Editing Tripping

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{{ArticleIcons|ssbb=y|ssb4=yes|ssbu=yes|unofficial=yes}}
{{ArticleIcons|ssbb=y|ssb4=yes|ssbu=yes|unofficial=yes}}
{{incomplete|information needed for the attacks that trip in ''Super Smash Bros. Ultimate''}}
[[File:Alternate costume.jpg|thumb|The Mario on the far right can be seen Prat Falling.]]
[[File:Alternate costume.jpg|thumb|The Mario on the far right can be seen Prat Falling.]]
'''Tripping''' ({{ja|転倒|Tentō}}, ''Falling Down''; officially called '''prat falling''' and referred to in game files as '''slipping''') is a gameplay mechanic introduced in ''[[Super Smash Bros. Brawl]]'' in which a fighter trips, falls over, and sits in a prone state with a confused expression. Certain attacks can cause opponents to trip, and some [[item]]s (including [[Poké Ball]] Pokémon and [[Assist Trophies]]) will cause tripping without directly attacking at all. Most attacks have a chance to trip provided the [[knockback]] dealt does not lift the target off the ground, while a few attacks are [[slip|guaranteed to trip opponents]].
'''Tripping''' ({{ja|転倒|Tentō}}, ''Falling Down''; officially called '''prat falling''' and referred to in game files as '''slipping''') is a gameplay mechanic introduced in ''[[Super Smash Bros. Brawl]]'' in which a fighter trips, falls over, and sits in a prone state with a confused expression. Certain attacks can cause opponents to trip, and some [[item]]s (including [[Poké Ball]] Pokémon and [[Assist Trophies]]) will cause tripping without directly attacking at all. Most attacks have a chance to trip provided the [[knockback]] dealt does not lift the target off the ground, while a few attacks are [[slip|guaranteed to trip opponents]].

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