Editing List of spirits (Super Mario series)
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|No Effect | |No Effect | ||
|''Super Mario Odyssey'' | |''Super Mario Odyssey'' | ||
|•Battle via World of Light (The Final Battle - Dark)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Bowser | |•Battle via World of Light (The Final Battle - Dark)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Wedding Bowser amiibo | ||
|- | |- | ||
|31 | |31 | ||
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|Can Be Enhanced at Lv. 99 | |Can Be Enhanced at Lv. 99 | ||
|''Super Mario Bros.''<br>(Artwork: Nintendo Kids Club UK site) | |''Super Mario Bros.''<br>(Artwork: Nintendo Kids Club UK site) | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Toad amiibo | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G<br>•Scan the Toad amiibo | ||
|- | |- | ||
|32 | |32 | ||
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|Foot Attack ↑ | |Foot Attack ↑ | ||
|''{{iw|mariowiki|Mario Tennis|Nintendo 64}}''<br>(Artwork: ''Mario Party: Island Tour'') | |''{{iw|mariowiki|Mario Tennis|Nintendo 64}}''<br>(Artwork: ''Mario Party: Island Tour'') | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Waluigi amiibo | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Waluigi amiibo | ||
|- | |- | ||
|36 | |36 | ||
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|Foot Attack ↑ | |Foot Attack ↑ | ||
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | |''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Goomba amiibo | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Goomba amiibo | ||
|- | |- | ||
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|Can Be Enhanced at Lv. 99 | |Can Be Enhanced at Lv. 99 | ||
|''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'') | |''Super Mario Bros. 3''<br>(Artwork: ''New Super Mario Bros. U'') | ||
|•Battle via World of Light (Dracula's Castle)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Boo amiibo | |•Battle via World of Light (Dracula's Castle)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Boo amiibo | ||
|- | |- | ||
|49 | |49 | ||
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|''Mario Golf: Super Rush'' | |''Mario Golf: Super Rush'' | ||
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | |•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | ||
|} | |} | ||
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|Critical-Health Healing | |Critical-Health Healing | ||
|''Super Mario Odyssey'' | |''Super Mario Odyssey'' | ||
|•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Peach | |•Battle via World of Light (The Final Battle - Light)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Wedding Peach amiibo | ||
|- | |- | ||
|34 | |34 | ||
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|[[Green Shell]] Equipped | |[[Green Shell]] Equipped | ||
|''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | |''Super Mario Bros.''<br>(Artwork: ''New Super Mario Bros.'') | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Koopa Troopa amiibo | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Scan the Koopa Troopa amiibo | ||
|- | |- | ||
|44 | |44 | ||
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|''Mario Golf: Super Rush'' | |''Mario Golf: Super Rush'' | ||
|•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | |•Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)<br>•Purchase from the Vault Shop for 1000G | ||
|} | |} | ||
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|{{anchor|Mario (Wedding)}}Mario (Wedding) | |{{anchor|Mario (Wedding)}}Mario (Wedding) | ||
|''Super Mario Odyssey'' | |''Super Mario Odyssey'' | ||
|•Complete Challenge (Games & More): ''As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times''.<br>•Purchase from the Vault Shop for 300G<br>•Scan the Mario | |•Complete Challenge (Games & More): ''As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times''.<br>•Purchase from the Vault Shop for 300G<br>•Scan the Wedding Mario amiibo | ||
|- | |- | ||
|4 | |4 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Rosalina and Luma represent the Super Star, a yellow star-shaped item with simple black eyes, which appears as the item. | *The yellow Rosalina and Luma represent the Super Star, a yellow star-shaped item with simple black eyes, which appears as the item. | ||
*The stage is based on Princess Peach's Castle | *The stage is based on Princess Peach's Castle from ''Super Mario 64'', where the game's goal item, the {{s|mariowiki|Power Star}}, highly resembles the Super Star. | ||
*The rules and | *The rules and battle conditions reference the Super Star's ability to grant the player invincibility and the ability to easily defeat enemies for a short time. | ||
*Rosalina & Luma's [[Grand Star]] Final Smash | *Rosalina & Luma's [[Grand Star]] Final Smash represents the {{iw|mariowiki|Grand Star}}, the larger version of the Power Stars, which also highly resembles the Super Star. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's First-Strike Advantage ability further | *This spirit's Support and Shield types reference the Super Star's role as a protective power-up item in the ''Super Mario'' series. | ||
*This spirit's Shield type and First-Strike Advantage ability further reference the Super Star's ability to grant the player temporary invincibility. | |||
*In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting. | *In World of Light, the Super Star spirit is located in the eastern cloudy area in the Light Realm, similar to the stage's cloudy sky setting. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Smash Bros.|Metal Battle}} | |{{SSBUMusicLink|Super Smash Bros.|Metal Battle}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Metal Mario | *The black Metal Mario and the music track represent Metal Mario, the metallic power-up form of Mario, which can be obtained after breaking the [[Metal Box]]. | ||
*The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, a crystalline cavernous stage | *The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, a crystalline cavernous stage where the Metal power-up form is first obtained in ''Super Mario 64''. | ||
*The battle conditions reference the Metal power-up form's ability to grant the player increased attack power and resistance to damage in exchange for making them move slower. | |||
*The battle conditions reference the Metal power-up form's ability to grant the player increased attack power and resistance to damage | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Shield type further references the Metal power-up form's ability to grant the player resistance to attacks and damage. | ||
*This spirit's Weight ↑ ability further references how the Metal power-up form will cause the player to become heavier and cause them to move slower. | |||
|- | |- | ||
|22 | |22 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | |{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger black Mario represents {{ | *The larger black Mario represents {{iw|mariowiki|Boo Mario}}, the larger {{iw|mariowiki|Boo Mushroom}} power-up form of Mario whose design includes his facial features and hat. | ||
*The stage | *The stage and music track represent the haunted mansion in the {{iw|mariowiki|Ghostly Galaxy}}, a horror-themed galaxy where the Boo Mushroom item is first obtained in ''Super Mario Galaxy''. | ||
*The Invisibility rule and the Gravity hazards reference the Boo Mushroom power-up form's ability to make the player turn invisible and float in midair. | |||
*The Invisibility rule and the | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Lightweight ability further references the Boo Mushroom power-up form's ability to | *This spirit's Support type references how the Boo Mushroom power-up form can help the player collect the Power Stars in ''Super Mario Galaxy''. | ||
*This spirit's Shield type references the Boo Mushroom power-up form's ability to make the player turn intangible, which protects them from taking damage. | |||
*This spirit's Lightweight ability further references the Boo Mushroom power-up form's ability to float in midair without touching the floor. | |||
|- | |- | ||
|23 | |23 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | |{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Metal Jigglypuff represents {{ | *The blue Metal Jigglypuff represents {{iw|mariowiki|Rock Mario}}, the {{iw|mariowiki|Rock Mushroom}} power-up of Mario who can transform into a hard-shelled boulder. | ||
*The music track is based on | *The music track is based on {{iw|mariowiki|Melty Monster Galaxy}}, which features the Rock Mushroom item in ''Super Mario Galaxy 2''. | ||
*Jigglypuff's favored [[Rollout]] references the Rock Mushroom power-up form's ability to | *Jigglypuff's favored [[Rollout]] references the Rock Mushroom power-up form's ability to make the player roll into a boulder form and ram into enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Physical Attack ↑ ability | *This spirit's Support type references how the Rock Mushroom power-up form can help the player collect the Power Stars in ''Super Mario Galaxy 2''. | ||
*This spirit's Shield type references how the Rock Mushroom power-up form protects the player from taking damage from certain hazards in its boulder form. | |||
*This spirit's Physical Attack ↑ ability references the Rock Mushroom power-up form's ability to defeat enemies and destroy obstacles in its boulder form. | |||
|- | |- | ||
|25 | |25 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Tail Luigi represents Fox Luigi, the [[Super Leaf]] power-up form of Luigi | *The yellow Tail Luigi represents Fox Luigi, the [[Super Leaf]] power-up form of Luigi, which gives him a pair of yellow fox ears and a busy tail. | ||
*The | *The music track is based on [[mariowiki:World 1-1 (Super Mario Bros. 3)|World 1-1]], the first stage of ''Super Mario Bros. 3'', which first features the Super Leaf item. | ||
*The Heavy Wind hazard references the Super Leaf power-up form's ability to make the player fly and glide across the stage | *The Heavy Wind hazard references the Super Leaf power-up form's ability to make the player fly and glide across the stage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references how the Super Leaf power-up form can help the player clear stages in the ''Super Mario'' series. | ||
*This spirit's Shield type and Easier Dodging ability reference [[mariowiki:Tanooki Mario|Kitsune Luigi]], the similarly-powered form of Fox Luigi whose statue transformation protects him from enemy attacks. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Tail Mii Swordfighter's costume represents Flying Squirrel Toad, the {{ | *The Tail Mii Swordfighter's costume represents Flying Squirrel Toad, the {{iw|mariowiki|Super Acorn}} power-up form of the yellow Toad, which allows him to fly and glide. | ||
*The stage and music track represent {{ | *The stage and music track represent {{iw|mariowiki|Acorn Plains}}, the first stage in ''New Super Mario Bros. U'' where the Super Acorn item can be first obtained. | ||
*The battle conditions reference the Super Acorn power-up form's ability to | *The battle conditions reference the Super Acorn power-up form's ability to propel the player up in the air and make them glide and descend at a downward angle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Toss & Meteor ability | *This spirit's Grab type and Toss & Meteor ability reference how Toad serves as part of Peach and Daisy's grab-and-throw attacks. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Tiny Isabelle | *The pink Tiny Isabelle represents Baby Peach, the infant counterpart of Princess Peach who features blonde hair and wears a pink dress. | ||
*The Striped Mario minion is based on his appearance in ''Mario | *The Striped Mario minion is based on his appearance in the ''Super Mario'' series, who often rescues Princess Peach from Bowser and other enemies. | ||
* | *Isabelle's Floaty Jumps ability references Princess Peach's ability to float in the air using her {{s|mariowiki|Floating Jump}} ability or her [[mariowiki:Peach's Parasol|parasol]]. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Baby Peach's supportive role in her game appearances in ''Mario & Luigi: Partners in Time'' and ''Yoshi's Island DS''. | |||
*This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks. | *This spirit's Air Defense ↑ ability references Princess Peach's ability to hover and glide in the air using her parasol, which can also be used to defend her from enemy attacks. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Peach is based on her appearance in ''Super Mario Odyssey'', who wears the white {{s|mariowiki|Lochlady Dress}} for her forced marriage to Bowser. | *The white Peach is based on her appearance in ''Super Mario Odyssey'', who wears the white {{s|mariowiki|Lochlady Dress}} for her forced marriage to Bowser. | ||
*The | *The Wedding Mario minion is based on his appearance in ''Odyssey'', who wears the Wedding Outfit and rescues Princess Peach from being married to Bowser. | ||
*The music track is based on the ending theme song of ''Odyssey'' where Princess Peach is rescued by Mario after escaping the collapsing moon caverns. | *The music track is based on the ending theme song of ''Odyssey'' where Princess Peach is rescued by Mario after escaping the collapsing moon caverns. | ||
