Diddy Kong (SSB4)/Forward throw: Difference between revisions
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{{ArticleIcons|ssb4=y}} | |||
[[File:DiddyKongThrowForward.gif|thumb|270px|Hitbox visualization showing Diddy Kong's forward throw.]] | |||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
== | ==Throw Data== | ||
{{SSB4ThrowTableHeader}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=9% | |||
|af=3 | |||
|angle=46 | |||
|bk=69 | |||
|ks=65 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=t | |||
|trip=0 | |||
|ff=1.0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |- | ||
| | !Invincible | ||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|21|53}} | |||
{{SSB4WeightBasedFrameRow|Interruptible|32|53}} | |||
{{SSB4WeightBasedFrameRow|Animation length|53|53}} | |||
|} | |} | ||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=16|e=LagThrowS}}{{FrameStrip|t=Lag|c=10|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=18}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=26}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=20|e=LagThrowS}}{{FrameStrip|t=Lag|c=11|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=22}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=35}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=23|e=LagThrowS}}{{FrameStrip|t=Lag|c=12|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=25}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=42}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavDiddyKong|g=SSB4}} | {{MvSubNavDiddyKong|g=SSB4}} | ||
[[Category:Diddy Kong (SSB4)]] | |||
[[Category:Forward throws (SSB4)]] |
Latest revision as of 09:30, February 15, 2021
Overview[edit]
Throw Data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 9% | Forwards | 69 | 65 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 17.8 | 18.4 | 18.5 | 18.7 | 18.9 | 19 | 19.1 | 19.2 | 19.4 | 19.5 | 19.9 | 20 | 20.1 | 20.3 | 20.4 | 20.5 | 20.6 | 20.7 | 20.8 | 20.9 | 21 | 21.2 | 21.3 | 21.4 | 21.6 | 21.7 | 21.8 | 22.3 | 22.6 | 22.9 | 23.2 | 24 |
Interruptible | 27.04 | 27.97 | 28.13 | 28.44 | 28.75 | 28.9 | 29.06 | 29.21 | 29.52 | 29.68 | 30.3 | 30.45 | 30.61 | 30.92 | 31.07 | 31.23 | 31.38 | 31.54 | 31.69 | 31.85 | 32 | 32.31 | 32.47 | 32.62 | 32.93 | 33.09 | 33.24 | 34.02 | 34.48 | 34.95 | 35.41 | 36.65 |
Animation length | 44.68 | 46.24 | 46.5 | 47.02 | 47.54 | 47.8 | 48.06 | 48.32 | 48.84 | 49.1 | 50.14 | 50.4 | 50.66 | 51.18 | 51.44 | 51.7 | 51.96 | 52.22 | 52.48 | 52.74 | 53 | 53.52 | 53.78 | 54.04 | 54.56 | 54.82 | 55.08 | 56.38 | 57.16 | 57.94 | 58.72 | 60.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|