Brawl-: Difference between revisions

70 bytes added ,  10 years ago
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==={{SSBB|Meta Knight}}===
==={{SSBB|Meta Knight}}===
*Meta Knight can still use his remaining jumps while in special-fall state.
*Meta Knight can still use his remaining jumps while in [[helpless]] state. After using his last midair jump, he will become completely helpless.
*Last hit on [[Drill Rush]] sends opponents on a semi-spike trajectory and the "Victory... is my destiny." SFX is played when the last hit is landed.
*Last hit on [[Drill Rush]] sends opponents on a semi-spike trajectory and the "Victory... is my destiny." SFX is played when the last hit is landed.
*[[Dimensional Cape]] is much stronger when used as an attack and has increased hitlag. Also, [[Infinite Dimensional Cape]] can no longer be used, but tilting the C-stick or pressing the button assigned to up-smash will make the Dimensional cape go straight to the attack, having near-instantaneous startup if done so right at the beginning.
*[[Dimensional Cape]] is much stronger when used as an attack and has increased hitlag. Also, [[Infinite Dimensional Cape]] can no longer be used, but tilting the C-stick or pressing the button assigned to up-smash will make the Dimensional cape go straight to the attack, having near-instantaneous startup if done so right at the beginning.
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