Galleom: Difference between revisions

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Rearranging moveset as table
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[[file:Galleomdesert.jpg|thumb|right|200px|Galleom about to battle Marth, Ike, and Meta Knight.]]
[[file:Galleomdesert.jpg|thumb|right|200px|Galleom about to battle Marth, Ike, and Meta Knight.]]


===Boss fight===
===Moveset===
====Galleom's attacks====
Like all bosses Galleom is controllable with hacks in [[Boss Battles Mode]]. The start button will, like all bosses, self-destruct him.
'''First move'''
{| class="wikitable"
*Galleom stomps across the stage, which will [[bury]] grounded players, and [[meteor smash]] airborne players. Galleom will stomp four times, and will stomp in place if he reaches the other side before finishing the move.
|-
*Galleom shoots two missiles two times. During this time, his "mask" has a hitbox and can still damage on contact.
! Move !! Input !! Description !! Move Number
*Galleom does a huge, jet-propelled uppercut. Noticeable windup, but the uppercut travels fast when unleashed. The fist is a [[sweetspot]] with extreme knockback, strong enough to nearly [[OHKO]] on intense difficulty.
|-
*Galleom stomps forward with one foot. This is Galleom's fastest and least telegraphed attack, but it is also one of his least powerful (though still strong enough to KO at high percents).
| Stomp || A || Galleom stomps forward with one foot. This is Galleom's fastest and least telegraphed attack, but it is also one of his least powerful (though still strong enough to KO at high percents). || 1
 
|-
'''Second move'''
| Shockwave || A^ || Galleom spins, then punches the ground with both fists to create a shockwave. The fists hit with extreme power, and can nearly OHKO on intense difficulty. || 2
*Galleom stiffens, and tries to fall on the player. Huge knockback, being a [[one-hit KO]] on intense difficulty.
|-
*Galleom slams his fists on both sides of him, similar to [[Donkey Kong]]'s Down Smash. This is one of Galleom's fastest attacks, though it can be avoided by just being right near Galleom.
| Side Crush || Av || Galleom slams his fists on both sides of him, similar to [[Donkey Kong]]'s Down Smash. This is one of Galleom's fastest attacks, though it can be avoided by just being right near Galleom. || 2
*Galleom charges up, then spins around. It creates a powerful [[vacuum]] to suck players in, though any character can just walk away to not get sucked in even on intense difficulty. If a player does get sucked in near the beginning of the attack, they will sustain an extreme amount of damage (over 100% on intense difficulty). It is somewhat similar to [[Spinning Kong]].
|-
*Galleom spins, then punches the ground with both fists to create a shockwave. The fists hit with extreme power, and can nearly OHKO on intense difficulty.
| Uppercut || A< or A> || Galleom does a huge, jet-propelled uppercut. Noticeable windup, but the uppercut travels fast when unleashed. The fist is a [[sweetspot]] with extreme knockback, strong enough to nearly [[OHKO]] on intense difficulty. || 1
*Galleom jumps high, and then lands with a big stomp. Regardless of where he lands, he will slide to the side opposite of where he jumped.
|-
*Galleom transforms into a tank, then rushes forward. At lower health, Galleom also tries to fall on the player from above, which can OHKO on intense difficulty. Afterwards, he will stay vulnerable on the ground for a long time. It is easy for him to be KO'd during this down time, as he must be at low HP already to initiate the fall.
| Spin || B || Galleom charges up, then spins around. It creates a powerful [[vacuum]] to suck players in, though any character can just walk away to not get sucked in even on intense difficulty. If a player does get sucked in near the beginning of the attack, they will sustain an extreme amount of damage (over 100% on intense difficulty). It is somewhat similar to [[Spinning Kong]]. || 2
*Galleom transforms into a tank, then shoots four missiles.
|-
| Jump || B^ || Galleom jumps high, and then lands with a big stomp. Regardless of where he lands, he will slide to the side opposite of where he jumped. || 2
|-
| Tank Missiles || Bv || Galleom transforms into a tank, then shoots four missiles. || 2
|-
| Missiles || B< or B>|| Galleom shoots two missiles two times. During this time, his "mask" has a hitbox and can still damage on contact. || 1
|-
| Falling Body Slam || X || Galleom stiffens, and tries to fall on the player. Huge knockback, being a [[one-hit KO]] on intense difficulty. || 2
|-
| Tank Rush and Slam || L || Galleom transforms into a tank, then rushes forward. At lower health, Galleom also tries to fall on the player from above, which can OHKO on intense difficulty. Afterwards, he will stay vulnerable on the ground for a long time. It is easy for him to be KO'd during this down time, as he must be at low HP already to initiate the fall. || 2
|-
| Tank Rush || R || Same as Tank Rush and Slam, but this is the one used at higher health, where Galleom doesn't try to fall on the player. || 2
|-
| Quadruple Stomping Jump || Unusable || Galleom stomps across the stage, which will [[bury]] grounded players, and [[meteor smash]] airborne players. Galleom will stomp four times, and will stomp in place if he reaches the other side before finishing the move. || 1
|}


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