Editing Command Selection

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For 12 seconds after Bounce expires, the odds of Bounce appearing again are multiplied by 0.2×.<ref>https://twitter.com/meshima_/status/1398764230258532355</ref>
For 12 seconds after Bounce expires, the odds of Bounce appearing again are multiplied by 0.2×.<ref>https://twitter.com/meshima_/status/1398764230258532355</ref>
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|'''Heal'''<br />({{ja|ホイミ|Hoimi}},<br />''Hoimi'')||[[File:SSBUWebsiteHero3.jpg|200px]]||7||7||Heals Hero by 11% damage. Heal is only available to be used 2 times before it will stop appearing for selection. Hero will refresh 2 uses of Heal after respawning. Taking an opponent's stock will not grant another use of Heal despite an in-game tip saying so.
|'''Heal'''<br />({{ja|ホイミ|Hoimi}},<br />''Hoimi'')||[[File:SSBUWebsiteHero3.jpg|200px]]||7||7||Heals Hero by 11% damage. Heal is only available to be used 2 times before it will stop appearing for selection. Hero will refresh 2 uses of Heal after respawning. Taking an opponent's stock will not grant another use of Heal.


If Bounce is active, the odds of Heal appearing in the menu are multiplied by 0.8×.<ref name="Bounce odds"/>
If Bounce is active, the odds of Heal appearing in the menu are multiplied by 0.8×.<ref name="Bounce odds"/>

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