Charizard also return, all confirmed to now be stand-alone characters. Greninja is confirmed as a newcomer. Many other elements of the new games are confirmed in the Super Smash Bros. Direct presentation.
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A Metroid has been shown to be returning in Super Smash Bros. for Wii U.


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