Editing Sound

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{{ArticleIcons|series=y}}
{{ArticleIcons|allgames=y}}
[[File:SoundUltimate.jpg|thumb|300px|The sound menu in ''Super Smash Bros. Ultimate''.]]
[[File:SoundWiiU.jpg|thumb|200px|Sound in {{forwiiu}}]]
'''Sound''' is a mode typically found in the option menu in every game in the {{Uv|Super Smash Bros.}} series. While its function varies slightly from game to game, its basic purpose is to adjust the audio and soundscape to the preference of the player.
The '''Sound''' option in the ''{{Uv|Super Smash Bros.}}'' series has always been found under the Options menu, with its function varying slightly from game to game.


==In ''Super Smash Bros.''==
==In ''Super Smash Bros.''==
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==In ''Super Smash Bros. 4''==
==In ''Super Smash Bros. 4''==
In ''Smash 4'', the Sound options menu returns, but is revamped from its previous incarnation. The slider for sound effects and music has been removed, and instead, Music, Sound Effects, and Voices have three separate sliders, allowing the player to decide how loud they wish each option to be, tested by "[[List of SSB4 Music (Super Smash Bros. series)#Battlefield|Battlefield]]", the ''[[Mario (universe)|Mario]]'' coin sound used in {{SSB4|Mario}}'s [[Super Jump Punch]], and Mario's voice clips respectively. A button can also send players to the Sound Test. Once again, the player is unable to decide on the output configuration of sound, as such settings are determined by the Nintendo 3DS' and Wii U's settings - and in the Wii U's case, the GamePad's sound has no settings options.
In ''Smash 4'', the Sound options menu returns, but is revamped from its previous incarnation. The slider for sound effects and music has been removed, and instead, Music, Sound Effects, and Voices have three separate sliders, allowing the player to decide how loud they wish each option to be, tested by "[[List of SSB4 Music (Super Smash Bros. series)#Battlefield|Battlefield]]", the ''[[Mario (universe)|Mario]]'' coin sound used in {{SSB4|Mario}}'s [[Super Jump Punch]], and Mario's voice clips respectively. A button can also send players to the Sound Test. Once again, the player is unable to decide on the output configuration of sound, as such settings are determined by the Nintendo 3DS' and Wii U's settings - and in the Wii U's case, the GamePad's sound has no settings options.
==In ''Super Smash Bros. Ultimate''==
In ''Ultimate'', the Sound options menu is functionally similar to that of ''Smash 4'', with the addition of an equalization option. The sample sound effects and voice clips are now taken from three randomly selected characters out of the eight [[Starter character#Super Smash Bros. Ultimate|starter character]]s plus {{SSBU|Ness}} and {{SSBU|Captain Falcon}}, playing continuously as if the characters were in battle. Individual sound preferences can also be saved for playing on a TV, handheld/tabletop mode, or when headphones are plugged into the Nintendo Switch, each of which the game will automatically use when needed. [[My Music]] and [[Sounds]] can also be directly accessed in this menu.


==Gallery==
==Gallery==
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SoundMelee.png|The sound menu in ''Super Smash Bros. Melee''.
SoundMelee.png|The sound menu in ''Super Smash Bros. Melee''.
SoundBrawl.png|The sound menu in ''Super Smash Bros. Brawl''.
SoundBrawl.png|The sound menu in ''Super Smash Bros. Brawl''.
Sound3DS.png|The sound menu in {{for3ds}}.
Sound3DS.png|The sound menu in ''Super Smash Bros. for Nintendo 3DS''.
SoundWiiU.jpg|The sound menu in {{forwiiu}}.
</gallery>
</gallery>


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*[[Music (SSBM)]]
*[[Music (SSBM)]]
*[[Music (SSBB)]]
*[[Music (SSBB)]]
*[[Music (SSB4-3DS)]]
*[[Music (SSB4-Wii U)]]
*[[Music (SSBU)]]
*[[My Music]]
*[[My Music]]
*[[Stage music]]
*[[Alternate music]]


{{SSBMenus}}
{{SSBMenus}}
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{{SSB4-3Menus}}
{{SSB4-3Menus}}
{{SSB4-UMenus}}
{{SSB4-UMenus}}
{{SSBUMenus}}


[[Category:Music]]
[[Category:Music]]
{{AllGames|Music}}
{{AllGames|Music}}
[[Category:Options]]
[[Category:Options]]

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