Lucas: Difference between revisions

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Although he was not present in the final roster upon the initial worldwide release, Lucas was released as a [[DLC]] character on June 14th, 2015. His non-fighter trophy appeared in both versions of the game, in addition to his special moves which are available as [[character customization|custom special moves]] for {{SSB4|Ness}}. <ref>http://www.neogaf.com/forum/showpost.php?p=129810755&postcount=3317</ref>
Although he was not present in the final roster upon the initial worldwide release, Lucas was released as a [[DLC]] character on June 14th, 2015. His non-fighter trophy appeared in both versions of the game, in addition to his special moves which are available as [[character customization|custom special moves]] for {{SSB4|Ness}}. <ref>http://www.neogaf.com/forum/showpost.php?p=129810755&postcount=3317</ref>


Lucas currently ranks at 32nd place out of 58 characters on the ''Smash 4'' [[tier list]] in C tier. As with Ness, Lucas no longer possesses the extra grab release frames, a main contributor to his low tier position in ''Brawl''. His [[Rope Snake]] [[tether recovery]] has also been made more reliable, thanks to ''Smash 4'''s new edge mechanics preventing [[edge-hogging]]. However, Lucas received various nerfs to his damage output, knockback and range. He also lost his useful [[Magnet Pull]] and [[Zap Jump]] techniques. However, update [[1.1.3]] presented a significant upgrade to Lucas's grab game, as now his tether grab has noticeably less cooldown, making it reasonably fast for a grab of its nature. Because of the buff, Lucas can more reliably set up combos with his throws, most noteworthy being down throw, which can easily link into at least two neutral aerials at low percentages. Lucas is overall considerably more viable than he was in ''Brawl'', and he has gained a dedicated playerbase and decent results in competitive play.
Lucas currently ranks at 28th place out of 55 characters on the ''Smash 4'' [[tier list]] in C tier (tying with {{SSB4|Ness}}). As with Ness, Lucas no longer possesses the extra grab release frames, a main contributor to his low tier position in ''Brawl''. His [[Rope Snake]] [[tether recovery]] has also been made more reliable, thanks to ''Smash 4'''s new edge mechanics preventing [[edge-hogging]]. However, Lucas received various nerfs to his damage output, knockback and range. He also lost his useful [[Magnet Pull]] and [[Zap Jump]] techniques. However, update [[1.1.3]] presented a significant upgrade to Lucas's grab game, as now his tether grab has noticeably less cooldown, making it reasonably fast for a grab of its nature. Because of the buff, Lucas can more reliably set up combos with his throws, most noteworthy being down throw, which can easily link into at least two neutral aerials at low percentages. Lucas is overall considerably more viable than he was in ''Brawl'', and he has gained a dedicated playerbase and decent results in competitive play.


===Trophies===
===Trophies===
286

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