Editing Pikmin (universe)

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Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, ''Pikmin 4'' was officially announced in a Nintendo Direct presentation. The game would release on July 21, 2023. This entry stands out for having a different camera system, the new companion {{s|pikipedia|Oatchi}}, and a new {{s|pikipedia|night expedition}} where players can use {{s|pikipedia|Glow Pikmin}} to fend off frenzied enemies.
Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, ''Pikmin 4'' was officially announced in a Nintendo Direct presentation. The game would release on July 21, 2023. This entry stands out for having a different camera system, the new companion {{s|pikipedia|Oatchi}}, and a new {{s|pikipedia|night expedition}} where players can use {{s|pikipedia|Glow Pikmin}} to fend off frenzied enemies.


The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  
The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player; they must frequently willingly sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  


In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404. ''Pikmin 4'' reveals that one of his expeditions to the planet results in a crash land. He sends out a distress signal, but the rescue corps meant to retrieve him also crash lands, leading to a second rescue attempt by the player character.
In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404. ''Pikmin 4'' reveals that one of his expeditions to the planet results in a crash land. He sends out a distress signal, but the rescue corps meant to retrieve him also crash lands, leading to a second rescue attempt by the player character.

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