Editing User:DJLO/gif requests

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:


Requests:
Requests:
-Fox double jump reverse laser regrab ledge with side-b.
- Do SH Fair with Marth on the first airborne frame, and compare it to SH Fair with Marth on the second airborne frame. In Melee it should slightly reduce your overall max height due to the aerial inducing gravity on that first airborne frame when it usually occurs on the next, do the same with FH Fair and I think it has a slightly bigger effect. Then after the fair in each of those, perform a Nair or Dair ASAP through the IASA and see the results.
Apparently it doesn't apply to PM, but I need help from people to find this out. This pertains to this video for stuff like this https://www.youtube.com/watch?v=BixZR3-YiMw You do great work dude, I'd appreciate if you get a chance to maybe help or contact me specifically sometime (PMDepot on Youtube)
- Cancelling PK Thunder 2 ( https://www.youtube.com/watch?v=Iif_LeKr248 )


- Ice climbers moving as they use the fireflower (if only Nana is holding the fireflower)
- Ice climbers moving as they use the fireflower (if only Nana is holding the fireflower)


- Dr. Mario using Super Sheet on Ness' PK Thunder 2 used on stage(not as recovery).
- Dr. Mario using Super Sheet on Ness' PK Thunder 2 used on stage(not as recovery).
- Doc's D-tilt; weird hitboxes/launch trajectory, possible Stage-Spikes on edgeguards
- how marth's side b works with momentum. sometimes it stalls and other times it goes up or down. also his ledgehop upair regrab that m2k can do, how does that work?


- bowser L-cancelling all air attacks [http://i.imgur.com/meqRfdj.gif '''DONE''']
- bowser L-cancelling all air attacks [http://i.imgur.com/meqRfdj.gif '''DONE''']
Line 114: Line 103:


- Cool stuff with Peach's neutral B move?
- Cool stuff with Peach's neutral B move?
- Luigi f-tilting on a shield and then getting hit buy a fast upwards sending out of shield option, such as Fox's up smash, or Peach's Nair, causing the invisible ceiling glitch.
- the physics of marths side b, when it stalls, when he drops, etc. also, marths ledgehop upair regrab ledge.
-GANON'S SHIELD-DROPPED FAIR. If it is performed frame perfectly (based on my own tests), the hitbox appears above the platform for a single frame. This is a very difficult shield drop to pull off, but the reward is a fair!
- Have Kirby suck up and spit out either a falcon or a Kirby with a falcon hat, to falcon punch or knee an opponent that was already try to come back onto stage.
- Falco's (or anyone's) '''tech timing''' on Marth's run off counter. This scenario: Falco recovers with an upB from below the ledge, Marth runs off to catch it with his downB counter, Falco techs it.
- Fox/Falco's 'Invisible Shine' as shown in Silentwolf's video: https://www.youtube.com/watch?v=SgRWRTQbus0
- Pichu's Nair with hitboxes and hurtboxes. Pretty please, the gif is not on the Smashboards page.
- Falco's Multishine (To partner with Fox's http://wiki.teamliquid.net/smash/Multishine )

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)