Editing Smash Run
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==Origin== | ==Origin== | ||
Smash Run is based in concept on {{s|wikirby|City Trial}} from ''{{s|wikirby|Kirby Air Ride}}'', another game directed by [[Masahiro Sakurai]], who explained that he wanted to recreate the mode in the game. In that mode, players would explore a large city to collect power-ups for their | Smash Run is based in concept on {{s|wikirby|City Trial}} from ''{{s|wikirby|Kirby Air Ride}}'', another game directed by [[Masahiro Sakurai]], who explained that he wanted to recreate the mode in the game. In that mode, players would explore a large city to collect power-ups for their vehicles before proceeding to race or battle with those power-ups active. | ||
Originally, Sakurai wanted Smash Run to support co-op play, with features like healing a teammate or splitting damage among players, but the idea was dropped due to hardware limitations.<ref>{{cite web|url=https://sourcegaming.info/2015/07/04/english-smash4-project-proposal-slides/|title="Image Transcriptions of Project Proposal for Smash for Wii U/3DS" - Source Gaming}}</ref> | Originally, Sakurai wanted Smash Run to support co-op play, with features like healing a teammate or splitting damage among players, but the idea was dropped due to hardware limitations.<ref>{{cite web|url=https://sourcegaming.info/2015/07/04/english-smash4-project-proposal-slides/|title="Image Transcriptions of Project Proposal for Smash for Wii U/3DS" - Source Gaming}}</ref> |