Air dodge

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Revision as of 23:13, September 30, 2006 by MaskedMarth (talk | contribs) (this article needs fixing)
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Air dodging is performed by fully pressing either the L or R button while in the air. Airdodging can be performed with or without a direction. Doing so in a direction pushes your character a certain short distance in the direction desired. When you airdodge, you get some frames of invincibility but after the dodge is finished, you fall in a helpless position, unable to perform any jumps or attacks until you grab an edge or land on the ground. Airdodging in a downward direction while your dodge will bring you in contact with the ground will cause a character to slide a distance on the ground depending on the angle of the dodge, the traction of the character and the ground and your height from the ground. This is known as wavedashing.