Editing Squirtle (SSBB)

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==Attributes==
==Attributes==
Squirtle is the most lightweight of the three Pokémon at Pokémon Trainer's disposal. Its light weight allows Squirtle to have fast air speed and fast attacks, which makes up for its somewhat slow dash speed. However, its light weight makes it easier to KO, as it is tied for the second lightest character in the game with {{SSBB|Mr. Game & Watch}}. Squirtle's small size (the smallest in the game along with {{SSBB|Olimar}}) makes it difficult to hit, but it also causes most attacks to have poor [[reach]], causing it to have very poor matchups against superior ranged characters or with disjointed attacks like {{SSBB|Donkey Kong}} or {{SSBB|Marth}}. Possibly Squirtle's greatest strength is its excellent air game. Its aerials are quick and decently powerful, inflicting good amounts of damage; it also has one of the fastest [[air speed]]s and a quick and high jump. Squirtle is one of few fighters that can [[wall cling]] and [[crawl]] (the 2nd lowest crawl in the game, which can duck under many attacks such as [[Blaster]] and [[Wizard's Foot]]). Its unique dash pivot also allows it to [[shellshifting|shellshift]], giving much more versatility to its otherwise mediocre ground game.
Squirtle is the most lightweight of the three Pokémon at Pokémon Trainer's disposal. Its light weight allows Squirtle to have fast air speed and fast attacks, which makes up for its somewhat slow dash speed. However, its light weight makes it easier to KO, as it is tied for the second lightest character in the game with {{SSBB|Mr. Game and Watch}}. Squirtle's small size (the smallest in the game along with {{SSBB|Olimar}}) makes it difficult to hit, but it also causes most attacks to have poor [[reach]], causing it to have very poor matchups against superior ranged characters or with disjointed attacks like {{SSBB|Donkey Kong}} or {{SSBB|Marth}}. Possibly Squirtle's greatest strength is its excellent air game. Its aerials are quick and decently powerful, inflicting good amounts of damage; it also has one of the fastest [[air speed]]s and a quick and high jump. Squirtle is one of few fighters that can [[wall cling]] and [[crawl]] (the 2nd lowest crawl in the game, which can duck under many attacks such as [[Blaster]] and [[Wizard's Foot]]). Its unique dash pivot also allows it to [[shellshifting|shellshift]], giving much more versatility to its otherwise mediocre ground game.


Squirtle's neutral special is [[Water Gun]], which can be used to hamper horizontal recoveries and doubles as a decent attack which can be used to impede an enemy's [[approach]]. Its side special, [[Withdraw]], increases Squirtle's ground speed and offers protection against most attacks, other than grabs. However, speed and direction of Withdraw can be changed if hit with a strong attack, possibly causing Squirtle to slide off the edge, KOing itself if it goes off too far. [[Waterfall]], Squirtle's up special, has a large, disjointed [[hitbox]], making it hard to interrupt. It can also rack up damage throughout the attack and scores multiple hits, which makes it a very useful attack. Like all of Pokémon Trainer's Pokémon, Squirtle can use its down special [[Pokémon Change|change]] places with the next Pokémon at the Trainer's disposal (in Squirtle's case, {{SSBB|Ivysaur}}). However, this can be punishable and is mandatory, due to the "Stamina" mechanic (outside of the [[The Subspace Emissary|Adventure Mode]]) and respawning as the next one in the cycle.
Squirtle's neutral special is [[Water Gun]], which can be used to hamper horizontal recoveries and doubles as a decent attack which can be used to impede an enemy's [[approach]]. Its side special, [[Withdraw]], increases Squirtle's ground speed and offers protection against most attacks, other than grabs. However, speed and direction of Withdraw can be changed if hit with a strong attack, possibly causing Squirtle to slide off the edge, KOing itself if it goes off too far. [[Waterfall]], Squirtle's up special, has a large, disjointed [[hitbox]], making it hard to interrupt. It can also rack up damage throughout the attack and scores multiple hits, which makes it a very useful attack. Like all of Pokémon Trainer's Pokémon, Squirtle can use its down special [[Pokémon Change|change]] places with the next Pokémon at the Trainer's disposal (in Squirtle's case, {{SSBB|Ivysaur}}). However, this can be punishable and is mandatory, due to the "Stamina" mechanic (outside of the [[The Subspace Emissary|Adventure Mode]]) and respawning as the next one in the cycle.

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