Editing Shulk (SSB4)/Forward smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 19: | Line 19: | ||
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0''' | '''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0''' | ||
*{{nerf|Hit 1's far hitboxes are smaller (4u/4u → 2u/2u).}} | *{{nerf|Hit 1's far hitboxes are smaller (4u/4u → 2u/2u).}} | ||
*{{buff|Excluding the nearest hitbox, hit 1 now uses two extended hitboxes. Both of the hitboxes extend further (x offsets: 10/4.1 → | *{{buff|Excluding the nearest hitbox, hit 1 now uses two extended hitboxes. Both of the hitboxes extend further (x offsets: 10/4.1 → 1/x stretch: 4; z offset: 1 → (2/-0.5)/z stretch: 2/-0.5), giving forward smash more range overall.}} | ||
*{{buff|Hit 1 has lower set knockback (45/45/31 → 28/28/28) and its angles have been altered (40°/75°/84° (downward) → 78°/10°/40°), allowing it to connect more reliably.}} | *{{buff|Hit 1 has lower set knockback (45/45/31 → 28/28/28) and its angles have been altered (40°/75°/84° (downward) → 78°/10°/40°), allowing it to connect more reliably.}} | ||
*{{buff|Hit 2 has larger hitboxes (3.5u/2u → 4u/3u). The far hitbox has been moved closer to Shulk however (x offset: 22 → 21) to compensate for its horizontal range.}} | *{{buff|Hit 2 has larger hitboxes (3.5u/2u → 4u/3u). The far hitbox has been moved closer to Shulk however (x offset: 22 → 21) to compensate for its horizontal range.}} |