Editing Wolf (SSBU)

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===Tier placement and history===
===Tier placement and history===
For most of competitive ''Ultimate'', Wolf has been considered one of the most popular characters in the metagame. This was especially true in the game's first few months, where players recogonized that Wolf's buffs from ''[[Brawl]]'', which gave him powerful projectile courtesy of his Blaster, effective combos due to his modified physics, and a notorious [[edgeguard]]ing tool in down smash, allowed him to dictate the flow of battle through use of his Blaster, overall speed, and combo ability. As such, Wolf was arguably the most popular character in the early metagame, ranking 1st for January-June 2019 and 2nd for July-December 2019 for character representation by [[OrionRank]], and was regularly one of the most used character at majors, including being the most used character in {{Trn|Pound 2019}}'s top 128<ref>{{cite web|url=https://www.eventhubs.com/news/2019/apr/21/wolf-pack-came-out-full-force-super-smash-bros-ultimate-during-pound-2019-here-are-top-128-character-usage-stats/|title=The Wolf pack came out in full force for Super Smash Bros. Ultimate during Pound 2019, here are the top 128 character usage stats}}</ref> and the third-most used character in {{Trn|EVO 2019}}'s top 256.<ref>{{cite web|url=https://www.eventhubs.com/news/2019/aug/04/super-smash-bros-ultimate-usage-stats-evo-2019/|title=Yoshi, Fox, and Wolf were the three most used characters in Super Smash Bros. Ultimate top 256 at EVO 2019}}</ref> Spearheading Wolf's huge playerbase was {{Sm|Zackray}}, who regularly finished top 8 at majors. Wolf's strengths and popularity led many to consider him as one of the best characters in the game.  
For most of competitive ''Ultimate'', Wolf has been considered one of the most popular characters in the metagame. This was especially true in the game's first few months, where players recogonized that Wolf's buffs from ''[[Brawl]]'', which gave him powerful projectile courtesy of his Blaster, effective combos due to his modified physics, and a notorious [[edgeguard]]ing tool in down smash, allowed him to dictate the flow of battle through use of his Blaster, overall speed, and combo ability. As such, Wolf was arguably the most popular character in the early metagame, ranking 1st for January-June 2019 and 2nd for July-December 2019 for character representation by [[OrionRank]], and was regularly one of the most used character at majors, including being the most used character in {{Trn|Pound 2019}}'s top 128,<ref>{{cite web|url=https://www.eventhubs.com/news/2019/apr/21/wolf-pack-came-out-full-force-super-smash-bros-ultimate-during-pound-2019-here-are-top-128-character-usage-stats/|title=The Wolf pack came out in full force for Super Smash Bros. Ultimate during Pound 2019, here are the top 128 character usage stats}}</ref> and the third-most used character in {{Trn|EVO 2019}}'s top 256.<ref>{{cite web|url=https://www.eventhubs.com/news/2019/aug/04/super-smash-bros-ultimate-usage-stats-evo-2019/|title=Yoshi, Fox, and Wolf were the three most used characters in Super Smash Bros. Ultimate top 256 at EVO 2019}}</ref> Spearheading Wolf's huge playerbase was {{Sm|Zackray}}, who regularly finished top 8 at majors. Wolf's strengths and popularity led many to consider him as one of the best characters in the game.  


Despite this popularity, as time went on Wolf's weaknesses became more apparent: his linear recovery left him vulnerable to edgeguards and gimping while his falling speed left him vulnerable to combos. In addition, subsequent patches nerfed down smash's knockback, which further hurt Wolf's KO ability, as his other best KO options often had high starting lag. Initially, this led several of his best players to drop him, most notably Zackray, however other Wolf players were ultimately able to fill that void, such as {{Sm|Atelier}}, {{Sm|Jakal}}, and {{Sm|Ouch!?}}, and as such Wolf's representation remained in the top 10 for the following few years. However, none of these players were able to reach the top-level consistency that Zackray had; in fact Atelier and Jakal themselves were notoriously inconsistent in competitive play. As such, opinions on Wolf mellowed out significantly, with some players believing Wolf was overrated. This was reflected in Wolf's ranking on the first tier list, where he was ranked 12th in the upper half of S- tier. Although he remained a top tier, he was no longer considered one of the best characters in the game.
Despite this popularity, as time went on Wolf's weaknesses became more apparent: his linear recovery left him vulnerable to edgeguards and gimping while his falling speed left him vulnerable to combos. In addition, subsequent patches nerfed down smash's knockback, which further hurt Wolf's KO ability, as his other best KO options often had high starting lag. Initially, this led several of his best players to drop him, most notably Zackray, however other Wolf players were ultimately able to fill that void, such as {{Sm|Atelier}}, {{Sm|Jakal}}, and {{Sm|Ouch!?}}, and as such Wolf's representation remained in the top 10 for the following few years. However, none of these players were able to reach the top-level consistency that Zackray had; in fact Atelier and Jakal themselves were notoriously inconsistent in competitive play. As such, opinions on Wolf mellowed out significantly, with some players believing Wolf was overrated. This was reflected in Wolf's ranking on the first tier list, where he was ranked 12th in the upper half of S- tier. Although he remained a top tier, he was no longer considered one of the best characters in the game.

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