Editing List of updates (SSB4-3DS)/1.0.4 changelog

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{{ArticleIcons|ssb4-3ds=y}}
This is the list of known changes in version 1.0.4 of {{for3ds}}. '''All claims on this page must be verifiable''', preferably with a trustable source link, and '''must compare both the old and new states'''. Ensure that all changes are also listed on the respective pages.
This is the list of known changes in version 1.0.4 of ''[[Super Smash Bros. for Nintendo 3DS]]''. This update became available on November 17th or 18th, 2014.<!--It's two days likely because of time zones.-->
{{tocright}}
 
==Universal==
{{UpdateList|ver=1.0.4|char=Universal}}
 
=={{SSB4|Bowser}}==
=={{SSB4|Bowser}}==
{{UpdateList|ver=1.0.4|char=Bowser}}
*{{nerf|Self-destructs using [[Flying Slam]] now KO Bowser first instead of the opponent. When Bowser is KO'd, the opponent is released from the grab, potentially allowing them to recover back onto the stage.}}
===[[Giga Bowser (Final Smash)|Giga Bowser]]===
{{UpdateList|ver=1.0.4|char=Giga Bowser}}
 
=={{SSB4|Bowser Jr.}}==
{{UpdateList|ver=1.0.4|char=Bowser Jr.}}


=={{SSB4|Captain Falcon}}==
=={{SSB4|Captain Falcon}}==
{{UpdateList|ver=1.0.4|char=Captain Falcon}}
*{{buff|[[Falcon Kick]] does 9% damage when landing instead of 7%.}}
 
=={{SSB4|Charizard}}==
{{UpdateList|ver=1.0.4|char=Charizard}}
 
=={{SSB4|Dark Pit}}==
{{UpdateList|ver=1.0.4|char=Dark Pit}}
 
=={{SSB4|Diddy Kong}}==
{{UpdateList|ver=1.0.4|char=Diddy Kong}}


=={{SSB4|Dr. Mario}}==
=={{SSB4|Dr. Mario}}==
{{UpdateList|ver=1.0.4|char=Dr. Mario}}
*{{change|Dash Attack now does vertical knockback as opposed to oblique.}}
 
=={{SSB4|Duck Hunt}}==
{{UpdateList|ver=1.0.4|char=Duck Hunt}}
 
=={{SSB4|Falco}}==
{{UpdateList|ver=1.0.4|char=Falco}}


=={{SSB4|Ganondorf}}==
=={{SSB4|Ganondorf}}==
{{UpdateList|ver=1.0.4|char=Ganondorf}}
*{{nerf|Sourspot of Down Smash's second hit now does 15-16% base damage as opposed to 19%.}}
 
=={{SSB4|Greninja}}==
{{UpdateList|ver=1.0.4|char=Greninja}}


=={{SSB4|Ike}}==
=={{SSB4|Ike}}==
{{UpdateList|ver=1.0.4|char=Ike}}
*{{buff|Down tilt now does 8% damage instead of 7%.}}
 
*{{buff|Back air does 14% damage as opposed to 13%.}}
=={{SSB4|Jigglypuff}}==
*{{buff|Down throw does 7% damage instead of 4%.}}
{{UpdateList|ver=1.0.4|char=Jigglypuff}}
 
=={{SSB4|King Dedede}}==
{{UpdateList|ver=1.0.4|char=King Dedede}}
 
=={{SSB4|Kirby}}==
{{UpdateList|ver=1.0.4|char=Kirby}}


=={{SSB4|Link}}==
=={{SSB4|Link}}==
{{UpdateList|ver=1.0.4|char=Link}}
*{{buff|First hit of neutral combo now does 3% damage instead of 2%.}}
*{{buff|First and third hits of up smash do 1% more damage, for a total of 19% damage as opposed to 21%.}}
*{{buff|Sweetspot of second hit of down smash now does 13% damage as opposed to 12%.}}


=={{SSB4|Little Mac}}==
=={{SSB4|Little Mac}}==
{{UpdateList|ver=1.0.4|char=Little Mac}}
*{{nerf|Second hit of neutral attack does 2% damage instead of 3%.}}
 
*{{buff|Forward smash (forward and upward) do 20% base damage instead of 19%.}}
=={{SSB4|Lucario}}==
*{{buff|A sweet spotted Up Smash now does 21% base damage instead of 20%.}}
{{UpdateList|ver=1.0.4|char=Lucario}}
 
=={{SSB4|Lucina}}==
{{UpdateList|ver=1.0.4|char=Lucina}}


=={{SSB4|Luigi}}==
=={{SSB4|Luigi}}==
{{UpdateList|ver=1.0.4|char=Luigi}}
*{{buff|Forward smash does 16% base damage as opposed to 14%.}}
 
*{{buff|Down smash now does 15% base damage as opposed to 14%.}}
=={{SSB4|Mario}}==
*{{buff|[[Green Missile]] now does 22% damage when fully charged as opposed to 20%. This does not affect the uncharged version.}}
{{UpdateList|ver=1.0.4|char=Mario}}
*{{nerf|Second hit of neutral combo does 2% damage as opposed to 5%.}}
 
