Flinch: Difference between revisions

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==Ways to prevent flinching==
==Ways to prevent flinching==
*[[Yoshi|Yoshi's]] midair jump
*[[Yoshi|Yoshi's]] midair jump
*[[Metal Box]]
*[[Metal Box]] (strong attacks still cause a metal character to flinch)
*Certain [[Stickers]] (only in the Subspace Emissary)
*Certain [[Stickers]] (only in the Subspace Emissary)
*Certain attacks, such as [[DK]]'s fully charged [[Giant Punch]], offer a temporarly [[Super Armor]], preventing from flinching and even from taking damage.


==See Also==
==See Also==

Revision as of 16:05, June 4, 2008

Flinching is what happens to a character when they are hit by an attack. There are certain attacks that do not cause flinching, and ways for a character to avoid flinching. The amount of flinching is reffered to as hitstun.

Attacks that do not cause flinching

Ways to prevent flinching

  • Yoshi's midair jump
  • Metal Box (strong attacks still cause a metal character to flinch)
  • Certain Stickers (only in the Subspace Emissary)
  • Certain attacks, such as DK's fully charged Giant Punch, offer a temporarly Super Armor, preventing from flinching and even from taking damage.

See Also


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