Editing Rosalina & Luma (SSBU)
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|availability = [[Unlockable character|Unlockable]] | |availability = [[Unlockable character|Unlockable]] | ||
|tier = B- | |tier = B- | ||
|ranking = | |ranking = 48 | ||
}} | }} | ||
'''Rosalina & Luma''' ({{ja|ロゼッタ&チコ|Rozetta & Chiko}}, ''Rosetta & Chiko'') are playable characters in ''[[Super Smash Bros. Ultimate]]''. They were revealed along with {{SSBU|King Dedede}} and the rest of the [[veteran]]s on [https://www.youtube.com/watch?v=L93H7YC-83o June 12th, 2018], now as unlockable fighters. Although they are a team, Rosalina & Luma are collectively classified as [[Fighter number|Fighter #48]]. | '''Rosalina & Luma''' ({{ja|ロゼッタ&チコ|Rozetta & Chiko}}, ''Rosetta & Chiko'') are playable characters in ''[[Super Smash Bros. Ultimate]]''. They were revealed along with {{SSBU|King Dedede}} and the rest of the [[veteran]]s on [https://www.youtube.com/watch?v=L93H7YC-83o June 12th, 2018], now as unlockable fighters. Although they are a team, Rosalina & Luma are collectively classified as [[Fighter number|Fighter #48]]. | ||
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{{iw|mariowiki|Kerri Kane}}'s portrayal of Rosalina from ''{{iw|mariowiki|Mario Kart 7}}'', ''{{iw|mariowiki|Mario Golf: World Tour}}'', and ''[[Super Smash Bros. 4]]'' was repurposed for ''Ultimate'' in all regions in place of {{iw|mariowiki|Laura Faye Smith}}, who currently voices Rosalina across various pieces of ''Mario'' media. {{iw|mariowiki|Yuya Takezawa}}'s portrayal of Luma from ''{{iw|mariowiki|Super Mario Galaxy}}'', ''{{iw|mariowiki|Mario Kart Wii}}'' and ''{{iw|mariowiki|Super Mario Galaxy 2}}'' that was used in ''SSB4'' was also repurposed for ''Ultimate'' in all regions. | {{iw|mariowiki|Kerri Kane}}'s portrayal of Rosalina from ''{{iw|mariowiki|Mario Kart 7}}'', ''{{iw|mariowiki|Mario Golf: World Tour}}'', and ''[[Super Smash Bros. 4]]'' was repurposed for ''Ultimate'' in all regions in place of {{iw|mariowiki|Laura Faye Smith}}, who currently voices Rosalina across various pieces of ''Mario'' media. {{iw|mariowiki|Yuya Takezawa}}'s portrayal of Luma from ''{{iw|mariowiki|Super Mario Galaxy}}'', ''{{iw|mariowiki|Mario Kart Wii}}'' and ''{{iw|mariowiki|Super Mario Galaxy 2}}'' that was used in ''SSB4'' was also repurposed for ''Ultimate'' in all regions. | ||
Rosalina & Luma are currently ranked | Rosalina & Luma are currently ranked 48th out of 82 characters in the B- tier, placing them in the center of the higher end of mid tier. This is a a drastic drop from their 5th out of 54 placement in ''SSB4''. Rosalina & Luma are notable for their tag team mechanic, which grants Rosalina the ability to control Luma almost anywhere on the stage, giving her access to [[advanced technique]]s such as the [[Lunar Landing]]. Together, their attacks possess disjointed range, allowing them to wall out stubby characters. | ||
Luma also can function as a [[shield]] of sorts, as it does not share Rosalina's [[damage meter]]. Rosalina herself has a very effective aerial game, very flexible aerial movement thanks to her high air acceleration, and a strong juggling option in the form of her up aerial. Finally, her recovery is long and flexible thanks to [[Launch Star]]'s quick speed and long travel distance, while [[Gravitational Pull]] allows her to deal with characters who try camping her out with projectiles. | Luma also can function as a [[shield]] of sorts, as it does not share Rosalina's [[damage meter]]. Rosalina herself has a very effective aerial game, very flexible aerial movement thanks to her high air acceleration, and a strong juggling option in the form of her up aerial. Finally, her recovery is long and flexible thanks to [[Launch Star]]'s quick speed and long travel distance, while [[Gravitational Pull]] allows her to deal with characters who try camping her out with projectiles. | ||
