Editing Super Smash Bros. Ultimate
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===Mobility changes=== | ===Mobility changes=== | ||
*In update 2.0.0, the ability to consistently perform a short hop by simultaneously pressing two jump buttons was added. | *In update 2.0.0, the ability to consistently perform a short hop by simultaneously pressing two jump buttons was added. | ||
*The [[jumpsquat]] timing of every character has been standardized to 3 frames, with the exception of {{SSBU|Kazuya}}, who has 7 frames. This is most easily noticeable with {{SSBU|Bowser}} and {{SSBU|Snake}}, as both characters used to have | *The [[jumpsquat]] timing of every character has been standardized to 3 frames, with the exception of {{SSBU|Kazuya}}, who has 7 frames. This is most easily noticeable with {{SSBU|Bowser}} and {{SSBU|Snake}}, as both characters used to have highest jumpsquat frames in ''Smash 4'' and ''Brawl'' respectively. | ||
*[[Run]] speeds have been increased by about 10% for a majority of the cast, with some having larger increases, while [[walk]] speeds have had a similar 5% increase. | *[[Run]] speeds have been increased by about 10% for a majority of the cast, with some having larger increases, while [[walk]] speeds have had a similar 5% increase. | ||
*[[Air speed]]s have been increased by about 5% for a majority of the cast, with some having larger increases. | *[[Air speed]]s have been increased by about 5% for a majority of the cast, with some having larger increases. |