User:Randall00/Sandbox: Difference between revisions

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{{Infobox Smasher
<div class="NavFrame" style="padding:0px;border-style:none;">
| name          = RJM
<div class="NavFrame" style="border-style:none; border:0px>
| image        = Randallmorrison.jpg
<div class="NavHead" style="background: #B5B5B5; text-align: center; padding: 2px; font-size:100%;">
| main          = Luigi
| 2ndmain      =
| other        = Young Link
| 2ndother      = Fox
| crew          = [[Pro Impact Players]]
| skill        = Pro-Am<br><small>(retired)</small>
| alias        = Randall00
| realname      = Randall Morrison
| former crews  = West Coast
| birthdate    = June 18, 1984 ''<br>(age '''23''')
| location      = Calgary, AB
| country      = Canada
}}
'''RJM''' (also known as '''Randall00''') is a Canadian [[smasher]] and [[tournament]] director from Calgary, Alberta and is a member of the [[Pro Impact Players]]. He is primarily responsible for initiating the first active and organized regional [[CCSC|smash circuit]], as well as administering [[Pro Impact BI-WEEKLY Smash]] locally in the city. Currently, RJM is ranked 16th on the [[CCSC Power Rankings]].


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== Background ==


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RJM and his fellow [[Pro Impact Players|crewmates]] were avid [[SSB|Super Smash Bros. 64]] players from the very earliest days of the game and developed a reasonable amount of talent for it, though a considerably larger passion. As a dedicated [[Luigi]] [[main]], RJM would take a leave of absence from Smash in general upon the release of [[Super Smash Bros. Melee]] for the [[Gamecube]], observing with total disgust how the character had been stripped of any horizontal recovery distance on his [[third jump]]. In the interim (all well before competitive play had risen to the forefront), the other Pro Impact Players played the game vigorously for at least one year after, pre-dating the very name of the crew itself by over three.
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RJM would ultimately return to [[Luigi (SSBM)|Luigi]] for the Gamecube's incarnation of Smash and spent four years playing the game regularly without ever picking another [[character]]. It wasn't until late 2005 that he discovered the competitive nature of the game and the subsequent tournament scene that had been built all over the world that he would learn about the true depth of [[SSBM|Melee]] and finally admit that Luigi's build had indeed ''improved'' since the console upgrade.


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Now an active contributor to the community at large, RJM was responsible for the initiative to build the [[Central Canada Smash Circuit]] as well as host bi-weekly tournaments in Calgary, Alberta; a community that was previously void of any competitive smash. Still a dedicated Luigi player, he regularly travels around the province to take in other regional gaming events and maintain strong ties with community leaders in other local areas.
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Latest revision as of 11:15, May 16, 2016

RJM "Randall00"
Randallmorrison.jpg
Team info
Crew(s) Pro Impact Players
Former crews West Coast
Personal and other info
Real name Randall Morrison
Location Calgary, AB Canada
Miscellaneous info
Skill Other Pro-Am
(retired)

RJM (also known as Randall00) is a Canadian smasher and tournament director from Calgary, Alberta and is a member of the Pro Impact Players. He is primarily responsible for initiating the first active and organized regional smash circuit, as well as administering Pro Impact BI-WEEKLY Smash locally in the city. Currently, RJM is ranked 16th on the CCSC Power Rankings.

Background[edit]

RJM and his fellow crewmates were avid Super Smash Bros. 64 players from the very earliest days of the game and developed a reasonable amount of talent for it, though a considerably larger passion. As a dedicated Luigi main, RJM would take a leave of absence from Smash in general upon the release of Super Smash Bros. Melee for the Gamecube, observing with total disgust how the character had been stripped of any horizontal recovery distance on his third jump. In the interim (all well before competitive play had risen to the forefront), the other Pro Impact Players played the game vigorously for at least one year after, pre-dating the very name of the crew itself by over three.

RJM would ultimately return to Luigi for the Gamecube's incarnation of Smash and spent four years playing the game regularly without ever picking another character. It wasn't until late 2005 that he discovered the competitive nature of the game and the subsequent tournament scene that had been built all over the world that he would learn about the true depth of Melee and finally admit that Luigi's build had indeed improved since the console upgrade.

Now an active contributor to the community at large, RJM was responsible for the initiative to build the Central Canada Smash Circuit as well as host bi-weekly tournaments in Calgary, Alberta; a community that was previously void of any competitive smash. Still a dedicated Luigi player, he regularly travels around the province to take in other regional gaming events and maintain strong ties with community leaders in other local areas.