Clown Cannon: Difference between revisions
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Upon activating the move, the Cannon shall charge; the distance and damage is influenced by the time the move is charged. At close range it inflicts 7% uncharged and 18% fully charged. Over a distance, the damage weakens to 4% uncharged and 13% fully charged. Uncharged, the cannonball goes about half the distance of Battlefield, and fully charged reaches just short of the entirety of Battlefield. | Upon activating the move, the Cannon shall charge; the distance and damage is influenced by the time the move is charged. At close range it inflicts 7% uncharged and 18% fully charged. Over a distance, the damage weakens to 4% uncharged and 13% fully charged. Uncharged, the cannonball goes about half the distance of Battlefield, and fully charged reaches just short of the entirety of Battlefield. | ||
== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations: | |||
*'''Piercing Steely''': The cannonball, as the name suggests, can go through multiple targets at the cost of damage; uncharged, damage peaks at 4% and falls to 2%, while fully charged starts at 10% and lowers to 5%. | *'''Piercing Steely''': The cannonball, as the name suggests, can go through multiple targets at the cost of damage; uncharged, damage peaks at 4% and falls to 2%, while fully charged starts at 10% and lowers to 5%. | ||
*'''Vortex Cannon''': This variation makes the cannon shoot out air, generating a [[push]] effect, and has less range than the standard and piercing shot. | *'''Vortex Cannon''': This variation makes the cannon shoot out air, generating a [[push]] effect, and has less range than the standard and piercing shot. |
Revision as of 17:02, September 23, 2014
Clown Cannon | |
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Bowser Jr. using Clown Cannon | |
User | Bowser Jr. |
Universe | Mario |
Article on Super Mario Wiki | Cannonball |
Clown Cannon, also known as the Steely Cannon[1] is Bowser Jr.'s neutral special. When used, the Koopa Clown Car shoots a cannonball out of its mouth. The cannonball knocks back and damages the first enemy it hits.
Overview
Upon activating the move, the Cannon shall charge; the distance and damage is influenced by the time the move is charged. At close range it inflicts 7% uncharged and 18% fully charged. Over a distance, the damage weakens to 4% uncharged and 13% fully charged. Uncharged, the cannonball goes about half the distance of Battlefield, and fully charged reaches just short of the entirety of Battlefield.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the known variations:
- Piercing Steely: The cannonball, as the name suggests, can go through multiple targets at the cost of damage; uncharged, damage peaks at 4% and falls to 2%, while fully charged starts at 10% and lowers to 5%.
- Vortex Cannon: This variation makes the cannon shoot out air, generating a push effect, and has less range than the standard and piercing shot.
Origin
While the Koopa Clown Car has not been shown to be able to launch cannonballs, they are very often launched from cannons on Bowser's tanks, boats, and airships.
Gallery
- PiercingSteely.jpg
Piercing Steely.
- VortexCannon.jpg
Vortex cannon.