Donkey Kong (SSB): Difference between revisions
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*Greatest [[grab]]bing range in the game | *Greatest [[grab]]bing range in the game | ||
*Has two [[spike]]s | *Has two [[spike]]s | ||
*Good [[reach]], which allows for good | *Good [[reach]], which allows for good [[combo]]s despite slow attack speed | ||
*Terrific throw | *Terrific [[throw]] [[combo]]s | ||
*One of the strongest [[throw]]s in the game, in terms of [[knockback]] | |||
===Cons=== | ===Cons=== |
Revision as of 23:01, February 5, 2007
Template:Character This page is about Donkey Kong's SSB appearance. For information about his Melee appearance, see here.
Donkey Kong is a starter character in Super Smash Bros. He is known as a slow yet powerful character, with his trademark move being the Giant Punch, which, when fully charged, deals 36% damage.
Pros and Cons
Pros
- Attacks deal lots of damage and have good knockback
- Long horizontal recovery
- Greatest grabbing range in the game
- Has two spikes
- Good reach, which allows for good combos despite slow attack speed
- Terrific throw combos
- One of the strongest throws in the game, in terms of knockback
Cons
- Huge target
- Slow movement and attacks
- Poor and unvaried approach
- Low vertical recovery
- Kills require setup
- No projectile
- Poor shield cover
Moveset
- Coming soon
Combos and General Strategy
- Coming soon