User talk:Toomai/Cloneosity: Difference between revisions

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"Some clones might have a special move that isn't cloned from their parent, but from a third character. If this third character is clearly related to the clone and/or the parent, this counts as a fully cloned move. If the third character is unrelated, the clone score is halved."
"Some clones might have a special move that isn't cloned from their parent, but from a third character. If this third character is clearly related to the clone and/or the parent, this counts as a fully cloned move. If the third character is unrelated, the clone score is halved."
Third characters are irrelevant to the calculation of two other characters. Instead, calculate each pair individually, 1-2, 2-3, 1-3. [[Special:Contributions/47.26.8.175|47.26.8.175]] 10:17, 5 January 2019 (EST)
Third characters are irrelevant to the calculation of two other characters. Instead, calculate each pair individually, 1-2, 2-3, 1-3. [[Special:Contributions/47.26.8.175|47.26.8.175]] 10:17, 5 January 2019 (EST)
== A flaw in the “what move is the same” system ==
By your rules, Lucina would end up being more of a clone than Dark Pit and as much of a clone as Daisy. General opinion is that Lucina is the third most unique echo (after Ken and Chrom specifically), since lacking a tipper spreads across her entire moveset. Additionally, by your rules, Dr. Mario (SSBU) would end up being more of a clone than Ken is. So, I’d suggest having only completely 1:1 moves be worth 1 point, while characters whose moves have small differences are only worth 0.9 or 0.8. For example, all of Lucina’s moves will now be worth 0.9 or 0.8 points, while all of Daisy’s moves will stay at 1 point because they’re exactly the same

Revision as of 18:28, January 13, 2019

Table Tweaks

Nice job with the clone list! I just have a few suggestions: I would consider Ganondorf's up tilt to be unique from Captain Falcon's seing that Ganon's has a vacuum effect and can destroy shields, while Falcon's is used to rack up damage. Additionally, Ganondorf was given a different up throw from Falcon in Brawl, while his down smash functions a bit differently from Falcon. For Luigi, he was given a different down throw in Smash 4. Lucas' neutral special also functions differently from Ness', so I would make the value .75 instead of 1.

OldLink5 (talk) 23:37, 12 November 2018 (EST)

Dr. Tornado

I have to disagree with Dr. Tornado (and any other such moves -- I didn't comb the page to see how many others were treated the same) being considered "cloned" from Mario by merit of it historically being cloned. Our goal here should be to determine gameplay differences and "cloneosity", since that's what actually impacts our readers. Regardless of whether or not Dr. Tornado is a unique concept from a development standpoint, it does cause Dr. Mario to play differently from Mario. TheNuttyOne 00:19, 4 January 2019 (EST)

wait... why is Dr. Tornado considered "historically" cloned but neither version of Triforce Slash? TheNuttyOne 20:28, 4 January 2019 (EST)
I have to agree with Nutta; it is inconsistent to list one but not the other. I also would like to argue against Dr. Tornado being listed as cloned from Mario's down special, as, in Ultimate, they aren't really the same thing. Aidan, the Celebratory Rurouni 20:47, 4 January 2019 (EST)

This rule for calculation makes no sense

"Some clones might have a special move that isn't cloned from their parent, but from a third character. If this third character is clearly related to the clone and/or the parent, this counts as a fully cloned move. If the third character is unrelated, the clone score is halved." Third characters are irrelevant to the calculation of two other characters. Instead, calculate each pair individually, 1-2, 2-3, 1-3. 47.26.8.175 10:17, 5 January 2019 (EST)

A flaw in the “what move is the same” system

By your rules, Lucina would end up being more of a clone than Dark Pit and as much of a clone as Daisy. General opinion is that Lucina is the third most unique echo (after Ken and Chrom specifically), since lacking a tipper spreads across her entire moveset. Additionally, by your rules, Dr. Mario (SSBU) would end up being more of a clone than Ken is. So, I’d suggest having only completely 1:1 moves be worth 1 point, while characters whose moves have small differences are only worth 0.9 or 0.8. For example, all of Lucina’s moves will now be worth 0.9 or 0.8 points, while all of Daisy’s moves will stay at 1 point because they’re exactly the same