PC walk: Difference between revisions

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==PC smash turn jump==
==PC smash turn jump==
If one performs a jump out of a PC turnaround, then the momentum from the walk will be transferred over into the jump, but the character will be facing the direction they turned. This is similar to a reverse aerial rush in Brawl and future Smash titles, although it is performed out of a walk instead of a run. One way to set this up is to buffer a walk out of a wavedash. You can tell if you are successfully performing the PC Smash Turn Jump is by letting go of the control stick and resetting it to the neutral position, if your character is still moving in the air despite inputting no aerial drift, then you have successfully performed a PC Smash Turn Jump.
If one performs a jump out of a PC turnaround, then the momentum from the walk will be transferred over into the jump, but the character will be facing the direction they turned. This is similar to a reverse aerial rush in ''Brawl'' and future ''Smash'' titles, although it is performed out of a walk instead of a run. One way to set this up is to buffer a walk out of a wavedash. A PC smash turn jump was successfully performed if the control stick is in the neutral position and the character is still moving in the air despite inputting no aerial drift.


==External links==
==External links==