*The Flowery rule | *The Flowery rule and the battle conditions reference the beginning of ''Odyssey'', where Mario attempts and fails to protect Princess Peach from Bowser. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical-Health Healing ability references how Mario was injured during | *This spirit's Support type references Princess Peach's role in the post-game of ''Odyssey'' by providing Mario with a {{iw|mariowiki|Power Moon}} in each kingdom. | ||
*This spirit's Shield type references Princess Peach's role as the damsel-in-distress in the ''Super Mario'' series, whom Mario must rescue and protect from Bowser. | |||
*This spirit's Critical-Health Healing ability references how Mario was injured during Peach's kidnapping in the beginning of ''Odyssey'', but recovers and later rescues her. | |||
*In World of Light, the Wedding Peach spirit on Galeem's side of the Final Battle map matches with the Wedding Bowser spirit on Dharkon's side; in ''Odyssey'', Princess Peach is kidnapped to be forcibly married to Bowser. | *In World of Light, the Wedding Peach spirit on Galeem's side of the Final Battle map matches with the Wedding Bowser spirit on Dharkon's side; in ''Odyssey'', Princess Peach is kidnapped to be forcibly married to Bowser. | ||
|- | |- | ||
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*The white Peach ally is based on her appearance in ''Odyssey'', who wears the white Lochlady Dress for her forced marriage to Bowser. | *The white Peach ally is based on her appearance in ''Odyssey'', who wears the white Lochlady Dress for her forced marriage to Bowser. | ||
*The music track is based on the Underground Moon Caverns of the {{iw|mariowiki|Moon Kingdom}}, where Bowser attempts to marry Princess Peach in ''Odyssey''. | *The music track is based on the Underground Moon Caverns of the {{iw|mariowiki|Moon Kingdom}}, where Bowser attempts to marry Princess Peach in ''Odyssey''. | ||
* | *The battle conditions reference the final boss battle of ''Odyssey'', where Mario must rescue Princess Peach from Bowser, who uses quick and powerful attacks during the battle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Bowser's role as the main antagonist in the ''Super Mario'' series, who often kidnaps Princess Peach. | |||
*In World of Light, the Wedding Bowser spirit on Dharkon's side of the Final Battle map matches with the Wedding Peach spirit on Galeem's side; in ''Odyssey'', Bowser kidnaps Princess Peach to forcibly marry him. | *In World of Light, the Wedding Bowser spirit on Dharkon's side of the Final Battle map matches with the Wedding Peach spirit on Galeem's side; in ''Odyssey'', Bowser kidnaps Princess Peach to forcibly marry him. | ||
|- | |- | ||
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|•The enemy favors side specials | |•The enemy favors side specials | ||
|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | |{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The Mii Brawler's costume and the Mushroom items represent Toad, the blue-vested member of the {{s|mariowiki|Toad}}s, a race of mushroom | *The Mii Brawler's costume and the Mushroom items represent Toad, the blue-vested member of the {{s|mariowiki|Toad}}s, a race of humanoids with mushroom heads. | ||
*The stage is based on Princess Peach's Castle | *The stage is based on Princess Peach's Castle, the home of Princess Peach, whom Toad serves as Princess Peach's attendant in the ''Super Mario'' series. | ||
*The music track is based on | *The music track is based on {{s|mariowiki|Plucky Pass Beginnings}}, the first stage of ''Captain Toad: Treasure Tracker'' which features Captain Toad as the main character. | ||
*The Mii Brawler's favored [[Suplex]] references Toad's ability to pluck items from the ground and throw them in his playable game appearances. | *The Mii Brawler's favored [[Suplex]] references Toad's ability to pluck items from the ground and throw them in his playable game appearances. | ||
----'''Other trivia:''' | |||
*This spirit's Grab type references how Toad serves as part of Peach and Daisy's grab-and-throw attacks. | |||
*This spirit's Grab type further references Toad's ability to pluck items and throw items in his playable appearances in the ''Super Mario'' series. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | |{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink female Villager represents Toadette, a female Toad | *The pink female Villager represents Toadette, a female Toad with simple black eyes who wears a pink-and-white-spotted cap on her head. | ||
*The Mii Brawler minion's costume and the music track represent Captain Toad, the main | *The Mii Brawler minion's costume and the music track represent Captain Toad, the main character of ''Captain Toad: Treasure Tracker'', whom Toadette serves as his partner. | ||
*The stage and the battle condition reference | *The stage and the battle condition reference the treasure-hunting gameplay of ''Captain Toad'', where Toadette and Captain Toad can search for discover hidden items. | ||
*The Mii Brawler's [[Head-On Assault]] references Toad's appearance as Peach's down | *The Mii Brawler's [[Head-On Assault]] references Toad's appearance as Peach and Daisy's down throw attack, where he headbutts the opponent into the ground. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting. | *In World of Light, the Toadette spirit is located at the ruins in the shrouded forest area in the Light Realm, similar to the stage's underground setting. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | |{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Builder Mario and the Mushroom items represent Toadsworth, an elderly mustached Toad who wears a yellowish cap on his head. | ||
*The stage | *The stage represents Princess Peach's Castle, the home of Princess Peach, whom Toadsworth serves as her steward in the ''Super Mario'' series. | ||
*The music track is based on | *The music track is based on {{iw|mariowiki|Ricco Harbor}}, an area featured in Toadsworth's debut game, ''Super Mario Sunshine''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Toadsworth's loyalty to Princess Peach and his alliance with the Mario Bros. in the ''Super Mario'' series. | |||
*This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, whose mushroom-shaped heads resemble the Ramblin' Evil Mushroom. | *This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, whose mushroom-shaped heads resemble the Ramblin' Evil Mushroom. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Luigi's purple costume is based on Waluigi, the evil counterpart of Luigi, who appears as the Assist Trophy enemy. | *Luigi's purple costume is based on Waluigi, the evil counterpart of Luigi, who appears as the Assist Trophy enemy. | ||
*The | *The music track is based on [[mariowiki:DS Waluigi Pinball|Waluigi Pinball]], a race course in ''Mario Kart DS'', which takes place in a Waluigi-themed pinball machine. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references Waluigi's status as an ally and enemy in the ''Super Mario'' series. | |||
*This spirit's Foot Attack ↑ ability references Waluigi's ability as an Assist Trophy to stomp and bury the opponent into the stage. | *This spirit's Foot Attack ↑ ability references Waluigi's ability as an Assist Trophy to stomp and bury the opponent into the stage. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Tiny Donkey Kong represents the Goomba, a small mushroom enemy who is depicted with a scowling face and appears | *The red Tiny Donkey Kong represents the Goomba, a small mushroom enemy who is depicted with a scowling face and appears in groups. | ||
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros.)|the first stage | *The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]], the first stage in ''Super Mario Bros.'' which first features the Goomba as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references the Goomba's role as one of Mario's allies or Bowser's minions in the ''Super Mario'' series. | |||
*This spirit's Foot Attack ↑ ability references how the Goomba can be defeated by a jump attack in the ''Super Mario'' series. | *This spirit's Foot Attack ↑ ability references how the Goomba can be defeated by a jump attack in the ''Super Mario'' series. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Squirtle starting off with a Green Shell represents the Koopa Troopa, a turtle-like enemy | *The green Squirtle starting off with a Green Shell represents the Koopa Troopa, a turtle-like enemy wearing a green shell. | ||
*The stage and music track represent [[mariowiki:World 1-1 (New Super Mario Bros. 2)|the first stage | *The stage and music track represent [[mariowiki:World 1-1 (New Super Mario Bros. 2)|World 1-1]], the first stage in ''New Super Mario Bros. 2'', which features the Koopa Troopa as an enemy. | ||
*The Defense ↑ rule references how | *The Defense ↑ rule references how a Koopa Troopa will retreat inside their green shells after getting jumped on, which prevents them from being defeated this way. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Green Shell Equipped ability | *This spirit's Support type references the Koopa Troopa's role as one of Bowser's minions in the ''Super Mario'' series. | ||
*This spirit's Grab type and Green Shell Equipped ability reference how Koopa Troopa shells can be grabbed and used as an item. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Yoshi represents the Hammer Bro, a yellow reptilian enemy who appears | *The yellow Yoshi represents the Hammer Bro, a yellow, big-snouted reptilian enemy who appears as the Assist Trophy enemy. | ||
*The stage represents the Hammer Bro | *The stage represents the first Hammer Bro {{s|mariowiki|Enemy Course}} in ''Super Mario Bros 3'', which features a grassy plain stage with hills in the background. | ||
*Yoshi's favored [[Egg Throw]] references the Hammer Bro's ability to | *Yoshi's favored [[Egg Throw]] references the Hammer Bro's ability to attack by throwing their hammers at the player. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references how the Hammer Bro. is often seen holding their hammers before throwing them. | |||
*This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, which gives them a longer range to throw their hammers. | *This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, which gives them a longer range to throw their hammers. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Iggy Koopa and his Koopa Clown Car represent Lakitu, a Koopa enemy wearing glasses who pilots a floating white cloud with a simple smiling face. | *Iggy Koopa and his Koopa Clown Car represent Lakitu, a Koopa enemy wearing glasses who pilots a floating white cloud with a simple smiling face. | ||
*The red Tiny Bowser minion represents the Spiny, a small quadruped Koopa | *The red Tiny Bowser minion represents the Spiny, a small quadruped Koopa who wears a red spiked shell and appears in groups on-screen with the Lakitu. | ||
*The stage and music track represent [[mariowiki:World 4-1 (Super Mario Bros.)|the fifth overworld | *The stage and music track represent [[mariowiki:World 4-1 (Super Mario Bros.)|World 4-1]], the fifth overworld level of ''Super Mario Bros.'', which first features the Lakitu and Spinies as enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Grab type references how the Lakitu grabs and holds a Spiny Egg before throwing it. | ||
*This spirit's Weight ↓ ability references the Lakitu's usage of their clouds, which allows them to fly in the sky and drop Spiny Eggs. | |||
*In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map. | *In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Tiny Inkling represents the Blooper, a small, white squid enemy who features black markings around their eyes and appears | *The cyan Tiny Inkling's white outfit represents the Blooper, a small, white squid enemy who features black markings around their eyes and appears in groups. | ||
*The stage | *The stage and music track represent the water-themed levels in the ''Super Mario'' series, which features the Blooper as an enemy. | ||
*The Low Gravity hazard references the swimming gameplay mechanic in the ''Super Mario'' series, which makes the player appear like they are slowly falling. | |||
*The Low Gravity hazard references the swimming gameplay mechanic in the ''Super Mario'' series, which | *The Inkling's frequent jumping and the battle conditions reference how the Bloopers swim in erratic patterns in the underwater stages. | ||
*The | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability further references the swimming gameplay mechanic in the ''Super Mario'' series, which | *This spirit's Shield type references how the Bloopers cannot be defeated under normal circumstances while underwater. | ||
*This spirit's Weight ↓ ability further references the swimming gameplay mechanic in the ''Super Mario'' series, which makes the player appear like they are slowly falling. | |||
