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Sonic (SSBB)/Forward aerial

Hitbox visualization showing Sonic's forward aerial.

OverviewEdit

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HitboxesEdit

Hits 1-5Edit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 2% 0   Forwards 0 100 30 3.0 0 0.0 4.0 10.0 1.0x 1.0x 0%               Slash                         11111111111111
1 0 0 1% 0   Forwards 0 100 30 3.0 0 0.0 4.0 1.0 1.0x 1.0x 0%               Slash                         11111111111111
2 0 0 1% 0   Forwards 0 100 30 3.0 0 0.0 10.0 10.0 1.0x 1.0x 0%               Slash                         11111111111111
3 0 0 1% 0   Forwards 0 100 30 3.0 0 0.0 10.0 1.0 1.0x 1.0x 0%               Slash                         11111111111111

Hit 6Edit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4% 0   60 120 0 8.0 49 0.0 4.0 0.0 1.0x 1.0x 0%               Kick  
1 0 4% 0   60 120 0 7.0 49 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 4% 0   60 120 0 6.0 21 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

Initial autocancel 1-2
Hits 1-5 5, 7, 9, 11, 13
Hit 6 15
Ending autocancel 34-
Interruptible 36
Animation length 41
                                                                                 
                                                                                 

Landing lagEdit

Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible