2,170
edits
Magiciandude (talk | contribs) (NOO!!!) |
(Undid edit by Magiciandude: Fine line between a joke and easily taken the wrong way.) |
||
Line 2: | Line 2: | ||
{{DISPLAYTITLE:''Project M''}} | {{DISPLAYTITLE:''Project M''}} | ||
[[File:PMLogo.png|thumb|The logo for Project M|350px]] | [[File:PMLogo.png|thumb|The logo for Project M|350px]] | ||
'''''Project M''''' | '''''Project M''''' is a [[gameplay modification]] of ''[[Super Smash Bros. Brawl]]'' designed to make the gameplay more closely resemble that of ''[[Super Smash Bros. Melee]]'' mainly, and also ''[[Super Smash Bros.]]'' to a lesser extent. This means that the speed of gameplay has been generally increased, with many ''Melee'' mechanics being restored. The development team is partly descended from the original developers for [[Brawl+]], now known as the PMDT, or Project M Dev Team (formerly the PMBR, or Project M Backroom). It has members from over ten countries, though as of now, only an [[NTSC]] version has been released.<ref>http://wii.ign.com/articles/122/1223403p1.html</ref> ''Project M's'' character roster notably includes {{PM|Mewtwo}} and {{PM|Roy}} (two characters that were playable only in ''Melee'' and not in ''Brawl'') with altered graphics and movesets. | ||
''Project M'' | ''Project M'' is commonly featured as an event at [[tournament]]s including several national tournaments, such as the Zenith series, The Big House series, and [[Apex 2014]]. Starting around 2012-2013, ''Project M'' saw a rapid rise in its popularity as more characters became playable and the mod was featured more commonly at Smash tournaments; the number of entrants for Apex 2014's ''PM'' singles event notably surpassed the amount of entrants for the original ''Brawl''. | ||
==Universal changes== | ==Universal changes== |
edits