Editing Link (SSBB)

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Overall, Link's high power and respectable camping ability is largely offset by his terrible recovery, unreliable frame data and poor mobility; this gives him a poor approach and almost no reliable method of recovering. Because of his overwhelming weaknesses, he is widely considered non-viable in tournament play, and his representation is almost nonexistent at a competitive level.
Overall, Link's high power and respectable camping ability is largely offset by his terrible recovery, unreliable frame data and poor mobility; this gives him a poor approach and almost no reliable method of recovering. Because of his overwhelming weaknesses, he is widely considered non-viable in tournament play, and his representation is almost nonexistent at a competitive level.


==Changes from ''[[Super Smash Bros. Melee]]''==
==Changes from ''Melee'' to ''Brawl''==
Link has received some significant power buffs and is overall a much more powerful character in ''Brawl''. Many of his attacks have been given higher knockback potential, resulting in him wielding many more KO moves. His grab aerial is a lot more useful as an attack as it no longer suffers from large amounts of landing lag, giving him a new spacing tool and more opportunities to link to his other moves. Additionally, the introduction of [[DACUS]] gives him a new much needed approach option, though his DACUS is poor as while it covers a large distance, his up smash remains a fairly poor move especially with its higher ending lag.
Link has received some significant power buffs and is overall a much more powerful character in ''Brawl''. Many of his attacks have been given higher knockback potential, resulting in him wielding many more KO moves. His grab aerial is a lot more useful as an attack as it no longer suffers from large amounts of landing lag, giving him a new spacing tool and more opportunities to link to his other moves. Additionally, the introduction of [[DACUS]] gives him a new much needed approach option, though his DACUS is poor as while it covers a large distance, his up smash remains a fairly poor move especially with its higher ending lag.


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