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Terry (SSBU)

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This article is about Terry Bogard's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Terry Bogard.
Terry
in Super Smash Bros. Ultimate
Terry
FatalFurySymbol.svg
Universe Fatal Fury
Availability Downloadable
Final Smash Triple Wolf
TerryHeadSSBU.png
Terry Faces the Fury!
—Introduction Tagline

Terry (テリー, Terry) is an upcoming playable character in Super Smash Bros. Ultimate and the first third-party representative from SNK. He was officially announced in the September 4th, 2019 Nintendo Direct as the fourth downloadable character from the Fighters Pass. He was released on November 6th, 2019 and is classified as fighter #74.

Attributes

  • Terry's design resembles his appearance in The King of Fighters series, particularly the Maximum Impact games. His animations appear to be modeled after The King of Fighters XII and XIII.
  • He has an animation where he adjusts his cap before quickly pumping his fists, most likely as an idle animation or taunt.
  • Similar to Ryu and Ken, unique sound effects are used when hitting opponents instead of the typical knockback sounds. In Terry's case, it's the sound effects from attacks in the original Fatal Fury.
  • The brief gameplay footage released shows him performing two moves from Fatal Fury:
    • Power Wave: A move where Terry kneels forward and punches the ground, launching a shockwave-like projectile that travels along the ground. He can shout out “Power Wave!” or “Rock you!” upon execution. Presumably his neutral or down special.
      • Power Wave is shown to have two speeds, which possibly means that the button can be held to modify it, similar to Ryu and Ken. Further proving this claim is that the faster version of Power Wave makes a different sound upon execution.
    • Burn Knuckle: A move where Terry raises his hands before jumping forward with a straight punch. Presumably his side special.
      • Burn Knuckle is shown to resemble the EX version of the move from Fatal Fury, and also has a flash similar to that of Ryu and Ken when they input their moves manually, likely meaning Terry will have a similar command input mechanic.
    • Gameplay and more information can be found here.

Moveset

An icon for denoting incomplete things.
  • Fighter ability: In one-on-one matches, Terry always faces his opponents,same as Ryu and Ken.
  • Fighter ability: When Terry is at 100% in Stock or Time battles, or at 1/3 HP in Stamina battle, he can perform two super moves in the form of Power Geyser and Buster Wolf.
    • It will be indicated with a GO next to his fighter portrait,

Note: All numbers are listed as base damage, without the 1v1 multiplier.

  Name Damage Description
Neutral attack Jab,Body Blow,High Kick  
Forward tilt Middle Kick  
Up tilt   rising upper
Down tilt Under Kick
Dash attack Power Charge
Forward smash Backspin Kick  
Up smash Wild Upper
Down smash Slide Kick
Neutral aerial Chop
Forward aerial Jump Kick
Back aerial Jump Backward Kick
Up aerial Somersault Kick
Down aerial Jump Karate Punch
Grab  
Pummel  
Forward throw  
Back throw  
Up throw  
Down throw  
Floor attack (front)  
Floor attack (back)  
Floor attack (trip)  
Edge attack  
Neutral special Power Wave
Side special Burning Knuckle/Crack Shoot
Up special Rising Tackle
Down special Power Dunk
Final Smash Triple Geyser

On-screen appearance

Taunts

Idle poses

Victory poses

Classic Mode

Reveal trailer

Character introduction video

Gallery

Trivia

  • Terry's reveal trailer makes a slew of references to other SNK titles.
    • The beginning of the trailer shows an invitation falling into Kyo Kusanagi's hand, taken directly from the opening of The King of Fighters '94 (which even used the same monospaced font for in-game text); the message ending with [S] is a reference to Rugal Bernstein ending the message with his initial [R], with the Smash director Masahiro Sakurai instead ending it with his own initial.
      • However, according to Sakurai, the [S] was snuck in by the team without him knowing; he later states that the [S] could also mean Super Smash Bros., and not just "Sakurai".
    • Ryo Sakazaki's cut-in is a sequence taken from the intro of The King of Fighters '96. The music being played (which continues into the Andy and Joe segment) is from the first stage of Art of Fighting, where the player fights Ryuhaku Todoh.
    • Joe Higashi and Andy Bogard's appearance features a sequence from Fatal Fury Special.
    • Geese Howard falling from his tower references Geese's demise at the end of Fatal Fury: King of Fighters. His sprite has been edited to match his design from Fatal Fury 3: Road to the Final Victory. The music being played in this segment is Geese's traditional theme song, "Soy Sauce for Geese", as heard in Fatal Fury Special.
    • Nakoruru's sequence is from the Vs. screen of Samurai Shodown II. The music is her stage theme from the first Samurai Shodown game, known as "Shizen no Utage (Nature Party)".
    • Iori Yagami's sequence is taken directly from the intro sequence of The King of Fighters '95, with his laughter being his signature win pose. The music for this part is his team's theme, "Stormy Saxophone 2", from The King of Fighters '96.
    • Additionally, the frame in which the letter rests on the floor in a spotlight before Terry grabs it is nearly identical to the one in the intro sequence of The King of Fighters '95, albeit in a slightly different camera angle.
    • Terry's silhouette is from the intro of Real Bout Fatal Fury.
  • Terry's reveal trailer is also the first trailer to use 16-bit sprites.
  • Terry is the fourth fighter to receive an invitation letter in his reveal trailer, after Villager, Isabelle, and Joker.
  • Terry's inclusion marks the second time Capcom, SNK, and Square Enix (and, more specifically, Street Fighter, Fatal Fury, and Final Fantasy) have crossed over in a fighting game developed by Bandai Namco, as Akuma, Geese Howard, and Noctis Lucis Caelum previously crossed over in Tekken 7.
    • Additionally, disregarding the aforementioned guest characters, this is the first time Capcom and SNK characters have appeared in a crossover fighting game since SNK vs. Capcom: SVC Chaos.
  • Terry is the first DLC character not to be accompanied by another character in the panoramic artwork. Piranha Plant is accompanied by a Pikmin, Joker is accompanied by Morgana, Hero is accompanied by a Slime, while Banjo & Kazooie accompany each other.
  • Terry is the fourth newcomer in Ultimate to not be announced in the same presentation as another, after Inkling, Isabelle, and Joker.
  • Terry is the first fighter to be banned from a Nintendo-based tournament before even being released, as announced by Nintendo France.[2] However, this ban would later be lifted, which is also before his release.[3]
  • Terry is the only newcomer in Super Smash Bros. Ultimate so far whose splash screen uses an in-game model; Chrom, Dark Samus, and Piranha Plant use their artwork, Joker's is hand-drawn as seen in his release trailer, and the remainder of the newcomers appear in pre-rendered CGI. This does not include Inkling and Daisy, who do not have splash screens at all.
  • Terry is the first character in the series to have a forward and backward special, his forward special being Burn Knuckle and Back Special being Crack Shoot.

References