Editing Projectile

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|[[Bowser]]||[[Fire Breath]]||{{y}}||{{y}}||Size and length decreases as Bowser continues to breathe, and releasing the special move button causes the move to passively charge up over time
|[[Bowser]]||[[Fire Breath]]||{{y}}||{{y}}||Size and length decreases as Bowser continues to breathe, and releasing the special move button causes the move to passively charge up over time
|-
|-
|rowspan="3"|[[Bowser Jr.]]||[[Mechakoopa]]||{{y}}||{{n}}||
|rowspan="3"|[[Bowser Jr.]]||[[Mechakoopa]]||{{indeterminate}}||{{indeterminate}}||
|-
|-
|[[Abandon Ship!]]||{{n}}||{{n}}||The Clown Car becomes a projectile after being abandoned.
|[[Abandon Ship!]]||{{n}}||{{n}}||The Clown Car becomes a projectile after being abandoned.

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