=={{SSB4|Marth}}==
{{UpdateList|ver=1.0.4|char=Marth}}
 
=={{SSB4|Mega Man}}==
{{UpdateList|ver=1.0.4|char=Mega Man}}


=={{SSB4|Meta Knight}}==
=={{SSB4|Meta Knight}}==
{{UpdateList|ver=1.0.4|char=Meta Knight}}
*{{buff|Neutral aerial deals 10% damage sweetspotted and 7.5% sourspotted instead of  7% sweetspotted and 5% sourspotted.}}
*{{nerf|The second hit of forward aerial can no longer meteor smash opponents.}}
*{{buff|Back aerial deals more knockback.}}
*{{buff|Forward throw now deals 9% damage to all opponents instead of only dealing 3% to most opponents.}}


=={{SSB4|Mii Swordfighter}}==
=={{SSB4|Mii Brawler}}==
{{UpdateList|ver=1.0.4|char=Mii Swordfighter}}
*{{buff|Side smash does 26% damage when fully charged instead of 25%.}}
*{{buff|Up smash does 19% damage when fully charged instead of 18%.}}
<!--Base damage would be preferred.-->


=={{SSB4|Mr. Game & Watch}}==
=={{SSB4|Mr. Game & Watch}}==
{{UpdateList|ver=1.0.4|char=Mr. Game & Watch}}
*{{nerf|Certain attacks, such as [[Thunder]], no longer completely fill the [[Oil Panic]] bucket.}}
 
=={{SSB4|Ness}}==
{{UpdateList|ver=1.0.4|char=Ness}}
 
=={{SSB4|Olimar}}==
{{UpdateList|ver=1.0.4|char=Olimar}}
 
=={{SSB4|Pac-Man}}==
{{UpdateList|ver=1.0.4|char=Pac-Man}}
 
=={{SSB4|Palutena}}==
{{UpdateList|ver=1.0.4|char=Palutena}}


=={{SSB4|Peach}}==
=={{SSB4|Peach}}==
{{UpdateList|ver=1.0.4|char=Peach}}
*{{buff|Each hit of down smash now does 3-4% damage instead of 2-3%.}}


=={{SSB4|Pikachu}}==
=={{SSB4|Pikachu}}==
{{UpdateList|ver=1.0.4|char=Pikachu}}
*{{buff|Neutral air now does 1% more damage, doing 9% damage as opposed to 8% with a clean hit.}}
*{{buff|[[Skull Bash]] now does 10% damage when uncharged as opposed to 6%.}}
<!--Neutral combo has a 2% sweetspot and Thunder Jolt only does 5% up close, but not sure if this was in previous versions. Please look into this.-->


=={{SSB4|Robin}}==
=={{SSB4|Robin}}==
{{UpdateList|ver=1.0.4|char=Robin}}
*{{buff|Back air deals 15% when Levin sword is used as opposed to 13%.}}


=={{SSB4|Rosalina & Luma}}==
=={{SSB4|Rosalina & Luma}}==
{{UpdateList|ver=1.0.4|char=Rosalina}}
*{{nerf|Luma respawn time changed from 8 seconds to 13 seconds.}}
 
=={{SSB4|Sheik}}==
{{UpdateList|ver=1.0.4|char=Sheik}}
 
=={{SSB4|Shulk}}==
{{UpdateList|ver=1.0.4|char=Shulk}}
 
=={{SSB4|Sonic}}==
{{UpdateList|ver=1.0.4|char=Sonic}}
 
=={{SSB4|Toon Link}}==
{{UpdateList|ver=1.0.4|char=Toon Link}}
 
=={{SSB4|Villager}}==
{{UpdateList|ver=1.0.4|char=Villager}}


=={{SSB4|Wario}}==
=={{SSB4|Wario}}==
{{UpdateList|ver=1.0.4|char=Wario}}
*{{nerf|Removed "wectoring", a glitch allowing Wario to rocket back onstage just after being able to act after knockback.}}
===[[Wario Man]]===
*{{nerf|Dash attack now does 7% instead of 11%.}}
{{UpdateList|ver=1.0.4|char=Wario Man}}
 
=={{SSB4|Wii Fit Trainer}}==
{{UpdateList|ver=1.0.4|char=Wii Fit Trainer}}
 
=={{SSB4|Yoshi}}==
{{UpdateList|ver=1.0.4|char=Yoshi}}
 
=={{SSB4|Zelda}}==
{{UpdateList|ver=1.0.4|char=Zelda}}
 
=={{SSB4|Zero Suit Samus}}==
{{UpdateList|ver=1.0.4|char=Zero Suit Samus}}
 
==References==
*[http://smashboards.com/threads/community-patch-notes-v1-0-4.378404/ SmashBoards changelist thread]
*[http://opensa.dantarion.com/s4/mastercore2/# Master Core Alpha]
 
{{SSB4 Updates}}


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