13,185
edits
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m (→Moveset) |
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|fairname=Spinning Spike | |fairname=Spinning Spike | ||
|fairdmg=12% | |fairdmg=12% | ||
|fairdesc=Does a front flip with his fists clasped together, smashing them into opponents. A powerful [[ | |fairdesc=Does a front flip with his fists clasped together, smashing them into opponents. A powerful [[meteor smash]] if the foe is hit near the end of the animation. | ||
|bairname=Backward Kick | |bairname=Backward Kick | ||
|bairdmg=14% | |bairdmg=14% | ||
Line 75: | Line 75: | ||
|uairname=Aerial Upward Knock | |uairname=Aerial Upward Knock | ||
|uairdmg=12% | |uairdmg=12% | ||
|uairdesc=Swings his hands in an arch almost exactly like his | |uairdesc=Swings his hands in an arch almost exactly like his up tilt. However, it is weaker than his up tilt, in fact barely KO'ing above 150% in most cases. Its only real use is for [[juggling]]. Also has some ending lag. | ||
|dairname=Donkey Stomp | |dairname=Donkey Stomp | ||
|dairdmg=13% | |dairdmg=13% | ||
|dairdesc=A simple near-instantaneous [[ | |dairdesc=A simple near-instantaneous [[meteor smash]] where Donkey Kong thrusts his feet down. His feet grow slightly as he's doing so, and slightly longer hitbox than most spikes. | ||
|grabname= | |grabname= | ||
|grabdesc= | |grabdesc= |