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Overview[edit]
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| ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
SDIx |
H× |
T% |
Clang |
Rebound |
Type |
Effect |
G |
A |
Sound |
Direct |
Blockable |
Reflectable |
Absorbable |
Flinchless |
Heedless |
Piercing |
Undodgeable |
Strechy |
No GFX |
Unscaled |
?5 |
Hit Bits
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| Early hit
|
| 0
|
0
|
0
|
2%
|
0
|
|
Forwards
|
5
|
180
|
0
|
5.0
|
0
|
0.0
|
0.0
|
0.0
|
1.0x
|
1.0x
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0%
|
|
|
|
|
|
|
Kick
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|
|
|
|
|
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|
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|
|
11111111111111
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| Mid hit
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| 0
|
0
|
0
|
1%
|
0
|
|
Forwards
|
5
|
130
|
0
|
4.5
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0
|
0.0
|
0.0
|
0.0
|
1.0x
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1.0x
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0%
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|
|
|
|
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Kick
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|
|
|
|
|
|
|
|
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|
|
|
11111111111111
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| Late hit
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| 0
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0
|
0
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1%
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0
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|
Forwards
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5
|
30
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0
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2.5
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0
|
0.0
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0.0
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0.0
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1.0x
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1.0x
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0%
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|
|
|
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Kick
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11111111111111
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| Ice shards (clean hits)
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16-17, 21-22, 26-27, 31-32, 36-37, 41-42, 46-47, 51-52, 56-57
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| Ice shards (mid hits)
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18-21, 23-26, 28-31, 33-36, 38-41, 43-46, 48-51, 53-56, 58-61
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| Ice shards (late hits)
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22-24, 27-29, 32-34, 37-39, 42-44, 47-49, 52-54, 57-59, 62-64
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| Animation length
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79
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