*In World of Light, the Blooper spirit is located in the eastern beachside town area in the Light Realm, similar to the stage's setting. | *In World of Light, the Blooper spirit is located in the eastern beachside town area in the Light Realm, similar to the stage's setting. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Captain Falcon represents the Bullet Bill, a | *The black Captain Falcon represents the Bullet Bill, a black bullet-like enemy with white scowling eyes, who appears as the item. | ||
*The stage represents [[mariowiki:World 5-1 (Super Mario Bros.)|the sixth overworld level | *The stage represents [[mariowiki:World 5-1 (Super Mario Bros.)|World 5-1]], the sixth overworld level of ''Super Mario Bros.'', which first features the Bullet Bill as an enemy. | ||
*The music track is based on the airship | *The music track is based on the airship stages in ''Super Mario Bros. 3'', which features the Bullet Bill as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references how Bullet Bills attack by shooting at the player from the Bill Blasters. | |||
*In World of Light, the Bullet Bill spirit is located in the ''Pac-Man''-esque area in the Light Realm, referencing how Bullet Bill debuted as an arcade character. | *In World of Light, the Bullet Bill spirit is located in the ''Pac-Man''-esque area in the Light Realm, referencing how Bullet Bill debuted as an arcade character. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Fighters' costumes represent the Shy Guy, a humanoid enemy wearing a mask and a red cloak, with the Tail Mii Gunner representing the | *The Mii Fighters' costumes represent the Shy Guy, a humanoid enemy wearing a mask and a red cloak, with the Tail Mii Gunner representing the [[Fly Guy]]. | ||
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 2)|the first stage | *The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 2)|World 1-1]], the first stage of ''Super Mario Bros. 2'', which first features the Shy Guy as an enemy. | ||
*The Mii Swordfighter's [[Chakram]] and the Throwing Type items reference how the Shy Guys can be defeated by throwing items at them in ''Super Mario Bros. 2''. | *The Mii Swordfighter's [[Chakram]] and the Throwing Type items reference how the Shy Guys can be defeated by throwing items at them in ''Super Mario Bros. 2''. | ||
*The Mii Brawler's [[Shot Put]] | *The Mii Brawler's [[Shot Put]] references the {{iw|mariowiki|Snifit}}, a Shy Guy wearing a mask which can fire round, metallic bullets from the masks' nozzle. | ||
*The Mii Gunner's [[Grenade Launch]] | *The Mii Gunner's [[Grenade Launch]] references the {{iw|mariowiki|Autobomb}}, a wheeled cannon piloted by the Shy Guy, which can shoot fiery projectiles. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fist Attack ↑ ability references the Shy Guy's appearance as an enemy in ''Super Smash Bros for 3DS's'' [[Smash Run]], where they will | *This spirit's Neutral type references the Shy Guy's role as one of Mario's allies or Bowser's minions in the ''Super Mario'' series. | ||
*This spirit's Fist Attack ↑ ability references the Shy Guy's appearance as an enemy in ''Super Smash Bros for 3DS's'' [[Smash Run]], where they will charge and punch the player. | |||
|- | |- | ||
|44 | |44 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Peach starting off with a Rocket Belt represents the Pidgit, a black crow enemy who flies with its magic carpet and appears as the stage hazard. | *The black Peach starting off with a Rocket Belt represents the Pidgit, a black crow enemy who flies with its magic carpet and appears as the stage hazard. | ||
*The stage and music track represent [[mariowiki:World 1-2 (Super Mario Bros. 2)|the second stage | *The stage and music track represent [[mariowiki:World 1-2 (Super Mario Bros. 2)|World 1-2]], the second stage of ''Super Mario Bros. 2'', which first features the Pidgit as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Pidgit's role as one of Wart's minions in ''Super Mario Bros. 2''. | |||
*This spirit's Air Attack ↑ ability references the Pidgit's ability to attack by swooping down with their magic carpet in ''Super Mario Bros. 2''. | *This spirit's Air Attack ↑ ability references the Pidgit's ability to attack by swooping down with their magic carpet in ''Super Mario Bros. 2''. | ||
*In World of Light, the Pidgit spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map. | *In World of Light, the Pidgit spirit is located on a green pipe from the ''Mario'' universe in the Mysterious Dimension map. | ||
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|•The enemy is easily distracted by items<br>•The enemy starts the battle with a Bob-omb | |•The enemy is easily distracted by items<br>•The enemy starts the battle with a Bob-omb | ||
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The Glasses Pikachu starting off with a | *The Glasses Pikachu starting off with a Bomb-omb represents Mouser, a mouse enemy wearing a pair of wide sunglasses who throws bombs. | ||
*The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|the third stage | *The stage and music track represent [[mariowiki:World 1-3 (Super Mario Bros. 2)|World 1-3]], the third stage of ''Super Mario Bros. 2'', which first features Mouser's boss battle. | ||
*The Bob-omb item and the battle conditions reference Mouser's boss battle in ''Super Mario Bros. 2'', where the player and Mouser throw bombs at each other in order to damage each other. | *The Bob-omb item and the battle conditions reference Mouser's boss battle in ''Super Mario Bros. 2'', where the player and Mouser throw bombs at each other in order to damage each other. | ||
----'''Other trivia:''' | |||
*This spirit's Grab type references how the player can grab and throw the bombs at Mouser during his boss battles in ''Super Mario Bros. 2''. | |||
|- | |- | ||
|47 | |47 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue King K. Rool represents Wart, | *The blue King K. Rool represents Wart, the final boss of ''Super Mario Bros. 2'', who features a large belly and wears a royal cape and crown. | ||
*The white Peach minion's [[Vegetable]] represents the {{s|mariowiki|Dream Machine}}, a machine | *The white Peach minion's [[Vegetable]] represents the {{s|mariowiki|Dream Machine}}, a machine which produces the vegetable used to defeat Wart. | ||
*The stage represents [[mariowiki:World 7 | *The stage represents [[mariowiki:World 7 (Super Mario Bros. 2)|the Sky]], the final world of ''Super Mario Bros. 2'' which features cloud platforms and temples in the background. | ||
*The Slumber Floor hazard references how the main setting of ''Super Mario Bros 2'' is revealed to have taken place in Mario's dream while he is sleeping. | *The Slumber Floor hazard references how the main setting of ''Super Mario Bros 2'' is revealed to have taken place in Mario's dream while he is sleeping. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing | *This spirit's Grab type references how the player can grab and throw the vegetables back at Wart during his boss battle in ''Super Mario Bros. 2''. | ||
*In World of Light, the Wart spirit is located in the eastern cloudy area in the Light Realm, further referencing the Sky, the final world of ''Super Mario Bros. 2''. | |||
|- | |- | ||
|48 | |48 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Kirby represents Boo, a white, spherical ghost-like enemy | *The white Kirby represents Boo, a white, spherical ghost-like enemy with simple black eyes, who is often depicted floating in midair. | ||
*The stage represents | *The stage represents {{s|mariowiki|World 2-Fortress}}, the second fortress stage in ''Super Mario Bros. 3'', which first features Boo as an enemy. | ||
*The music track is based on the main theme song | *The music track is based on the main theme song of ''Luigi's Mansion'', which features the Boos as the main antagonists. | ||
*The Invisibility rule and battle conditions reference the Boo's | *The Invisibility rule and battle conditions reference the Boo's ability to turn itself invisible and intangible when faced by the player. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references Boo's role as Mario's allies or Bowser's minions in the ''Super Mario'' series. | |||
*In World of Light, the Boo spirit is located in the Dracula's Castle map, referencing the recurring Ghost enemies in ''Castlevania''. | *In World of Light, the Boo spirit is located in the Dracula's Castle map, referencing the recurring Ghost enemies in ''Castlevania''. | ||
|- | |- | ||
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|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
|3,500 | |3,500 | ||
| | |[[Mushroom Kingdom]] | ||
|•Item: Bob-omb | |•Item: Bob-omb | ||
|•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed | |•The enemy's throwing-type items have increased power<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Kirby represents the Bob-omb, a dark spherical enemy with bright simple eyes who appears | *The purple Kirby represents the Bob-omb, a dark spherical enemy with bright simple ovular eyes, who appears as the item. | ||
*The music track is based on the airship | *The music track is based on the airship stages in ''Super Mario Bros. 3'', which features the Bob-omb as an enemy. | ||
*The | *The second battle condition references how the Bob-omb will run after Mario after spotting him in later ''Super Mario'' games. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Bob-omb Equipped ability reference how the Bob-omb can be grabbed and carried around in the ''Super Mario'' series. | *This spirit's Support type references how the Bob-omb is used as Bowser's weapon in the ''Super Mario'' series. | ||
*This spirit's Grab type and Bob-omb Equipped ability reference how the Bob-omb can be grabbed and carried around in the ''Super Mario'' series. | |||
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, including the Bob-omb. | *This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, including the Bob-omb. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Metal Pac-Man represents the Chain Chomp, a metallic spherical enemy who resembles Pac-Man's classic form and appears as the Assist Trophy enemy. | *The black Metal Pac-Man represents the Chain Chomp, a metallic spherical enemy who resembles Pac-Man's classic form and appears as the Assist Trophy enemy. | ||
*The stage | *The stage represents Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'', which features the Chain Chomp as an enemy, who appear as background characters. | ||
*The music track is based on | *The music track is based on {{s|mariowiki|Bob-omb Battlefield}}, the first course of ''Super Mario 64'', which features a single Chain Chomp as an enemy. | ||
*Pac-Man's favored [[Power Pellet]] references the Chain Chomp's ability to | *Pac-Man's favored [[Power Pellet]] references the Chain Chomp's ability to attack the player by lunging at them from its chain and performing a powerful biting attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type further references the Chain Chomp's ability to attack by lunging at the player, where it will perform a powerful bite attack. | |||
*This spirit's Weight ↑ ability references how the Chain Chomp is held back by its chain, which forces it to drop to the ground after lunging at the player | *This spirit's Weight ↑ ability references how the Chain Chomp is held back by its chain, which forces it to drop to the ground after lunging at the player | ||
*This spirit is featured in the Timmy & Tommy's shop, which sells spirits related to items, referencing how the Chain Chomp can be used as an item in its in-game appearances. | *This spirit is featured in the Timmy & Tommy's shop, which sells spirits related to items, referencing how the Chain Chomp can be used as an item in its in-game appearances. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Tiny Pac-Man represents the Nipper Plant, a tiny, white plant enemy who resembles Pac-Man's classic form and appears | *The white Tiny Pac-Man represents the Nipper Plant, a tiny, white plant-like enemy who resembles Pac-Man's classic form and appears in groups. | ||
*The music track is based on the | *The music track is based on [[mariowiki:World 5-1 (Super Mario Bros. 3)|World 5-1]], the first stage of the fifth world in ''Super Mario Bros. 3'', which first features the Nipper Plant as an enemy. | ||
*Pac-Man's [[Pac-Jump]] references the Nipper Plant's ability to jump and attack the player by biting them when they pass over them. | *Pac-Man's [[Pac-Jump]] references the Nipper Plant's ability to jump and attack the player by biting them when they pass over them. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Giant Squirtle represents Boom Boom, a giant | *The red Giant Squirtle represents Boom Boom, a giant Koopa mini-boss wearing a red shell. | ||
*The stage and music track represent the fortress stages in ''Super Mario Bros. 3'', which features | *The stage and music track represent the fortress stages in ''Super Mario Bros. 3'', which features Boom Boom's mini-boss battles. | ||
*The battle conditions reference Boom Boom's mini-boss battles in ''Super Mario Bros. 3'', where he will charge at the player and retreat into his shell after taking damage. | *The battle conditions reference Boom Boom's mini-boss battles in ''Super Mario Bros. 3'', where he will charge at the player and retreat into his shell after taking damage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|•The enemy starts the battle with a [[Super Scope]] | |•The enemy starts the battle with a [[Super Scope]] | ||