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==Changes from ''[[Super Smash Bros. 4]]''== | ==Changes from ''[[Super Smash Bros. 4]]''== | ||
Rosalina & Luma were | During the initial release of the game, Rosalina & Luma were drastically nerfed overall in the transition from ''SSB4'' to ''Ultimate'' much like {{SSBU|Corrin}} and {{SSBU|Bayonetta}}, but also received significant buffs from game updates. Overall, Rosalina & Luma received a mixture of buffs and nerfs in their transition from ''SSB4'' to ''Ultimate'', being nerfed overall in a similar manner to {{SSBU|Cloud}}, likely as a result of their previous top tier (5th out of 55) placement. | ||
The universal changes allow Rosalina & Luma to juggle and gimp opponents more easily, but also makes it more difficult for them to land and get back to the stage. All of their aerials have reduced landing lag, which allows them to chain moves more easily. Luma's respawn time has been shortened, and instead of always respawning after a fixed period of time in all modes of play, the respawn time now depends on the amount of players present in a match, being significantly shorter if there are at least four players in a match. Star Bits has more range, enhancing its zoning utility. Gravitational Pull now auto-equips items, which makes it easier for Rosalina to retaliate with throwable objects (such as [[Metal Blade]]s, [[Gyro]]s, [[Remote Bomb Rune|Remote Bombs]], and [[Vegetables]]). Rosalina's new neutral aerial has much less ending lag and offers better protection when Luma is gone, while her forward aerial is much faster too, especially in terms of ending lag. Luma also receives a new damage boost when detethered from Rosalina. This incentivizes Rosalina players to send Luma out and take advantage of her zoning potential. Her aerials have altered autocancel windows, allowing neutral and forward aerial to autocancel in a short hop, and the former can even do so in a short hop fast fall, improving her approach when combined with the universal improvement to mobility. | |||
Luma's | On the other hand, Rosalina & Luma also received critical nerfs to their potent movesets. Their neutral aerial has fewer active frames and Luma's increased startup, which makes it a less useful option for approaching which greatly hinders their ability to "wall out" certain characters. Rosalina's notorious up aerial had its endlag increased, meaning that it can no longer chain into itself as easily. Gravitational Pull is slower and has lower range, making it unsafe against characters with fast projectiles. Luma also does not move forward as much when using its neutral attack, which severely impedes Rosalina's ability to stop approaches, ledge trap, and zone her opponents. Finally, the biggest nerf involves Luma, who now is frailer than ever, as it has not only has less HP, but also takes more knockback from attacks, making it much easier to KO; in addition, Luma does not benefit from its additional damage multiplier if tethered to Rosalina, making it less effective when paired with her. | ||
Due to the significant changes to their moveset, Rosalina & Luma are forced to play much more oppressively compared to in ''SSB4'', which changes their playstyle substantially. Due to said playstyle being considerably less effective, however, they are considered to be noticeably worse than their iteration in ''SSB4.'' This has shown in their very minimal tournament results in ''Ultimate''{{'}}s early metagame with an overall smaller playerbase. Rosalina & Luma's overall perception became extremely negative, with players such as {{Sm|MkLeo}}, {{Sm|Dark Wizzy}}, and {{Sm|ESAM}} describing them as competitively unviable, and {{Sm|Dabuz}}, who was the best Rosalina & Luma player in ''SSB4'', even going as far as to describe them as being some of the worst characters in the entire game. In more recent times, however, Dabuz has