Editing List of spirits (Super Mario series)
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*The Striped Mario minion is based on his appearance in ''Mario & Luigi: Partners in Time'', who protects Baby Peach from the invading {{s|mariowiki|Shroob}} forces. | *The Striped Mario minion is based on his appearance in ''Mario & Luigi: Partners in Time'', who protects Baby Peach from the invading {{s|mariowiki|Shroob}} forces. | ||
*The stage represents Princess Peach's Castle in the future where Baby Peach retreats from the invading Shroob forces from the past in ''Partners in Time''. | *The stage represents Princess Peach's Castle in the future where Baby Peach retreats from the invading Shroob forces from the past in ''Partners in Time''. | ||
*Isabelle's dash | *Isabelle's dash attacks features Isabelle tripping and falling, referencing Baby Peach's infancy age, where babies are known for stumbling while learning to walk. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks. | *This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | ||
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*The Glasses Pikachu starting off with a | *The Glasses Pikachu starting off with a Bomb-omb represents Mouser, a mouse enemy who wears a pair of wide sunglasses and throws bombs. | ||
*The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|the third stage]] of ''Super Mario Bros. 2'', which first features Mouser's boss battle. | *The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|the third stage]] of ''Super Mario Bros. 2'', which first features Mouser's boss battle. | ||
*The Bob-omb item and the battle conditions reference Mouser's boss battle in ''Super Mario Bros. 2'', where the player and Mouser throw bombs at each other in order to damage each other. | *The Bob-omb item and the battle conditions reference Mouser's boss battle in ''Super Mario Bros. 2'', where the player and Mouser throw bombs at each other in order to damage each other. | ||
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*The stage is based on Princess Peach's Castle, which is later corrupted into {{iw|mariowiki|Shroob Castle}} after it is taken over by Princess Shroob in ''Mario & Luigi: Partners in Time''. | *The stage is based on Princess Peach's Castle, which is later corrupted into {{iw|mariowiki|Shroob Castle}} after it is taken over by Princess Shroob in ''Mario & Luigi: Partners in Time''. | ||
*The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat. | *The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat. | ||
*The stamina battle condition references the HP meter in the ''Mario | *The stamina battle condition references the HP meter in the ''Paper Mario'' series, which gauges a character's health points during battle. | ||
*Peach starts off with a [[Back Shield]] and a [[Ray Gun]], referencing Princess Shroob's levitating throne, which features a protective forcefield and shoots laser beams. | *Peach starts off with a [[Back Shield]] and a [[Ray Gun]], referencing Princess Shroob's levitating throne, which features a protective forcefield and shoots laser beams. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Luigi Team's costume represent the multicolored Luigis from the {{iw|mariowiki|ScareScraper}} mode of ''Luigi's Mansion: Dark Moon'', who use the Poltergust 5000 as their weapon. | *The Luigi Team's costume represent the multicolored Luigis from the the {{iw|mariowiki|ScareScraper}} mode of ''Luigi's Mansion: Dark Moon'', who use the Poltergust 5000 as their weapon. | ||
*The stage is based on the haunted mansion serving as the main setting of ''Luigi's Mansion'', where Luigi uses the {{iw|mariowiki|Poltergust 3000}}, an earlier model of the Poltergust 5000. | *The stage is based on the haunted mansion serving as the main setting of ''Luigi's Mansion'', where Luigi uses the {{iw|mariowiki|Poltergust 3000}}, an earlier model of the Poltergust 5000. | ||
*Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 which Luigi uses as his weapon in ''Luigi's Mansion 3''. | *Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 which Luigi uses as his weapon in ''Luigi's Mansion 3''. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}} | |{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Peach's | *The default Peach's up smash and its ribbon visuals are based on her appearance in ''Princess Peach: Showtime!'', where she can use her ribbon to attack her enemies and transform into her different forms. | ||
*The tiny Yellow Kirby represents {{iw|mariowiki|Stella}}, a tiny yellow fairy who | *The tiny Yellow Kirby represents {{iw|mariowiki|Stella}}, a tiny yellow fairy who serves as Peach's companion throughout ''Princess Peach: Showtime!'' | ||
*The stage represents the {{iw|mariowiki|Sparkle Theater}}, the main setting of ''Princess Peach: Showtime!'', which takes place inside a large building with multiple floors containing different areas within. | *The stage represents the {{iw|mariowiki|Sparkle Theater}}, the main setting of ''Princess Peach: Showtime!'', which takes place inside a large building with multiple floors containing different areas within. | ||
*The Lyn, Chef Kawasaki, and Akira Assist Trophy enemies each reference the different transformations used by Princess Peach: {{iw|mariowiki|Swordfighter Peach}}, {{iw|mariowiki|Patissiere Peach}}, and {{iw|mariowiki|Kung Fu Peach}}. | |||
*The Lyn, Chef Kawasaki, and Akira Assist Trophy enemies each reference different transformations used by Princess Peach: {{iw|mariowiki|Swordfighter Peach}}, {{iw|mariowiki|Patissiere Peach}}, and {{iw|mariowiki|Kung Fu Peach}}. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability increases jump height, referencing how the power of Princess Peach's ribbon will momentarily keep her in midair after jumping in ''Princess Peach: Showtime!'' | *This spirit's Jump ↑ ability increases jump height, referencing how the power of Princess Peach's ribbon will momentarily keep her in midair after jumping in ''Princess Peach: Showtime!'' | ||
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|•The enemy has super armor but moves slower<br>•The enemy favors down specials<br>•The enemy is giant | |•The enemy has super armor but moves slower<br>•The enemy favors down specials<br>•The enemy is giant | ||
|{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | |{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | ||
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|•[[Stamina battle]] | |•[[Stamina battle]] | ||
|{{SSBUMusicLink|Super Mario Bros.|Kingdom Stadium: Night}} | |{{SSBUMusicLink|Super Mario Bros.|Kingdom Stadium: Night}} | ||
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|•Defeat the main fighter to win<br>•The enemy has super armor and is hard to launch or make flinch<br>•Hostile assist trophies will appear | |•Defeat the main fighter to win<br>•The enemy has super armor and is hard to launch or make flinch<br>•Hostile assist trophies will appear | ||
|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | |{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | ||
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|} | |} | ||
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==Trivia== | ==Trivia== | ||
*''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for | *''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for their spirits. | ||
*The ''Mario'' universe features the most amount of new spirits added through | *The ''Mario'' universe features the most amount of new spirits added through spirit events, with 17 in total. | ||
*{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | *{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | ||
*Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | *Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | ||
*The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | *The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | ||
*The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | *The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | ||
**The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | **The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | ||
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*The Flies & Hand spirit is the only ''Mario'' spirit to use a render made specifically for ''Ultimate''. | *The Flies & Hand spirit is the only ''Mario'' spirit to use a render made specifically for ''Ultimate''. | ||
*The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | *The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | ||
* | *''Mario Tennis Aces'' was singled out rather than summarized as the ''Mario Tennis'' series like any other series. | ||
**The ''Mario Golf: Super Rush'' spirits would later be singled out rather than summarized as the ''Mario Golf'' series, despite the Kid spirit being labeled with the latter. | |||
*The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | *The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | ||
**Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | **Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | ||
***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ||
***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ||
**Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". This | **Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". | ||
***This also despites the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "''Mario Party'' Series". | |||
*Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | *Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | ||
*The | * The Wonder Flower & Talking Flower spirit has the most amount of similar fighters in spirit battle, with a total 20 fighters. | ||
* | ** This is also the most amount of fighters appearing in this spirit battle, with a total of 21. | ||
==References== | ==References== |