|{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}} | |{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*Morton Koopa and his Koopa Clown Car represent Tatanga, a dark purple alien with fangs who pilots a hovering spaceship equipped with weapons. | *Morton Koopa and his Koopa Clown Car represent Tatanga, a dark purple alien with fangs who pilots a hovering spaceship equipped with weapons. | ||
*The stage represents the [[mariowiki:star stage|second stage]] of the {{iw|mariowiki|Space Zone}} in ''Super Mario 2: 6 Golden Coins'', which features | *The stage represents the [[mariowiki:star stage|second stage]] of the {{iw|mariowiki|Space Zone}} in ''Super Mario 2: 6 Golden Coins'', which features Tatanga's boss battle. | ||
*The music track is based on the underground stage theme song | *The music track is based on the underground stage theme song of ''Super Mario Land'', which first features Tatanga as the main antagonist. | ||
*Morton starting off with a Super Scope and the [[Ray Gun]] and [[Motion-Sensor Bomb]] items reference the weapons used by Tatanga, including lasers and scattered bombs. | *Morton starting off with a Super Scope and the [[Ray Gun]] and [[Motion-Sensor Bomb]] items reference the weapons used by Tatanga, including lasers and scattered bombs. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type references Tatanga's spaceship, the {{iw|mariowiki|Pagosu}}, which protects him from most external attacks during his boss battles in ''Super Mario Land''. | |||
|- | |- | ||
|58 | |58 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | |{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Curry Pac-Man represents the Hothead, a | *The yellow Curry Pac-Man represents the Hothead, a yellow, circular enemy with simple eyes whose body is made of fire and appears as the item. | ||
*The stage and music track represent [[mariowiki:#6 Wendy's Castle|the sixth | *The stage and music track represent [[mariowiki:#6 Wendy's Castle|Wendy's Castle]], the sixth castle stage in ''Super Mario World'', which first features the Hothead as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references the Hothead's role as one of Bowser's minions in the ''Super Mario'' series. | ||
|- | |- | ||
|59 | |59 | ||
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|•The enemy favors dash attacks | |•The enemy favors dash attacks | ||
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The green Wario represents Chargin' Chuck, a | *The green Wario represents Chargin' Chuck, a large, muscular Koopa who wears an American football helmet and appears in groups. | ||
*The stage and music track represent | *The stage and music track represent {{iw|mariowiki|Yoshi's Island 1}}, the first stage of ''Super Mario World'', which first features Chargin' Chuck as an enemy. | ||
*Wario's favored dash attack references Chargin' Chuck's dashing tackle attack, which appears and behaves similarly to Wario's shoulder tackle attack. | *Wario's favored dash attack references Chargin' Chuck's dashing tackle attack, which appears and behaves similarly to Wario's shoulder tackle attack. | ||
----'''Other trivia:''' | |||
*This spirit's Attack type further references the Chargin' Chuck's dashing tackle attack, which is powerful enough to destroy enemies and weaker obstacles. | |||
|- | |- | ||
|60 | |60 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Yoshi | *The yellow Yoshi and the Lip's Stick item represent the Wiggler, a yellow big-nosed caterpillar enemy with a white flower on top of its head. | ||
*The music track is based on the ground theme song of the {{iw|mariowiki|Forest of Illusion 1}} stage in ''Super Mario World'', which first features the Wiggler as an enemy. | |||
*The Attack Power ↑ rule references how the Wiggler becomes | *The Attack Power ↑ rule references how the Wiggler becomes red and enraged after being damaged by the player's jump attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Wiggler's role as one of Bowser's minions in the ''Super Mario'' series. | |||
*This spirit's Lip's Stick Equipped ability further references the white flower that grows on top of the Wiggler's head. | *This spirit's Lip's Stick Equipped ability further references the white flower that grows on top of the Wiggler's head. | ||
*In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, referencing the Forest of Illusion, the fifth world in ''Super Mario World'' which first features the Wiggler as an enemy. | *In World of Light, the Wiggler spirit is located in the shrouded forest area in the Light Realm, referencing the Forest of Illusion, the fifth world in ''Super Mario World'' which first features the Wiggler as an enemy. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}} | |{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Inkling starting off with a Star Rod represents Kamek, a Magikoopa enemy | *The cyan Inkling starting off with a Star Rod represents Kamek, a Magikoopa enemy wearing eyeglasses and a cyan robe who wields a magic scepter. | ||
*The stage represents the {{iw|mariowiki|Slide Lift Tower}}, a tower stage in ''New Super Mario Bros. U'' which features the Magikoopa as the boss. | *The stage represents the {{iw|mariowiki|Slide Lift Tower}}, a tower stage in ''New Super Mario Bros. U'' which features the Magikoopa as the boss. | ||
*The music track | *The stage and music track represent [[mariowiki:3 Lemmy's Castle|Lemmy's Castle]], the third castle stage in ''Super Mario World'', which first features the Magikoopa as an enemy. | ||
*The Easy to Launch rule and the battle conditions reference how the Magikoopa can be easily defeated, but other multiple Magikoopas encountered on-screen will appear out of thin air. | *The Easy to Launch rule and the battle conditions reference how the Magikoopa can be easily defeated, but other multiple Magikoopas first encountered on-screen will appear out of thin air. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Magic Attack ↑ ability further references the Magikoopa's magic scepter, which can be used to | *This spirit's Support type references Kamek's role as one of Bowser's minions in the ''Super Mario'' and ''Yoshi'' series. | ||
*This spirit's Grab type references Kamek's role as a kidnapper or a thief in the ''Super Mario'' and ''Yoshi'' series. | |||
*This spirit's Magic Attack ↑ ability further references the Magikoopa's magic scepter, which can be used to shoot magical attacks. | |||
*In World of Light, the Kamek spirit is located in the Molten Fortress map, referencing how the Magikoopas appear as enemies in the ''Super Mario'' series' castle stages. | *In World of Light, the Kamek spirit is located in the Molten Fortress map, referencing how the Magikoopas appear as enemies in the ''Super Mario'' series' castle stages. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Tiny Bowser | *The yellow Tiny Bowser and the music track represent the Mechakoopa, a small mechanical version of Bowser who appears in groups. | ||
*The stage represents {{s|mariowiki|Bowser's Castle}}, the final stage of ''Super Mario World'', which first features the Mechakoopa as an enemy. | *The stage represents {{s|mariowiki|Bowser's Castle}}, the final stage of ''Super Mario World'', which first features the Mechakoopa as an enemy. | ||
*Bowser starting off with a Bob-omb references the Mechakoopa's appearance in the ''Super Smash Bros.'' series, where they will explode after colliding with the enemy. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Mechakoopa's role as one of Bowser's minions in the ''Super Mario'' series. | |||
*This spirit's Grab type references how the Mechakoopa can be grabbed and thrown after being hit with a jump attack. | |||
*This spirit's Lava-Floor Resist ability references how the Mechakoopa cannot be destroyed when submerged into lava. | *This spirit's Lava-Floor Resist ability references how the Mechakoopa cannot be destroyed when submerged into lava. | ||
*In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, referencing how the Mechakoopa appear as enemies in the ''Super Mario'' series' castle stages. | *In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, referencing how the Mechakoopa appear as enemies in the ''Super Mario'' series' castle stages. | ||
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*The grey Bowser and the music track represent Dry Bowser, the undead skeletal version of Bowser who features white bones and a black shell. | *The grey Bowser and the music track represent Dry Bowser, the undead skeletal version of Bowser who features white bones and a black shell. | ||
*The stage and the Lava Floor hazard represent [[mariowiki:World 1-Castle (New Super Mario Bros.)|World 1-Castle]] in ''New Super Mario Bros.'' where Bowser falls into lava and transforms into Dry Bowser. | *The stage and the Lava Floor hazard represent [[mariowiki:World 1-Castle (New Super Mario Bros.)|World 1-Castle]] in ''New Super Mario Bros.'' where Bowser falls into lava and transforms into Dry Bowser. | ||
*The Curry-Filled and Defense ↑ rules reference | *The Curry-Filled and Defense ↑ rules reference Dry Bowser's ability to breathe fireballs and resist Mario's [[Fireball]] attacks during his boss battles. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Attack ↑ ability | *This spirit's Shield type further references how Dry Bowser shares the Dry Bones enemy's resistance to fire attacks and lava damage. | ||
*In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map, with its specific placement referencing the Dragon Skull Cannon enemies that appear in Block 3 in ''Castlevania''. | *This spirit's Fire Attack ↑ ability references Dry Bowser's ability to breathe powerful fireballs. | ||
*In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map, with its specific placement referencing the Dragon Skull Cannon enemies that appear in Block 3 in the original ''Castlevania''. | |||
|- | |- | ||
|65 | |65 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Giant Jigglypuff and the Unira item represent the Big Urchin, a giant floating {{iw|mariowiki|Urchin}} enemy | *The pink Giant Jigglypuff and the Unira item represent the Big Urchin, a giant floating {{iw|mariowiki|Urchin}} enemy with damaging spines. | ||
*The | *The music track is based on the underwater stages in the 3D side-scrolling ''Mario'' games, which features the Big Urchin as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references the Big Urchin's spines, which prevents them from being defeated with a jump attack. | |||
*This spirit's Electric Weakness ability references how the Big Urchin resides in water, which serves as a conductor for electricity. | *This spirit's Electric Weakness ability references how the Big Urchin resides in water, which serves as a conductor for electricity. | ||
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the Big Urchin. | *This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the Big Urchin. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Giant Kirby and the Bob-omb item represent King Bob-omb, who resembles a giant-sized version of a Bob-omb. | *The purple Giant Kirby and the Bob-omb item represent King Bob-omb, who resembles a giant-sized version of a Bob-omb. | ||
*The music track is based on | *The music track is based on Bob-omb Battlefield, the first course in ''Super Mario 64'' which features King Bob-omb's boss battle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong Throw ability references King Bob-omb's boss battle in ''Super Mario 64'' which involves King Bob-omb either throwing the player or getting thrown by the player. | *This spirit's Strong Throw ability references King Bob-omb's boss battle in ''Super Mario 64'' which involves King Bob-omb either throwing the player or getting thrown by the player. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Rosalina & Luma's Grand Star Final Smash | *The yellow Rosalina & Luma's Grand Star Final Smash and the Star items represent the Shine Sprite, a yellow star-themed goal item with simple black eyes. | ||
*The Kirby Team's costumes each represent the Gold Coin, the {{iw|mariowiki|Red Coin}}, and the {{iw|mariowiki|Blue Coin}} required to collect a Shine Sprite in ''Super Mario Sunshine''. | *The Kirby Team's costumes each represent the the Gold Coin, the {{iw|mariowiki|Red Coin}}, and the {{iw|mariowiki|Blue Coin}} required to collect a Shine Sprite in ''Super Mario Sunshine''. | ||
*The stage | *The stage features the {{iw|mariowiki|Shine Gate}}, a monument in Delfino Plaza where the Shine Sprites gather around the giant Shine Sprite effigy. | ||
*The Temporary Invincibility rule references the Shine Sprite's bright and sparkling appearance, which also provides Isle Delfino with bright sunlight in ''Sunshine''. | *The Temporary Invincibility rule references the Shine Sprite's bright and sparkling appearance, which also provides Isle Delfino with bright sunlight in ''Sunshine''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Special-Move Power ↑ ability references | *This spirit's Support type references the Shine Sprite's role in ''Sunshine'' by allowing Mario to progress after collecting a certain number of Shines. | ||
