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Advanced technique: Difference between revisions

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m (deleted)
(I changed the list to a table to show which technique is used in which game. green=used; red=unused; grey=unsure/idk if used. I based the tabel on the articles of the techniques.)
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A list of techniques that are notably difficult to perform/require precise [[technical skill]].
A list of techniques that are notably difficult to perform/require precise [[technical skill]].
*[[Autolanding]]
{| class="wikitable"
*[[Bat dropping]]
|-
*[[Boost grab]]
! Name !! 64!!SSBM!!PM!!SSBB!!SSB4
*[[Chain grab]]
|-
*[[Crawl-sliding]]
| [[Autolanding]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: grey;"| ||style="background: green;"| ||style="background: red;"| 
*[[Dash attack cancelled up smash]]
|-
*[[Dash cancel]]
| [[Bat dropping]]||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"| 
*[[Dash pivot cancel]]
|-
*[[Dash-dancing]]
| [[Boost grab]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|
*[[Drop cancel]]
|-
*[[Edge dashing]]
| [[Chain grab]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
*[[Glide toss]]
|-
*[[Hilldash]]
| [[Crawl-sliding]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: grey;"|  ||style="background: green;"|  ||style="background: red;"| 
*[[Jab cancel]]
|-
*[[Jab reset]]
| [[Dash attack cancelled up smash]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
*[[Jump cancel throw]]
 
*[[Jump-canceled grab]]
|-
*[[Jump-canceling]]
| [[Dash cancel]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
*[[L-canceling]]
|-
*[[Ledge-canceling]]
| [[Dash pivot cancel]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: grey;"|  ||style="background: green;"|  ||style="background: red;"| 
*[[Lock]]
|-
*[[Momentum cancelling]]
| [[Dash-dancing]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
*[[Moonwalk]]
 
*[[Perfect shield]]
|-
*[[Pivoting]]
| [[Drop cancel]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: grey;"|  ||style="background: red;"|  ||style="background: red;"| 
*[[Platform cancel]]
|-
*[[Power shield canceling]]
| [[Edge dashing]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
*[[Reverse aerial rush]]
|-
*[[Shield break combo]]
| [[Glide toss]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: red;"| 
*[[Shield platform dropping]]
|-
*[[Short hop fast fall l-cancel]]
| [[Hilldash]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"| 
*[[Taunt canceling]]
 
*[[Team wobble]]
|-
*[[Tech-chasing]]
| [[Jab cancel]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
*[[Up-B cancel]]
|-
*[[Wavedash]]
| [[Jab reset]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: red;"| 
*[[Zero-to-death combo]]
|-
| [[Jump cancel throw]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"| 
|-
| [[Jump-canceled grab]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
|-
| [[Jump-canceling]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
|-
| [[L-canceling]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: red;"| 
|-
| [[Ledge-canceling]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"| 
|-
| [[Lock]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"| 
|-
| [[Momentum cancelling]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"| 
|-
| [[Moonwalk]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"| 
|-
| [[Perfect shield]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
|-
| [[Pivoting]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: grey;"|  ||style="background: red;"|  ||style="background: green;"| 
|-
| [[Platform cancel]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"| 
|-
| [[Power shield canceling]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: grey;"|  ||style="background: green;"|  ||style="background: red;"| 
|-
| [[Reverse aerial rush]] ||style="background: red;"|  ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
|-
| [[Shield break combo]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: grey;"|  ||style="background: red;"|  ||style="background: red;"| 
|-
| [[Shield platform dropping]] ||style="background: green;"|  ||style="background: green;"| ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
|-
| [[Short hop fast fall l-cancel]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: red;"| 
|-
| [[Taunt canceling]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: red;"| 
|-
| [[Team wobble]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: red;"| 
|-
| [[Tech-chasing]] ||style="background: green;"|  ||style="background: green;"| ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
|-
| [[Up-B cancel]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: red;"|  ||style="background: red;"| 
|-
| [[Wavedash]] ||style="background: red;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: red;"|  ||style="background: red;"| 
|-
| [[Zero-to-death combo]] ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"|  ||style="background: green;"| 
 
|}


===List of character-specific advanced techniques===
===List of character-specific advanced techniques===

Revision as of 09:21, September 11, 2015

Fox's waveshine in Melee is an advanced technique that requires considerable technical skill to perform.
The DACUS is a well-known advanced technique in Brawl.

An advanced technique is a series of actions, typically complex and/or difficult enough to require reasonable tech skill, that results in a benefit to the metagame of a character.

Advanced techniques mainly differ from standard techniques in that their presence was not discovered or expected by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or glitches, such as wavedashing and momentum cancelling. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the short hop fast fall l-cancel provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the Ice Climbers' chain grabs and desynching techniques, and Fox's waveshine combos in Melee. Reliance of these "exploits" to shape top-level metagames is a common source of discontent among new and casual players.

List of advanced techniques

An icon for denoting incomplete things.

A list of techniques that are notably difficult to perform/require precise technical skill.

Name 64 SSBM PM SSBB SSB4
Autolanding
Bat dropping
Boost grab
Chain grab
Crawl-sliding
Dash attack cancelled up smash
Dash cancel
Dash pivot cancel
Dash-dancing
Drop cancel
Edge dashing
Glide toss
Hilldash
Jab cancel
Jab reset
Jump cancel throw
Jump-canceled grab
Jump-canceling
L-canceling
Ledge-canceling
Lock
Momentum cancelling
Moonwalk
Perfect shield
Pivoting
Platform cancel
Power shield canceling
Reverse aerial rush
Shield break combo
Shield platform dropping
Short hop fast fall l-cancel
Taunt canceling
Team wobble
Tech-chasing
Up-B cancel
Wavedash
Zero-to-death combo

List of character-specific advanced techniques

A list of advanced techniques that can only be performed by one or a few characters.