Sonic (SSBU)/Dash attack
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Overview
A flying kick similar to Fox's. It is a reliable follow-up from a down throw. While its very minimal start-up lag can allow it to pressure unwary opponents, it is very punishable because of its considerable ending lag.
Update history
- Dash attack deals more damage (6% → 8% (clean), 4% → 6% (late)) with knockback compensated (BKB 88 → 91 (clean), 93 → 96 (late)), (KBG 80 → 63 (clean), 80 → 60 (late)).
- Dash attack has less ending lag (FAF 50 → 46).
- Dash attack has a decreased shieldstun multiplier (1x → 0.75x (clean), 1.57x → 1.05x (late)).
Hitboxes
Timing
Clean hit | 5-8 |
---|---|
Late hit | 9-20 |
Interruptible | 46 |
Animation length | 64 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|