*In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the main hub area of ''Sunshine'' | *This spirit's Special-Move Power ↑ ability further references the Shine Sprite's ability to provide sunlight all over Isle Delfino in ''Sunshine''. | ||
*In World of Light, the Shine Sprite spirit is located at the coastal town area in the Light Realm, referencing Delfino Plaza, the main hub area of ''Sunshine'' which takes place in a coastal town. | |||
|- | |- | ||
|69 | |69 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Original)}} | |{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Original)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Kirby Team | *The Kirby Team's costumes represent the Piantas, a species of blob-like creatures with simple eyes who appear yellow, blue, magenta and orange in this spirit's artwork. | ||
*The stage is based on Delfino Plaza, the main hub area of ''Super Mario Sunshine'' | *The stage is based on Delfino Plaza, the main hub area of ''Super Mario Sunshine'' where the Piantas serve as the inhabitants. | ||
*The Super Mushroom and Poison Mushroom items reference the mushrooms collected and sold by the {{iw|mariowiki|mushroom dealer Pianta}} in ''Sunshine''. | *The Super Mushroom and Poison Mushroom items reference the mushrooms collected and sold by the {{iw|mariowiki|mushroom dealer Pianta}} in ''Sunshine''. | ||
*The [[Banana Peel]] items reference the bananas that the Piantas sell in the marketplace in Delfino Plaza, which is | *The [[Banana Peel]] items reference the bananas that the Piantas sell in the marketplace in Delfino Plaza, which is featured in this spirit's artwork. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Piantas' role in ''Sunshine'' by helping Mario in his quest to collect the Shine Sprites. | |||
*This spirit's Banana Gun Equipped ability further references the fruit that the Pitantas produce and sell in Delfino Plaza, which includes bananas. | *This spirit's Banana Gun Equipped ability further references the fruit that the Pitantas produce and sell in Delfino Plaza, which includes bananas. | ||
*This spirit can be obtained by making a purchase in the Vault shop on Sunday, referencing how Piantas are often seen selling fruit in Delfino Plaza in ''Sunshine''. | *This spirit can be obtained by making a purchase in the Vault shop on Sunday, referencing how Piantas are often seen selling fruit in Delfino Plaza in ''Sunshine''. | ||
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|•The floor is sticky<br>•The enemy will suddenly have a Final Smash after a little while<br>•The enemy's FS Meter charges quickly | |•The floor is sticky<br>•The enemy will suddenly have a Final Smash after a little while<br>•The enemy's FS Meter charges quickly | ||
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*Bowser Jr. is based on his appearance in ''Super Mario Sunshine'', who disguises himself as Shadow Mario, which serves as his [[Shadow Mario Paint]] Final Smash. | *Bowser Jr. is based on his appearance in ''Super Mario Sunshine'', who disguises himself as Shadow Mario, which serves as his [[Shadow Mario Paint]] Final Smash. | ||
*The stage is based on Delfino Plaza, the main hub area of ''Super Mario Sunshine'' | *The stage is based on Delfino Plaza, the main hub area of ''Super Mario Sunshine'' which first features Shadow Mario as a boss. | ||
*The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge the victims stuck inside the goop. | *The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge the victims stuck inside the goop. | ||
----'''Other trivia:''' | |||
*This spirit's Neutral type references Shadow Mario's role to plunge Isle Delfino into darkness by scattering the Shine Sprites in ''Sunshine''. | |||
|- | |- | ||
|71 | |71 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Kirby Team represents the Lumas, a species of floating blob-like creatures with simple eyes who feature yellow, blue, red, and green color schemes. | *The Kirby Team represents the Lumas, a species of floating blob-like creatures with simple eyes who feature yellow, blue, red, and green color schemes. | ||
*The stage is based on the {{iw|mariowiki|Gateway Galaxy}}, the starting galaxy in ''Super Mario Galaxy'' | *The stage is based on the {{iw|mariowiki|Gateway Galaxy}}, the starting galaxy in ''Super Mario Galaxy'' which first features the Lumas, who appear as background characters. | ||
*The music track is based on | *The music track is based on the {{iw|mariowiki|Comet Observatory}}, the main hub area of ''Super Mario Galaxy'' where the Lumas serve as its inhabitants. | ||
*The Star items reference the Luma's ability to transform into stars and other star-shaped items in the ''Super Mario Galaxy'' games. | *The Star items reference the Luma's ability to transform into stars and other star-shaped items in the ''Super Mario Galaxy'' games. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into | *This spirit's Support and Shield types reference Luma's role in ''Super Mario Galaxy'' by helping Mario in his quest to rescue Princess Peach. | ||
*This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into Launch Stars in the ''Super Mario Galaxy'' games. | |||
*In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting. | *In World of Light, the Luma spirit is located in the space area in the Light Realm, similar to the stage's outer space setting. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Rosalina is based on her appearance in the ''Super Mario Galaxy'' games, who serves as the "mother" of the Lumas, including the pink Hungry Luma. | *The pink Rosalina is based on her appearance in the ''Super Mario Galaxy'' games, who serves as the "mother" of the Lumas, including the pink Hungry Luma. | ||
*The orange Kirby minion represents the Hungry Luma, a reddish floating character who | *The orange Kirby minion represents the Hungry Luma, a reddish floating character who can inhale certain foods and transform after being fed. | ||
*The music track is based on | *The music track is based on the {{iw|mariowiki|Good Egg Galaxy}}, the first visited galaxy in ''Super Mario Galaxy'', which first features the Hungry Luma. | ||
*The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxies after being fed, which can be accessed through a Launch Star. | *The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxies after being fed, which can be accessed through a {{s|mariowiki|Launch Star}}. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support and Grab types reference the Hungry Luma's role in the ''Super Mario Galaxy'' games by helping Mario in his quest to collect the Power Stars. | |||
*This spirit's Transformation Duration ↑ ability further references the Hungry Luma's ability to transform into planets and galaxies after being fed enough Star Bits or Coins. | *This spirit's Transformation Duration ↑ ability further references the Hungry Luma's ability to transform into planets and galaxies after being fed enough Star Bits or Coins. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}} | |{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}} | ||
| | | | ||
*The Giant Pikachu's black-and-yellow cap represents Honey Queen, | *The Giant Pikachu's black-and-yellow cap represents the Honey Queen, a giant queen bee with black-and-yellow stripes. | ||
*The music track is based on the {{iw|mariowiki|Gusty Garden Galaxy}}, a garden galaxy in ''Super Mario Galaxy 2'' which features the Honey Queen. | |||
*The music track is based on the {{iw|mariowiki|Gusty Garden Galaxy}} | *The Beehive item's ability references the {{iw|mariowiki|Honeybee}}s, a race of honeybees who appear smaller than the Honey Queen. | ||
*The Beehive item's ability | |||
*The timed stamina battle condition references the {{iw|mariowiki|Bee Mario}} power-up form, which allows the player to fly for a limited time before the flight gauge runs out. | *The timed stamina battle condition references the {{iw|mariowiki|Bee Mario}} power-up form, which allows the player to fly for a limited time before the flight gauge runs out. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | |{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The purple Giant Kirby represents Lubba, a | *The purple Giant Kirby represents Lubba, a giant purple Luma who is often seen floating in midair and appears as a background character. | ||
*The music track is based | *The music track is based on the Starship Mario, a spaceship captained and co-piloted by Lubba in ''Super Mario Galaxy 2''. | ||
* | *Kirby starting off with a Launch Star and the Launch Star item reference the Luma's species' ability to transform into Launch Stars. | ||
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, | *The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, which feature certain areas with low gravity. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games | *This spirit's Support and Shield types reference Lubba's role by helping Mario in his quest to rescue Princess Peach in ''Super Mario Galaxy 2''. | ||
*This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games. | |||
|- | |- | ||
|75 | |75 | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | |{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Giant Mario | *The green Giant Mario represents the Starship Mario, a green-and-brown planetoid spaceship shaped like Mario's head, who appears as a background character. | ||
*The Low Gravity hazard references the altered gravity gameplay in the ''Super Mario Galaxy'' games, where certain areas feature | *The music track is based on the sequences when the Starship Mario travels to a different world in ''Super Mario Galaxy 2''. | ||
*The Low Gravity hazard references the altered gravity gameplay in the ''Super Mario Galaxy'' games, where certain areas feature low gravity. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, | *This spirit's Support and Shield types reference the Starship Mario's role in ''Super Mario Galaxy 2'' by transporting Mario across the cosmos to rescue Princess Peach. | ||
*This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' games, which feature low gravity areas. | |||
*In World of Light, the Starship Mario spirit is located in the space area in the Light Realm, similar to the stage's outer space setting. | *In World of Light, the Starship Mario spirit is located in the space area in the Light Realm, similar to the stage's outer space setting. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Slide}} | |{{SSBUMusicLink|Super Mario Bros.|Slide}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Giant Yoshi represents Plessie, a giant | *The yellow Giant Yoshi represents Plessie, a giant orange dinosaur character who can be mounted and controlled. | ||
*The stage represents the shoreline of {{iw|mariowiki|Plessie's Plunging Falls}}, a river course in ''Super Mario 3D World'' | *The stage represents the shoreline of {{iw|mariowiki|Plessie's Plunging Falls}}, a river course in ''Super Mario 3D World'' which first features Plessie as a playable character. | ||
*The music track is based on the slide | *The music track is based on the slide courses in ''Super Mario 64'', which is remixed and heard while controlling Plessie in ''Super Mario 3D World''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Swimmer ability | *This spirit's Support type and Swimmer ability reference Plessie's role in ''Super Mario 3D World'' by transporting the player(s) through the river stages. | ||
*In World of Light, the Plessie spirit | *In World of Light, the Plessie spirit in the rapids area in the Light Realm, further referencing Plessie's Plunging Falls, a river stage with waterfalls which first features Plessie. | ||
|- | |- | ||
|78 | |78 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | |{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Wedding Mario's top hat represents Cappy, a ghostly sentient top hat worn by Mario in ''Super Mario Odyssey''. | ||
*The stage represents the Odyssey, a red flying airship equipped with propellers | *The stage represents the Odyssey, a red flying airship equipped with propellers that is co-piloted by Cappy in ''Odyssey''. | ||
*The | *The Boomerang item references Cappy's ability to be thrown around like a boomerang and attack enemies before returning to Mario. | ||
*The Invisibility rule references Cappy's ability to transform himself into different hats, making him appear invisible. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Strong Throw ability further references Cappy | *This spirit's Support type references Cappy's role as Mario's main companion in ''Odyssey''. | ||
*This spirit's Neutral type references Cappy's ability to allow Mario to take control of allies and enemies in ''Odyssey''. | |||
*This spirit's Strong Throw ability further references how Mario can throw Cappy around like a boomerang weapon in ''Odyssey''. | |||
|- | |- | ||
|79 | |79 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Peach's red costume is based on Pauline, the damsel-in-distress of ''Donkey Kong'', who is originally depicted as a blonde woman wearing a red dress. | *Peach's red costume is based on Pauline, the damsel-in-distress of ''Donkey Kong'', who is originally depicted as a blonde woman wearing a red dress. | ||