started using them more as a co-main to his {{SSBU|Olimar}}, and both {{Sm|Homika}} and {{Sm|Kirihara}} have placed high with the duo at tournaments at their regions. On top of this, they have received significant buffs from balance patches, which have helped to negate some of their previous nerfs. This has led to most professionals who once believed the duo to be a low or even bottom tier characters to re-evaluate their opinions, with most of them now considering Rosalina & Luma to be firmly in the mid-tier. However, some others are convinced that Rosalina & Luma are possibly high tier characters; Dabuz, in particular, is convinced they have reclaimed their status as top tier characters. Although Rosalina & Luma are still agreed to be worse than in ''SSB4'', their true viability remains questionable. | |||
{{SSB4 to SSBU changelist|char=Rosalina & Luma}} | {{SSB4 to SSBU changelist|char=Rosalina & Luma}} | ||
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''See also: [[:Category:Rosalina & Luma players (SSBU)]]'' | ''See also: [[:Category:Rosalina & Luma players (SSBU)]]'' | ||
*{{Sm|Dabuz|United States}} - The best Rosalina & Luma player of all-time, playing the character alongside {{SSBU|Olimar}} | *{{Sm|Dabuz|United States}} - The best Rosalina & Luma player of all-time, playing the character alongside {{SSBU|Olimar}}. He has placed 2nd at multiple majors with the character. | ||
*{{Sm|Homika|France}} - The best Rosalina & Luma player in Europe and a top 10 player in Europe in 2019. He has placed highly at several European majors, including 5th at the major {{Trn|Ultimate Fighting Arena 2019}} and 9th at the majors {{Trn|Syndicate 2019}} and {{Trn|Ultimate Fighting Arena 2022}}. He was also ranked as high as 65th on the [[OrionRank Ultimate: Eclipse]]. | *{{Sm|Homika|France}} - The best Rosalina & Luma player in Europe and a top 10 player in Europe in 2019. He has placed highly at several European majors, including 5th at the major {{Trn|Ultimate Fighting Arena 2019}} and 9th at the majors {{Trn|Syndicate 2019}} and {{Trn|Ultimate Fighting Arena 2022}}. He was also ranked as high as 65th on the [[OrionRank Ultimate: Eclipse]]. | ||
*{{Sm|Kirihara|Japan}} - The best Rosalina & Luma player in Japan in the early metagame and the second Rosalima & Luma player ever ranked in the top 50, ranking 48th on the [[Fall 2019 PGRU]] | *{{Sm|Kirihara|Japan}} - The best Rosalina & Luma player in Japan in the early metagame and the second Rosalima & Luma player ever ranked in the top 50, ranking 48th on the [[Fall 2019 PGRU]]. He has since switched to {{SSBU|Sheik}}. | ||
*{{Sm|yuzu|Japan}} - The best Rosalina & Luma player in Japan since 2021, having placed highly at several Japanese events including 2nd at the superregional {{Trn|WAVE CHAMPIONS 1}} and 7th at the major {{Trn|Seibugeki 12}}. | *{{Sm|yuzu|Japan}} - The best Rosalina & Luma player in Japan since 2021, having placed highly at several Japanese events including 2nd at the superregional {{Trn|WAVE CHAMPIONS 1}} and 7th at the major {{Trn|Seibugeki 12}}. | ||
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Upon ''Ultimate''{{'}}s release, players immediately noticed the nerfs to Luma's attacks and endurance that severely hampered Rosalina's ability to stop approaches, edge trap, and zone her opponents as effectively as in ''Super Smash Bros. 4''. Additionally, swordfighters were prevalent in the early metagame, which made Luma very vulnerable to being outranged. Despite {{SSBU|Meta Knight}} and {{SSBU|Cloud}} (their worst matchups in ''SSB4'') being nerfed noticeably in ''Ultimate'', some professionals claimed that Rosalina & Luma's nerfs were too harsh for them to even be mid tier fighters. As a result, they had little representation in the early metagame; this was further compounded by their best player, {{Sm|Dabuz}}, dropping them in favor of {{SSBU|Olimar}} as his sole main