Editing Triforce Slash

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==Escapes==
==Escapes==
*One can dodge Triforce Slash by [[air dodging]]. The Triforce will appear around the player for a second, but then disappear. It only works if the player dodges at a specific time - after the user raises his hand, but before the beam of light actually shoots out.
*One can dodge the Triforce Slash by [[air dodging]]. The Triforce will appear around the player for a second, but then disappear. It only works if the player dodges between the time he holds his hand up, and the beam of light actually shoots out.  
*Certain moves which grant their user [[intangibility]] can be used to dodge the initial trapping hit of Triforce Slash.
**An example is [[Counter]]. However, it must be timed perfectly, as its intangibility period is very brief.
**[[Villager]] can use [[Pocket]] to this effect, which can give the illusion of a "pocketed Final Smash".
*If Triforce Slash is performed on the partner [[Ice Climbers|Ice Climber]], and the leader is KOed in the meantime, then the targeted Ice Climber will disappear and leave Link slashing at nothing. Additionally, the Triforce will not explode at the end, it will instead be merely pushed and vanish. If this happens while Link is dashing over to them, he'll keep going and probably dash off the edge.
*In a [[stamina]] match, if the player trapped in the Triforce Slash loses all of their HP, they will fall out and the move's user will continue to use the Triforce Slash with nothing caught inside of it.
*If [[Togepi]] uses Earthquake right beside the Triforce Slash, the player can escape.
*If [[Togepi]] uses Earthquake right beside the Triforce Slash, the player can escape.
*If the Triforce Slash targets the partner Ice Climber, and the leader is killed, the targeted Ice Climber will disappear and leave Link slashing nothing. Additionally, the Triforce will not explode at the end, it will instead be merely pushed and vanish. If this happens while Link is dashing over to them, he'll keep going and probably dash off the edge.
*When in a stamina match, if the person in the Triforce Slash loses all HP, they will fall out and Link/Toon Link will continue to use the Triforce Slash with nothing caught inside of it.
*Toon Link's version can be canceled by throwing an item just at the right time. The Triforce will only appear for a split second, and will then disappear.
*Pit can partly block the Final Smash by using his forward smash or his dash attack, taking the damage but canceling the knockback. However, one must time this move perfectly.
*If Marth or Ike uses [[Counter]] on Link or Toon Link's Final Smash, it will negate the hit. However, this must be timed perfectly.
*If Link or Toon Link targets someone behind a drop-through sloped block, he will dash onto the slope and miss the targeted enemy.
*If Link or Toon Link targets someone behind a drop-through sloped block, he will dash onto the slope and miss the targeted enemy.
**In some cases, when he passes the enemy he will enter a [[helpless]] state if in midair.
**In some cases, when he passes the enemy he will enter a [[helpless]] state if in midair.
*Toon Link's version can be canceled by throwing an item just at the right time. The Triforce will only appear for a split second, and will then disappear.
*If Villager uses [[Pocket]] (which gives Villager a second of intangibility) right as the Final Smash is initiated, the Final Smash will fail, giving the illusion of a "pocketed Final Smash".
*[[Pit]] can partially block the Final Smash by using his forward smash or his dash attack, taking the damage but canceling the knockback. However, one must time this move perfectly.


==Glitches==
==Glitches==
*If [[R.O.B.]] uses his up smash attack just before Toon Link activates Triforce Slash, Toon Link will throw the Triforce, but will "slingshot" forward without slashing, and, in most cases, [[self-destruct]].
*If the Triforce Slash tries to grab the secondary Ice Climber during the invincibility period of [[Belay]], then the attack will fail. However, for the rest of that stock, the secondary Climber's special effects, such as the puffs of smoke from dashing or jumping, will be played at a reduced speed.
*Triforce Slash will sometimes fail upon connecting. The Triforce will appear around the target for a second as if the attack was air dodged, but disappears, and the target receives 30% damage without knockback. This can be caused by certain terrains, such as the crest of a hill getting in Link/Toon Link's way.
*In ''Smash 4'', upon activating Triforce Slash slightly above an opponent (as if trying to achieve a [[phantom hit]]), the beam of light will connect and the opponent will still freeze in place, but the rest of the attack will not play out and the opponent will simply get pushed back slightly. The cause of this is currently unknown.
*In ''Ultimate'', the 11th hit of Young Link's version will sometimes miss against some fighters.
*In ''Ultimate'', the 11th hit of Young Link's version will sometimes miss against some fighters.
*If R.O.B. uses his up smash attack just before Toon Link activates Triforce Slash, Toon Link will throw the Triforce, but will "slingshot" forward without slashing, and, in most cases, self-destruct himself.
*If the Triforce Slash tries to grab the secondary [[Ice Climbers|Ice Climber]] during the invincibility period of [[Belay]], then the attack will fail. However, for the rest of that stock, the secondary Climber's special effects, such as the puffs of smoke from dashing or jumping, will be played at a reduced speed.
*The Triforce Slash will sometimes fail upon connecting. The Triforce will appear around the target for a second as if it was air dodged, but disappears, and the character gets 30% damage without knockback. This can be caused by certain terrains, such as the crest of a hill getting in Link/Toon Link's way.