*The | *The Wedding Mario minion starting off with a Hammer represents Jumpman, the original version of Mario who uses a Hammer to destroy obstacles and enemies. | ||
*The red Giant Donkey Kong minion's costume is based on the original Donkey Kong, the large titular antagonist whose pixelated form appears as the stage element. | *The red Giant Donkey Kong minion's costume is based on the original Donkey Kong, the large titular antagonist whose pixelated form appears as the stage element. | ||
*The stage is based on 75m, the third stage of ''Donkey Kong'', which features the debut appearances of Mario | *The stage is based on 75m, the third stage of ''Donkey Kong'', which features the debut appearances of Mario, Donkey Kong, and Pauline. | ||
*The music track is based on "Jump Up, Super Star!", | *The music track is based on "Jump Up, Super Star!", one of the main theme songs of ''Super Mario Odyssey'' sung by Pauline. | ||
*The Jump Power ↓ rule references how ''Donkey Kong'' is the first platformer game to feature a jumping gameplay, which makes Mario's jumping appear weaker. | *The Jump Power ↓ rule references how ''Donkey Kong'' is the first platformer game to feature a jumping gameplay, which makes Mario's jumping appear weaker. | ||
*The 1:30 time limit references the decreasing bonus counter in each stage of ''Donkey Kong'', which will deplete one of Jumpman's lives when it expires. | *The 1:30 time limit references the decreasing bonus counter in each stage of ''Donkey Kong'', which will deplete one of Jumpman's lives when it expires. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Healing Shield ability | *This spirit's Support type references Pauline's role in ''Odyssey'' by rewarding Mario with a {{iw|mariowiki|Multi Moon}} after restoring the power to New Donk City. | ||
*This spirit's Shield type and Healing Shield ability reference Pauline's original role as the damsel-in-distress, whom Mario must rescue from Donkey Kong. | |||
|- | |- | ||
|80 | |80 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Nurse Jigglypuff represents the Odyssey's sails, which features the circular Power Moon gauge and the ability to transform into a giant balloon. | *The Giant Nurse Jigglypuff represents the Odyssey's sails, which features the circular Power Moon gauge and the ability to transform into a giant balloon. | ||
*The stage | *The stage and the timed battle condition represent the Odyssey, a red flying airship equipped with propellers that can fly through the skies in ''Super Mario Odyssey''. | ||
*The music track is based on | *The music track is based on {{iw|mariowiki|Cascade Kingdom}}, the second kingdom in ''Odyssey'' which first features the Odyssey, albeit broken down. | ||
*The Hard to Launch rule and the third battle condition reference how the Odyssey cannot launch and fly until it has collected enough Power Moons to fuel it. | *The Hard to Launch rule and the third battle condition reference how the Odyssey cannot launch and fly until it has collected enough Power Moons to fuel it. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support and Shield types reference the Odyssey's role in ''Odyssey'' by transporting Mario around the world to rescue Princess Peach. | |||
*This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies in ''Odyssey''. | *This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies in ''Odyssey''. | ||
*In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship. | *In World of Light, the Odyssey spirit is located on a floating ship in the eastern cloudy area in the Light Realm, further referencing how the Odyssey is a flying airship. | ||
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|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | |{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller Striped Mario represents his infant counterpart, Baby Mario, | *The smaller Striped Mario represents his infant counterpart, Baby Mario, who uses the Goo-Goo Buggy as his signature kart in ''Mario Kart: Double Dash!!'' | ||
*The smaller blue Luigi represents his infant counterpart, Baby Luigi, who serves as Baby Mario's younger brother and partner in ''Double Dash!!'' | *The smaller blue Luigi represents his infant counterpart, Baby Luigi, who serves as Baby Mario's younger brother and partner in ''Double Dash!!'' | ||
*The music track is based on the {{iw|mariowiki|Mushroom Gorge}} course | *The music track is based on the {{iw|mariowiki|Mushroom Gorge}} course in ''Mario Kart Wii'', which features the Baby Mario Bros. as playable characters. | ||
*The Chain Chomp Assist Trophy enemy | *The Chain Chomp Assist Trophy enemy is based on its appearance in ''Double Dash!!'', who serves as the Baby Mario Bros' Special Item. | ||
*The second battle condition references | *The second battle condition references the Goo-Goo Buggy's lightweight and high acceleration stats in ''Double Dash!!'' | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability | *This spirit's Weight ↓ ability references the Baby Mario Bros' lightweight stats and the Goo-Goo Buggy's low weight stats. | ||
*This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time. | *This spirit can be obtained by getting three KOs within the first minute of a battle, referencing how the Chain Chomp Special Item can be used to knock over other racers in only a short amount of time. | ||
|- | |- | ||
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|{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}} | |{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Donkey Kong and yellow Diddy Kong are based on their playable | *The black Donkey Kong and the yellow Diddy Kong are based on their appearance as playable characters in ''Mario Kart: Double Dash!!'' | ||
*The stage represents the Barrel Train, a steam locomotive | *The stage represents the Barrel Train, a kart shaped like a steam locomotive, which serves as Diddy Kong's signature kart in ''Double Dash!!'' | ||
*The Bullet Bill item references the {{s|mariowiki|Bullet Blaster}} kart, which is tied with the Barrel Train for the fastest lightweight kart in ''Double Dash!!'' | *The Bullet Bill item references the {{s|mariowiki|Bullet Blaster}} kart, which is tied with the Barrel Train for the fastest lightweight kart in ''Double Dash!!''. | ||
*The battle conditions reference how the Barrel Train is the heaviest lightweight kart and has one of the highest speed and acceleration in ''Double Dash!!'' | *The battle conditions reference how the Barrel Train is the heaviest lightweight kart and has one of the highest speed and acceleration in ''Double Dash!!'' | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Dash Attack ↑ ability further references how the Barrel Train | *This spirit's Dash Attack ↑ ability further references how the Barrel Train is one of the fastest lightweight karts in ''Double Dash!!'' | ||
*In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, referencing how the Barrel Train is designed after a steam locomotive. | *In World of Light, the Barrel Train spirit is located on a set of railroad tracks in the Badlands section in the Light Realm, referencing how the Barrel Train is designed after a steam locomotive. | ||
|- | |- | ||
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|{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}} | |{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Wedding Mario represents the B Dasher, a white kart featuring Mario's "M" emblem, which serves as his signature kart in ''Mario Kart DS''. | ||
*The stage is based on the {{iw|mariowiki|Figure-8 Circuit}} course in ''Mario Kart DS'', which first features the B Dasher as a playable kart. | *The stage is based on the {{iw|mariowiki|Figure-8 Circuit}} course in ''Mario Kart DS'', which first features the B Dasher as a playable kart. | ||
*The music track is based on the Circuit | *The music track is based on the Circuit theme song from ''Mario Kart 7'', which features B Dasher as a playable kart. | ||
*The Uncontrollable Speed rule and the second battle condition reference the B Dasher's strong speed and acceleration stats in ''Mario Kart DS''. | *The Uncontrollable Speed rule and the second battle condition reference the B Dasher's strong speed and acceleration stats in ''Mario Kart DS''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from the B button, which is used | *This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from using the B button to dash, which is used as the player's neutral special in the ''Super Smash Bros.'' series. | ||
|- | |- | ||
|86 | |86 | ||
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|{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}} | |{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Squirtle Team's four fighters | *The green Squirtle represents the Koopa Troopa, a green-shelled turtle-like enemy who is depicted driving the Standard Kart, which appears as the stage hazard. | ||
*The stage is based on the Figure-8 Circuit course in ''Mario Kart DS'', which | *The green Squirtle Team's four fighters represents the number of green shells depicted in this spirit's artwork, including the Koopa Troopa and the {{iw|mariowiki|Triple Green Shell}}. | ||
*The music track is based on the ''Super Mario Kart'' | *The stage is based on the Figure-8 Circuit course in ''Mario Kart DS'', which features the Standard Kart as a playable kart. | ||
*The music track is based on the theme song of ''Super Mario Kart'', which features the {{iw|mariowiki|Pipe Frame}}, the spiritual predecessor of the Standard Kart, as a playable kart. | |||
*The Squirtle Team's favored [[Withdraw]] and the Green Shell item represent the Green Shells, an item used to damage the other players in the ''Mario Kart'' series. | *The Squirtle Team's favored [[Withdraw]] and the Green Shell item represent the Green Shells, an item used to damage the other players in the ''Mario Kart'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Boomerang Equipped ability reference the Boomerang, an item used to damage the other players in the ''Mario Kart'' series. | *This spirit's Grab type and Boomerang Equipped ability reference the Boomerang, an item used to damage the other players in the ''Mario Kart'' series. | ||
|- | |- | ||
|87 | |87 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green-and-purple Wario represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike in this spirit's artwork. | *The green-and-purple Wario represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike in this spirit's artwork. | ||
*The music track is based on the {{iw|mariowiki|Mario Kart Stadium}} course | *The music track is based on the {{iw|mariowiki|Mario Kart Stadium}} course in ''Mario Kart 8'', which features the Standard Bike as a playable kart. | ||
*Wario's [[Wario Bike]] and the battle conditions represent the Standard Bike, a motorbike kart which features high acceleration and speed stats in ''Mario Kart Wii''. | *Wario's [[Wario Bike]] and the battle conditions represent the Standard Bike, a motorbike kart which features high acceleration and speed stats in ''Mario Kart Wii''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Undamaged Speed ↑ ability references the Standard Bike's ability to wheelie in ''Mario Kart Wii'' | *This spirit's Undamaged Speed ↑ ability references the Standard Bike's ability to wheelie in ''Mario Kart Wii'' which allows the player to accelerate faster, but drains their speed if they collide with another opponent. | ||
|- | |- | ||
|88 | |88 | ||
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|{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | |{{SSBUMusicLink|Mario Kart|Mushroom Gorge - Mario Kart Wii}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Peach's grab-and-throw attacks features Toad, who is depicted driving the | *The blue Peach's grab-and-throw attacks features Toad, who is depicted driving the Cheep Charger, a blue kart with a lightweight stat. | ||
*The music track is based on the Mushroom Gorge course | *The music track is based on the Mushroom Gorge course in ''Mario Kart Wii'', which first features the Cheep Charger as a playable kart. | ||
*The | *The second battle condition references the Cheep Charger's strong acceleration stats in ''Mario Kart Wii''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability further references how the Cheep Charger | *This spirit's Grab type references how Toad serves as part of Peach and Daisy's grab-and-throw attacks. | ||
*This spirit's Speed ↑ ability further references how the Cheep Charger's strong acceleration stats, having the highest acceleration stat of any small kart in ''Mario Kari Wii''. | |||
|- | |- | ||
|89 | |89 | ||
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|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Luigi and the second battle condition represent the Mach 8, a blue | *The cyan Luigi and the second battle condition represent the Mach 8, a blue kart which features Luigi's "L" emblem and high acceleration rates. | ||
*The stage and | *The stage and music track are each based on the Mario Circuit and Mario Kart Stadium courses in ''Mario Kart 8'', which first features the Mach 8 as a playable kart. | ||
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can used against the other players. | ||