character. | Upon ''Ultimate''{{'}}s release, players immediately noticed the nerfs to Luma's attacks and endurance that severely hampered Rosalina's ability to stop approaches, edge trap, and zone her opponents as effectively as in ''Super Smash Bros. 4''. Additionally, swordfighters were prevalent in the early metagame, which made Luma very vulnerable to being outranged. Despite {{SSBU|Meta Knight}} and {{SSBU|Cloud}} (their worst matchups in ''SSB4'') being nerfed noticeably in ''Ultimate'', some professionals claimed that Rosalina & Luma's nerfs were too harsh for them to even be mid tier fighters. As a result, they had little representation in the early metagame; this was further compounded by their best player, {{Sm|Dabuz}}, dropping them in favor of {{SSBU|Olimar}} as his sole main character. | ||
However, Rosalina & Luma would receive significant buffs via updates 2.0.0 and 3.1.0 that negated some of their severe nerfs, especially to their range, power and frame data. As a result, Dabuz once again picked up Rosalina & Luma—albeit as a co-main alongside Olimar—while other players, such as {{Sm|Kirihara}} and {{Sm|Homika}}, started to achieve better results. Although Rosalina & Luma are still agreed to be among the most nerfed [[veteran]]s, their perception has significantly improved since ''Ultimate''{{'}}s initial release; most professionals now consider them to be upper mid tier or high tier fighters, with Dabuz in particular viewing them as top tier fighters. Regardless, they are ranked 48th on the first | However, Rosalina & Luma would receive significant buffs via updates 2.0.0 and 3.1.0 that negated some of their severe nerfs, especially to their range, power and frame data. As a result, Dabuz once again picked up Rosalina & Luma—albeit as a co-main alongside Olimar—while other players, such as {{Sm|Kirihara}} and {{Sm|Homika}}, started to achieve better results. Although Rosalina & Luma are still agreed to be among the most nerfed [[veteran]]s, their perception has significantly improved since ''Ultimate''{{'}}s initial release; most professionals now consider them to be upper mid tier or high tier fighters, with {{Sm|Dabuz}} in particular viewing them as top tier fighters. Regardless, they are ranked 48th on the first and current tier list. | ||
=={{SSBU|Classic Mode}}: One Star after Another== | =={{SSBU|Classic Mode}}: One Star after Another== | ||
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*Rosalina is one of only five characters to predominantly use her left hand to wield her weapon, sharing this trait with {{SSBU|Young Link}}, {{SSBU|Toon Link}}, {{SSBU|Ice Climbers}}, and {{SSBU|Sephiroth}}. | *Rosalina is one of only five characters to predominantly use her left hand to wield her weapon, sharing this trait with {{SSBU|Young Link}}, {{SSBU|Toon Link}}, {{SSBU|Ice Climbers}}, and {{SSBU|Sephiroth}}. | ||
*For unknown reasons, despite Luma's voice actor, Yuya Takezawa, being Japanese, his name is romanized in English in the Japanese version of Rosalina's Sound Test. This oddity was not present in ''Smash 4''. | *For unknown reasons, despite Luma's voice actor, Yuya Takezawa, being Japanese, his name is romanized in English in the Japanese version of Rosalina's Sound Test. This oddity was not present in ''Smash 4''. | ||
*By complete coincidence, Rosalina & Luma have their placement on the first official [[tier list]] as the exact same number as their [[Fighter number]]; with their placement on the tier list being 48th out of 82 and their Fighter number being Fighter #48. They | *By complete coincidence, Rosalina & Luma have their placement on the first official [[tier list]] as the exact same number as their [[Fighter number]]; with their placement on the tier list being 48th out of 82 and their Fighter number being Fighter #48. They are the only fighters to have this occur. | ||
{{SSBUCharacters}} | {{SSBUCharacters}} |