Editing Mega Man (SSBU)
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|fsmashname=Charge Shot ({{ja|チャージショット|Chāji Shotto}}) | |fsmashname=Charge Shot ({{ja|チャージショット|Chāji Shotto}}) | ||
|fsmashdmg={{rollover|11.5%-14.95%|does not seem to conform to the global smash charge multiplier, as its hitbox is coded with 10 damage|y}} | |fsmashdmg={{rollover|11.5%-14.95%|does not seem to conform to the global smash charge multiplier, as its hitbox is coded with 10 damage|y}} | ||
|fsmashdesc=Mega Man charges up energy in his Mega Buster, before firing off a bigger and more powerful burst. Like regular Mega Buster shots, this shot disappears after traveling a moderate distance, though this distance was buffed in ''Ultimate''. The longer it is charged, the further the resulting shot will go, and its size, damage, and knockback also increase significantly when it is fully charged. Fully charged, this is the longest-reaching forward smash in the game, although it has travel time to compensate and it is also the weakest forward smash in the game knockback-wise, as the fully charged attack doesn't KO until around 100% from center stage. Based on the Super Mega Buster's Charge Shot from ''Mega Man 4'' onwards, | |fsmashdesc=Mega Man charges up energy in his Mega Buster, before firing off a bigger and more powerful burst. Like regular Mega Buster shots, this shot disappears after traveling a moderate distance, though this distance was buffed in ''Ultimate''. The longer it is charged, the further the resulting shot will go, and its size, damage, and knockback also increase significantly when it is fully charged. Fully charged, this is the longest-reaching forward smash in the game, although it has travel time to compensate and it is also the weakest forward smash in the game knockback-wise, as the fully charged attack doesn't KO until around 100% from center stage. Based on the Super Mega Buster's Charge Shot from ''Mega Man 4'' onwards, but resembles its appearance in ''Mega Man 5''. | ||
|usmashname=Spark Shock ({{ja|スパークショック|Supāku Shokku}}) | |usmashname=Spark Shock ({{ja|スパークショック|Supāku Shokku}}) | ||
|usmashdmg={{ChargedSmashDmgSSBU|2}} (hit 1), {{ChargedSmashDmgSSBU|1.5}} (hits 2-6), {{ChargedSmashDmgSSBU|6}} (hit 7) | |usmashdmg={{ChargedSmashDmgSSBU|2}} (hit 1), {{ChargedSmashDmgSSBU|1.5}} (hits 2-6), {{ChargedSmashDmgSSBU|6}} (hit 7) |