*The High Gravity hazard references the anti-gravity gameplay | *The High Gravity hazard references the anti-gravity gameplay in ''Mario Kart 8'', which allows players to drive their karts on almost any surface. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Screen-Flip Immunity ability further references the anti-gravity gameplay | *This spirit's Screen-Flip Immunity ability further references the anti-gravity gameplay in ''Mario Kart 8'', which focuses on the player racing on any surface as if normally. | ||
*This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Mach 8. | *This spirit is featured in the Funky Kong's Shack shop, which sells spirits related to vehicles or transportation, including the Mach 8. | ||
|- | |- | ||
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|{{SSBUMusicLink|Mario Kart|Cloudtop Cruise - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Cloudtop Cruise - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Tiny Rosalina & Luma represents {{iw|mariowiki|Baby Rosalina}}, the infant counterpart of Rosalina, who is depicted driving the Biddybuggy | *The green Tiny Rosalina & Luma represents {{iw|mariowiki|Baby Rosalina}}, the infant counterpart of Rosalina, who is depicted driving the Biddybuggy in this spirit's artwork. | ||
*The | *The music track is based on the {{iw|mariowiki|Cloudtop Cruise}} course in ''Mario Kart 8'', a remix of the Gust Garden Galaxy theme in Rosalina's debut game, ''Super Mario Galaxy''. | ||
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can used against the other players. | ||
*The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/ | *The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/Buggybud's high acceleration stats and low weight stats in ''Mario Kart 8''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weight ↓ ability further references the Biddybuggy/ | *This spirit's Weight ↓ ability further references the Biddybuggy/Buggybud's high acceleration stats and low weight stats in ''Mario Kart 8''. | ||
|- | |- | ||
|91 | |91 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Metal Peach represents {{iw|mariowiki|Pink Gold Peach}}, the pink metallic counterpart of Princess Peach, who is depicted driving the Badwagon in this spirit's artwork. | *The white Metal Peach represents {{iw|mariowiki|Pink Gold Peach}}, the pink metallic counterpart of Princess Peach, who is depicted driving the Badwagon in this spirit's artwork. | ||
*The stage | *The stage and music track are based on the Mario Circuit in ''Mario Kart 8'', which first features the playable appearances of Pink Gold Peach and the Badwagon. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Speed ↑ ability references the Badwagon's high speed stats in ''Mario Kart 8''. | *This spirit's Speed ↑ ability references the Badwagon's high speed stats in ''Mario Kart 8''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Bayonetta starting off with a Star Rod represents Kammy Koopa, a Magikoopa witch who wears eyeglasses and wields a magic scepter. | *The blue Bayonetta starting off with a Star Rod represents Kammy Koopa, a Magikoopa witch who wears eyeglasses and wields a magic scepter. | ||
*The music track is based on the airship | *The music track is based on the airship stages in ''Super Mario Bros. 3'', referencing Kammy Koopa's role to help Paper Bowser invade the Mushroom Kingdom in ''Paper Mario''. | ||
*The Invisibility rule references Kammy Koopa's | *The Invisibility rule references Kammy Koopa's move, Invisiblast, which turns herself and her allies invisible in ''Paper Mario: The Thousand Year Door''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Magic Attack ↑ ability | *This spirit's Attack type and Magic Attack ↑ ability reference Kammy Koopa's magic scepter, which can be used to shoot magical attacks. | ||
|- | |- | ||
|98 | |98 | ||
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*The blue Mr. Game & Watch represents Vivian, a two-dimension purple humanoid character who is associated with shadows. | *The blue Mr. Game & Watch represents Vivian, a two-dimension purple humanoid character who is associated with shadows. | ||
*The stage represents the {{iw|mariowiki|Creepy Steeple}}, a haunted building where Vivian joins Paper Mario's party in ''Paper Mario: The Thousand Year Door''. | *The stage represents the {{iw|mariowiki|Creepy Steeple}}, a haunted building where Vivian joins Paper Mario's party in ''Paper Mario: The Thousand Year Door''. | ||
*The battle condition references Vivian's signature move, {{iw|mariowiki|Veil}}, which allows herself and Mario to hide in her shadow and | *The battle condition references Vivian's signature move, {{iw|mariowiki|Veil}}, which allows herself and Mario to hide in her shadow and avoid enemy attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references Vivian's Veil ability, which allows herself and Mario to be protected from enemy attacks. | |||
*This spirit's Weight ↓ ability references how Vivian is often seen floating in mid-air in ''The Thousand Year Door''. | *This spirit's Weight ↓ ability references how Vivian is often seen floating in mid-air in ''The Thousand Year Door''. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
*The purple Luigi and the music track represent Mr. L, the villainous counterpart of Paper Luigi who serves as | *The purple Luigi and the music track represent Mr. L, the villainous counterpart of Paper Luigi who serves as the final boss of ''Super Paper Mario''. | ||
*The stage represents {{iw|mariowiki|Castle Bleck}}, a dark castle where Paper Luigi is kidnapped and brainwashed into Mr. L in ''Super Paper Mario''. | *The stage represents {{iw|mariowiki|Castle Bleck}}, a dark castle where Paper Luigi is kidnapped and brainwashed into Mr. L in ''Super Paper Mario''. | ||
*The Fog hazard references the {{iw|mariowiki|World of Nothing}}, | *The Fog hazard references the {{iw|mariowiki|World of Nothing}}, the main setting of Chapter 6 of ''Super Paper Mario'' which takes place in a blank white void and features Mr. L's boss battle. | ||
*Luigi's favored special moves and his [[Poltergust G-00]] Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in ''Super Paper Mario''. | *Luigi's favored special moves and his [[Poltergust G-00]] Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in ''Super Paper Mario''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | |{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Meta Knight represents Dimentio, | *The pink Meta Knight represents Dimentio, a masked jester wearing a multicolored outfit who is often seen floating in midair. | ||
*The purple Giant Luigi minion represents {{iw|mariowiki|Super Dimentio}}, the | *The purple Giant Luigi minion represents {{iw|mariowiki|Super Dimentio}}, the combined form of Dimentio and Mr. L, who resembles a giant-sized Luigi. | ||
*The Attack Power ↑ rule | *The Attack Power ↑ rule reference {{iw|mariowiki|Dimension D}}, an alternate dimension created by Dimentio, which is designed to increase his attack power. | ||
*The second battle condition applied to Meta Knight references Dimentio's ability to quickly teleport in ''Super Paper Mario''. | *The second battle condition applied to Meta Knight references Dimentio's ability to quickly teleport in Dimension D in ''Super Paper Mario''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Dimentio's role to obtain the {{iw|mariowiki|Chaos Heart}} in ''Super Paper Mario''. | |||
*This spirit's Weight ↓ ability references how Dimentio is often seen floating in midair in ''Super Paper Mario''. | *This spirit's Weight ↓ ability references how Dimentio is often seen floating in midair in ''Super Paper Mario''. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | |{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Inkling's costumes and [[Ink Tank]] represent Huey, a sentient paint can who contains a limited supply of color paint indicated by a gauge. | ||
*The | *The stage's elements represent the colorless areas of {{iw|mariowiki|Prism Island}}, which Paper Mario can repaint using the {{s|mariowiki|Paint Hammer}} in ''Paper Mario: Color Splash''. | ||
*The Inkling's favored special moves reference how using the Paint Hammer outside of battle will create paint splatters. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Water/Freezing Resist ↑ ability | *This spirit's Support type references Huey's role as Paper Mario's main companion in ''Color Splash''. | ||
*This spirit's Grab type and Water/Freezing Resist ↑ ability reference Huey's ability to contain different colors of paints, including the toxic black paint. | |||
|- | |- | ||
|103 | |103 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}} | |{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Robin represents Mallow, a white magic-classed | *The white Robin represents Mallow, a white-colored magic-classed character who uses magical attacks in battle. | ||
*The stage represents {{iw|mariowiki|Nimbus Land}}, a | *The stage represents {{iw|mariowiki|Nimbus Land}}, a kingdom located on a giant cloud where Mallow serves as the prince in ''Super Mario RPG''. | ||
*Robin's favored [[Thunder (Robin)|Thunder]] and the Lightning item reference Mallows' usage of lightning-themed spells and magical attacks in ''Super Mario RPG''. | *Robin's favored [[Thunder (Robin)|Thunder]] and the Lightning item reference Mallows' usage of lightning-themed spells and magical attacks in ''Super Mario RPG''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Attacks ↑ ability | *This spirit's Support type references Mallow's role as one of Mario's party members in ''Super Mario RPG''. | ||
*In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing | *This spirit's Attack type and Trade-Off Attacks ↑ ability reference how Mallow is not physically strong, but makes up for it with his strong magical attacks. | ||
*In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing Mallow's cloudy home kingdom of Nimbus Land. | |||
|- | |- | ||
|104 | |104 | ||
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|{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}} | |{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The indigo Sheik starting off with a Super Scope represents Geno, a sentient wooden doll | *The indigo Sheik starting off with a Super Scope represents Geno, a sentient wooden doll wearing a blue cap who is equipped with blaster weapons. | ||
*The blue Mario starting off with a Green Shell is based on his appearance in ''Super Mario RPG'', who uses his green NokNok Shell | *The blue Mario minion starting off with a Green Shell is based on his appearance in ''Super Mario RPG'', who uses his starting weapon, the green NokNok Shell. | ||
*The orange Bowser is based on his appearance in ''Super Mario RPG'', who uses powerful physical | *The white Kirby minion represents Mallow, a short, white cloud character with simple eyes who is sometimes depicted floating in midair. | ||
*The orange Bowser minion is based on his appearance in ''Super Mario RPG'', who uses powerful physical attacks during battle. | |||
*The red Peach's Autoheal ability is based on her appearance as Princess Toadstool in ''Super Mario RPG'', who | *The red Peach minion's Autoheal ability is based on her appearance as Princess Toadstool in ''Super Mario RPG'', who specializes in healing spells during battle. | ||
*The stage and music track represent the {{iw|mariowiki|Star Road}}, a cosmic realm | *The stage and music track represent the {{iw|mariowiki|Star Road}}, a cosmic realm where Geno originates from and where wishes are transformed into shooting stars in ''Super Mario RPG''. | ||
*The puppet fighters' Final Smashes reference the powerful special moves used by each of Mario's party members during battle in ''Super Mario RPG''. | *The puppet fighters' Final Smashes reference the powerful special moves used by each of Mario's party members during battle in ''Super Mario RPG''. | ||
*The Star Rod and the [[Warp Star]] items reference Geno's true identity as the sentient star, ♡♪!?, who descended from the Star Road and inhabited the Geno doll. | *The Star Rod and the [[Warp Star]] items reference Geno's true identity as the sentient star, ♡♪!?, who descended from the Star Road and inhabited the Geno doll. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references Geno's high attack stats, usage of powerful attacks, and the ability to increase a party member's attack power. | |||
*This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the [[mariowiki:Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] and restore the wishes to the world. | *This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the [[mariowiki:Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] and restore the wishes to the world. | ||
*In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, | *In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, the cosmic realm serving as Geno's place of origin. | ||
|- | |- | ||
|105 | |105 | ||
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|{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}} | |{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Marth represents Prince Peasley, the | *The green Marth represents Prince Peasley, the green sword-wielding prince of the {{s|mariowiki|Beanish}} race who wears a royal cape. | ||
