Donkey Kong (SSB): Difference between revisions

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|fairname=Spinning Spike
|fairname=Spinning Spike
|fairdmg=12%
|fairdmg=12%
|fairdesc=Does a front flip with his fists clasped together, smashing them into opponents. A powerful [[Meteor smash|spike]] if the foe is hit near the end of the animation.
|fairdesc=Does a front flip with his fists clasped together, smashing them into opponents. A powerful [[meteor smash]] if the foe is hit near the end of the animation.
|bairname=Backward Kick
|bairname=Backward Kick
|bairdmg=14%
|bairdmg=14%
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|uairname=Aerial Upward Knock
|uairname=Aerial Upward Knock
|uairdmg=12%
|uairdmg=12%
|uairdesc=Swings his hands in an arch almost exactly like his u-tilt. However, it is very weak, barely KO'ing above 150% in most cases. Its only real use is juggling. Some ending lag.
|uairdesc=Swings his hands in an arch almost exactly like his up tilt. However, it is weaker than his up tilt, in fact barely KO'ing above 150% in most cases. Its only real use is for [[juggling]]. Also has some ending lag.
|dairname=Donkey Stomp
|dairname=Donkey Stomp
|dairdmg=13%
|dairdmg=13%
|dairdesc=A simple near-instantaneous [[Meteor smash|spike]] where Donkey Kong thrusts his feet down. His feet grow slightly as he's doing so, and slightly longer hitbox than most spikes.
|dairdesc=A simple near-instantaneous [[meteor smash]] where Donkey Kong thrusts his feet down. His feet grow slightly as he's doing so, and slightly longer hitbox than most spikes.
|grabname=
|grabname=
|grabdesc=
|grabdesc=
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