===Triforce Slash glitch===
===Triforce Slash glitch===
[[File:TriforceSlashglitch.jpg|thumb|150px|The Triforce Slash glitch.]]
[[File:TriforceSlashglitch.jpg|thumb|150px|The Triforce Slash glitch.]]
The '''Triforce Slash glitch''' {{YouTube|Cx2VhxA1BUk}} is a [[glitch]] in ''Brawl'' that allows {{SSBB|Link}} or {{SSBB|Toon Link}} to "slide" across a curved platform.
The '''Triforce Slash glitch''' {{YouTube|Cx2VhxA1BUk}} is a [[glitch]] that allows {{SSBB|Link}} or {{SSBB|Toon Link}} to "slide" across a curved platform in ''[[Super Smash Bros. Brawl]]''.


To perform the glitch, a custom stage containing a line of fall-through diagonal platforms must be created, with a flat, standable platform that is underneath the diagonal platforms. Link/Toon Link must stand "above" the diagonal platforms, facing the target, who must be standing on the other side. If the players are positioned correctly, when Triforce Slash begins, the Triforce symbol will briefly form around the opponent, then disappear, and the target will receive about 30% damage. The user will slide a large distance up the diagonal platforms, often falling off short platforms. If he falls off, he will enter a [[helpless]] state.
To perform the glitch, a custom stage containing a line of fall-through diagonal platforms must be created, with a flat, standable platform that is underneath the diagonal platforms. Link/Toon Link must stand "above" the diagonal platforms, and the target must be standing on the other side. Then, Link/Toon Link must use their Final Smash while facing the opponent. If done correctly, the Triforce symbol should briefly form around the opponent, then disappear, and the target will receive about 30% damage. Link/Toon Link will slide a large distance up the diagonal platforms, often falling off short platforms. If he falls off, he will enter a [[helpless]] state.


Another method is to have {{SSBB|R.O.B.}} use his up smash, and while he is upside down, use the Final Smash. The user will go flying and then become [[helpless]], while R.O.B. will receive 30% damage.
Another method is to have {{SSBB|R.O.B.}} use his up smash and while he is upside down, use the Final Smash. The player will go flying, then become [[helpless]] and R.O.B. will receive 30% damage.


==Origin==
==Origin==
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**Relatedly, if the move is used on a character who is firing a [[Super Scope]], they will enter a T-pose for a split second.
**Relatedly, if the move is used on a character who is firing a [[Super Scope]], they will enter a T-pose for a split second.
*Young Link's version of Triforce Slash is the only version in which the attacker uses something other than his sword for some of the hits. During the move, Young Link kicks the opponent twice, shield bashes them, strikes with his knee, and strikes with his shoulder.
*Young Link's version of Triforce Slash is the only version in which the attacker uses something other than his sword for some of the hits. During the move, Young Link kicks the opponent twice, shield bashes them, strikes with his knee, and strikes with his shoulder.
*Triforce Slash is tied with [[Landmaster]] and [[Critical Hit]] for the most holders of the same Final Smash, with each of these moves being shared by three fighters.
*Triforce Slash is tied with [[Landmaster]] and [[Critical Hit]] for having the most holders of the same Final Smash, with each of these moves being shared by three fighters.
**Of these, Triforce Slash is the only one which is not shared by all three fighters in the same game, as Link's Final Smash was changed in ''Ultimate'', before which Young Link was absent since ''Melee''.
**Of these, Triforce Slash is the only one which is not shared by all three fighters in the same game, as Link's Final Smash was changed in ''Ultimate'', before which Young Link was absent since ''Melee''.
*The scream that the Links use for the finishing slash of the move is taken from one of their other moves: Link's is taken from his [[Spin Attack|up special]] and down smash, Toon Link's is taken from his up smash, and Young Link's is taken from his down smash.
*The scream that the Links use for the finishing slash of the move is taken from one of their other moves: Link's is taken from his [[Spin Attack|up special]] and down smash, Toon Link's is taken from his up smash, and Young Link's is taken from his down smash.
*In ''Smash 4'', upon activating Triforce Slash slightly above an opponent (as if trying to achieve a [[phantom hit]]), the beam of light will connect and the opponent will still freeze in place, but the rest of the attack will not play out and the opponent will simply get pushed back slightly. The cause of this is currently unknown.


==Technical data==
==Technical data==

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