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Propellerpack: Difference between revisions

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==Origin==
==Origin==
[[File:BaronKRoolenstein.jpg|thumb|left|156px|Artwork of Baron K. Roolenstein from ''Dixie's Double Trouble!''.]]
[[File:BaronKRoolenstein.jpg|thumb|left|156px|Artwork of Baron K. Roolenstein from ''Dixie's Double Trouble!''.]]
This attack is based on the boss fight against K. Rool's alter ego, Baron K. Roolenstein, in ''{{s|mariowiki|Donkey Kong Country 3: Dixie's Double Trouble!}}''. In the fight, Dixie and Kiddie Kong must attack his pack with barrels in order to knock him into lightning that appears along the floor. The way K. Roolenstein flies around is mimicked by K. Rool in ''Ultimate'' — his [[helpless]] animation, for example, resembles the way K. Roolenstein flaps his hands in the air occasionally.  
This attack is based on the boss fights against Baron K. Roolenstein, K. Rool's alter ego in ''{{s|mariowiki|Donkey Kong Country 3: Dixie's Double Trouble!}}''. In both fights, [[mariowiki:Dixie Kong|Dixie]] and {{s|mariowiki|Kiddy Kong}} must attack his pack with barrels in order to damage him. In ''Ultimate'', K. Rool's animations for this move are similar to those in ''DKC3'' — his [[helpless]] animation, for example, resembles the way he flapped his hands in the air upon being hit.  
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Revision as of 20:53, December 30, 2018

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Propellerpack
KingKRoolFlying.jpg
Propellerpack in Ultimate.
User King K. Rool
Universe Donkey Kong

Propellerpack (フライングバックパック, Flying Backpack) is King K. Rool's up special move.

Overview

When he uses the move, King K. Rool puts on a pack with a propeller attached to it, activates it, and starts to rise in the air. The move lasts a deceptively long time and the propeller boasts a hitbox on it, allowing him to hit enemies above him with slight knockback.

Origin

File:BaronKRoolenstein.jpg
Artwork of Baron K. Roolenstein from Dixie's Double Trouble!.

This attack is based on the boss fights against Baron K. Roolenstein, K. Rool's alter ego in Donkey Kong Country 3: Dixie's Double Trouble!. In both fights, Dixie and Kiddy Kong must attack his pack with barrels in order to damage him. In Ultimate, K. Rool's animations for this move are similar to those in DKC3 — his helpless animation, for example, resembles the way he flapped his hands in the air upon being hit.