Samus (SSBM)/Down smash
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Overview
Samus does sweeping kicks either side of her. With low startup, very high base knockback, and a launch angle that sends opponents behind Samus, this is one of the best moves in the game to use following a successful Crouch Cancel or wavedash back, where opponents holding forward will be launched at a low angle, frequently offstage. It can also combo into her aerials against fastfallers, and can be confirmed into from up-tilt or down air at low percents. Altogether one of the most feared smash attacks in Melee and an excellent defensive option.
Hitboxes
Timing
Charges between | 3-4 |
---|---|
Hit 1 | 6-8 |
Hit 2 | 14-16 |
Interruptible | 45 |
Animation length | 48 |
Lag time |
Charge interval |
Hitbox |
Interruptible |