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Havok: Difference between revisions

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|interwikipage = Havok (company)
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'''Havok''' is an Irish computer software company that works in partnership with many game developers, including [[Microsoft]], [[Nintendo]], and {{h2|List of companies with minor representation|Ubisoft}}. The company is well-known for its [[wikipedia:Havok (software)|physics engine]] in particular, which has been in active development since 2000. Havok's technology has been used in more than 150 games, including ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. The company was a subsidiary of American computer company {{s|wikipedia|Intel Corporation}} from September 14, 2007 until October 2, 2015, when Intel sold Havok to Microsoft for an undisclosed amount.
'''Havok''' is an Irish computer software company that works in partnership with many game developers, including [[Microsoft]], [[Nintendo]], and {{h2|List of companies with minor representation|Ubisoft}}. The company is well-known for its [[wikipedia:Havok (software)|physics engine]] in particular, which has been in active development since 2000. Havok's technology has been used in more than 150 games, including ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. The company was a subsidiary of American computer company {{s|wikipedia|Intel Corporation}} from September 14, 2007 until October 2, 2015, when Intel sold Havok to Microsoft for an undisclosed amount. I wonder what's for dinner.


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==

Revision as of 10:56, November 4, 2022

For the smasher, see Smasher:Havok.
Telekinesys Research Limited
Havok logo.png
Type Subsidiary
Founded 1998
Headquarters Ireland Dublin, Ireland
Industry Computer software
Products Havok engine
Parent Microsoft
Website Havok
Article on Wikipedia Havok (company)

Havok is an Irish computer software company that works in partnership with many game developers, including Microsoft, Nintendo, and Ubisoft. The company is well-known for its physics engine in particular, which has been in active development since 2000. Havok's technology has been used in more than 150 games, including Super Smash Bros. Brawl and Super Smash Bros. 4. The company was a subsidiary of American computer company Intel Corporation from September 14, 2007 until October 2, 2015, when Intel sold Havok to Microsoft for an undisclosed amount. I wonder what's for dinner.

In Super Smash Bros. Brawl

The Havok Physics engine was used during development of Brawl.

In Super Smash Bros. 4

The Havok Physics engine was again used during development of Smash 4.