*The stage represents the {{iw|mariowiki|Beanbean Kingdom}}, the home kingdom of Prince Peasley in ''Mario & Luigi: Superstar Saga''. | *The stage represents the {{iw|mariowiki|Beanbean Kingdom}}, the home kingdom of Prince Peasley in ''Mario & Luigi: Superstar Saga''. | ||
*The music track is based on | *The music track is based on ''Minion Quest: The Search for Bowser'', an interquel to ''Superstar Saga + Bowser's Minions'', which also features Prince Peasley. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Prince Peasley's role by defending the Beanbean Kingdom from {{iw|mariowiki|Cackletta}} in ''Superstar Saga''. | |||
*In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character. | *In World of Light, the Prince Peasley spirit is located at the base of a beanstalk leading up to the eastern cloudy area in the Light Realm, referencing how Prince Peasley is a bean-themed character. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Iggy Koopa starting off with a Rocket Belt represents Fawful, a green | *Iggy Koopa starting off with a Rocket Belt represents Fawful, a green villain who wears eyeglasses and flies with his rocket-propelled {{iw|mariowiki|Vacuum Helmet}}. | ||
*The larger green R.O.B. minion represents the {{iw|mariowiki|Mechawful}}, a giant green robot whose design is based on Fawful's physical appearance. | *The larger green R.O.B. minion represents the {{iw|mariowiki|Mechawful}}, a giant green robot whose design is based on Fawful's physical appearance. | ||
*The stage and music track represent the topmost tower of Princess Peach's Castle in ''Mario & Luigi: Bowser's Inside Story'', which features the final boss battle against {{iw|mariowiki|Dark Fawful}}. | *The stage and music track represent the topmost tower of Princess Peach's Castle in ''Mario & Luigi: Bowser's Inside Story'', which features the final boss battle against {{iw|mariowiki|Dark Fawful}}. | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Peach represents Princess Shroob, the villainous princess of the Shroob race who wears a red | *The red Peach represents Princess Shroob, the villainous princess of the Shroob race who wears a red ballgown and impersonated Princess Peach. | ||
*The stage | *The stage represents {{iw|mariowiki|Shroob Castle}}, the corrupted form of Princess Peach's Castle after being taken over by Princess Shroob in ''Mario & Luigi: Partners in Time''. | ||
*The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat. | *The Attack Power ↑ and Giant rules reference the {{iw|mariowiki|Elder Princess Shroob}}, the larger and stronger twin sister of Princess Shroob who appears after the latter's defeat. | ||
*The stamina battle condition references the HP meter in the ''Mario | *The stamina battle condition references the HP meter in the ''Paper Mario'' series, which gauges a character's health points during battle. | ||
*Peach starts off with a [[Back Shield]] and a [[Ray Gun]], referencing Princess Shroob's levitating throne, which features a protective forcefield and | *Peach starts off with a [[Back Shield]] and a [[Ray Gun]], referencing Princess Shroob's levitating throne, which features a protective forcefield and laser beams. | ||
|- | |- | ||
|108 | |108 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | |{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Pac-Man represents Starlow, a yellow spherical character | *The yellow Pac-Man represents Starlow, a yellow spherical character with simple black eyes. | ||
*The yellow Mario and Luigi minions are based on their appearance in the ''Mario & Luigi'' series, who are often accompanied by Starlow. | *The yellow Mario and Luigi minions are based on their appearance in the ''Mario & Luigi'' series, who are often accompanied by Starlow. | ||
*The stage represents the inside of {{iw|mariowiki|Bowser's body}}, one of the main settings of ''Mario & Luigi: Bowser's Inside Story'', | *The stage represents the inside of {{iw|mariowiki|Bowser's body}}, one of the main settings of Starlow's debut game, ''Mario & Luigi: Bowser's Inside Story''. | ||
*The Giant and Tiny rules reference how | *The music track is based on the boss battles in ''Bowser's Inside Story'', where Starlow provides assistance to the Mario Bros. during battle. | ||
*The Giant and Tiny rules reference how the Mario Bros. and Starlow are inhaled and swallowed by Bowser after he consumed the {{iw|mariowiki|Vacuum Mushroom}}, becoming tiny as a result. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Undamaged Attack ↑ ability references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks. | *This spirit's Support type references Starlow's role as the main companion of the Mario Bros. in ''Bowser's Inside Story''. | ||
*This spirit's Undamaged Attack ↑ ability further references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks. | |||
|- | |- | ||
|109 | |109 | ||
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|•The enemy has increased defense<br>•The enemy shields often<br>•The enemy's shield has extra durability | |•The enemy has increased defense<br>•The enemy shields often<br>•The enemy's shield has extra durability | ||
|{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | |{{SSBUMusicLink|Super Mario Bros.|Tough Guy Alert!}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The yellow Pac-Man represents Broque Monsieur, a yellow block-like character who wears gloves and big shoes. | *The yellow Pac-Man represents Broque Monsieur, a yellow block-like character who wears gloves and big shoes. | ||
*The stage and the [[Metal Box]] and [[POW Block]] items reference Broque Monsieur's block-like design and collection of blocks. | *The stage and the [[Metal Box]] and [[POW Block]] items reference Broque Monsieur's block-like design and collection of blocks. | ||
*The music track is based on the boss battles in ''Mario & Luigi: Bowser's Inside Story'' | *The music track is based on the boss battles in ''Mario & Luigi: Bowser's Inside Story'' where Broque Monsieur serves as a tutorial boss. | ||
*The Defense ↑ rule and the battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in ''Bowser's Inside Story''. | *The Defense ↑ rule and the battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in ''Bowser's Inside Story''. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type further references how Broque Monsieur cannot be defeated during his tutorial battles in ''Bowser's Inside Story''. | |||
|- | |- | ||
|110 | |110 | ||
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|•The floor is sleep-inducing | |•The floor is sleep-inducing | ||
|{{SSBUMusicLink|Super Mario Bros.|Try, Try Again}} | |{{SSBUMusicLink|Super Mario Bros.|Try, Try Again}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The pink Luigi represents | *The pink Luigi represents {{iw|mariowiki|Dream World}} counterpart, {{iw|mariowiki|Dreamy Luigi}}, who rescues Prince Dreambert from a {{iw|mariowiki|Nightmare Chunk}} in ''Mario & Luigi: Dream Team''. | ||
*The stage represents the Dream World, the homeworld of the {{s|mariowiki|Pi'illo}} race, whom Mallow serves as the prince in '' | *The stage represents the Dream World, the homeworld of the {{s|mariowiki|Pi'illo}} race, whom Mallow serves as the prince in ''Dream Team''. | ||
*The | *The Sleep Floor hazard references Luigi's ability to open a portal into the Dream World by sleeping on a Pi'illo in ''Dream Team''. | ||
----'''Other trivia:''' | |||
*This spirit's Shield type references Dreambert's role to defend the Dream World from Antasma in ''Dream Team''. | |||
|- | |- | ||
|111 | |111 | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Robin represents Antasma, a spellcaster | *The blue Robin represents Antasma, a spellcaster wearing a blue robe who is associated with his debut game's main antagonist. | ||
*The stage represents {{iw|mariowiki|Neo Bowser Castle}}, the floating final castle area in ''Mario & Luigi: Dream Team'' | *The stage represents {{iw|mariowiki|Neo Bowser Castle}}, the floating final castle area in ''Mario & Luigi: Dream Team'' which features Antasma's final boss battle. | ||
*The Slumber Floor hazard references how Antasma is released from the Dream World via a portal after Luigi sleeps on Prince Dreambert's pillow. | *The Slumber Floor hazard references how Antasma is released from the Dream World via a portal after Luigi sleeps on Prince Dreambert's pillow. | ||
*The Food item and the battle conditions reference the {{iw|mariowiki| | *The Food item and the battle conditions reference the {{iw|mariowiki|Antasmunchies}}, little black orbs created by Antasma, which he can eat to increase his attack power during his third boss battle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support and Grab types reference Antasma's temporary alliance with Bowser in ''Dream Team'' where they kidnap Princess Peach and hold her hostage. | |||
*This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them. | *This spirit's Death's Scythe Equipped ability references how Antasma caused the demise of the Pi'illo race by shattering the Dark Stone and causing the chunks to petrify them. | ||
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Antasma uses the Dark Stone to cause the demise of the Pi'llo race. | *This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Antasma uses the Dark Stone to cause the demise of the Pi'llo race. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Mr. Game & Watch represents the Sidestepper, a red crab enemy who moves sideways and appears | *The red Mr. Game & Watch represents the Sidestepper, a red crab enemy who moves sideways and appears in groups. | ||
*The blue Mr. Game & Watch represents the Sidestepper after recovering from being knocked over, which turns their color blue. | *The blue Mr. Game & Watch represents the Sidestepper after recovering from being knocked over, which turns their color blue. | ||
*The stage and music track is based on the ''Mario Bros.'' arcade game, which first features the Sidestepper as an enemy, who appears as the stage hazards. | *The stage and music track is based on the ''Mario Bros.'' arcade game, which first features the Sidestepper as an enemy, who appears as the stage hazards. | ||
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*The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple and run faster across the stage. | *The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple and run faster across the stage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Trade-Off Speed ↑ ability | *This spirit's Support type references how the Sidesteppers can be used as throwing items on the Mario Bros. stage in the ''Super Smash Bros.'' series. | ||
*This spirit's Attack type and Trade-Off Speed ↑ ability reference the Sidestepper's ability to increase its speed after being damaged from being knocked over. | |||
*In World of Light, the Sidestepper spirit is located in the ''Pac-Man''-esque area in the Light Realm, referencing how Sidestepper debuted as an arcade character. | *In World of Light, the Sidestepper spirit is located in the ''Pac-Man''-esque area in the Light Realm, referencing how Sidestepper debuted as an arcade character. | ||
|- | |- | ||
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*The stage and music track is based on the ''Mario Bros.'' arcade game, which first features the Freezie as an enemy. | *The stage and music track is based on the ''Mario Bros.'' arcade game, which first features the Freezie as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Freezie Equipped ability | *This spirit's Support type and Freezie Equipped ability reference the Freezie's appearance as an item in the ''Super Smash Bros.'' series. | ||
|- | |- | ||
|115 | |115 | ||
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| | | | ||
*The green-and-purple Wario represents the Eggplant Man, a purple eggplant-shaped enemy who appears in groups. | *The green-and-purple Wario represents the Eggplant Man, a purple eggplant-shaped enemy who appears in groups. | ||
*The stage | *The stage and music track are based on ''Wrecking Crew'', which first features the Eggplant Man as an enemy. | ||
*The Golden Hammer | *The Golden Hammer items represent the {{iw|mariowiki|Golden Hammer}}, a rare item that is used to defeat the Eggplant Man in ''Wrecking Crew''. | ||
|- | |- | ||
|116 | |116 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fever}} | |{{SSBUMusicLink|Super Mario Bros.|Fever}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Kirby fighters' costumes each represent the three Viruses, which includes the red Fever Virus, the yellow Weird Virus, and the blue Chill Virus. | *The Kirby fighters' costumes each represent the three Viruses appearing in ''Dr. Mario'', which includes the red Fever Virus, the yellow Weird Virus, and the blue Chill Virus. | ||
*The timed battle condition references the gameplay of ''Dr. Mario'', where the Viruses must be defeated | *The timed battle condition references the main gameplay of ''Dr. Mario'', where the Viruses must be defeated without causing the playboard to fill up to the top, which will result in a game over. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors. | *This spirit's Attack type and Poison Damage Reduced ability references how the player can destroy the Viruses by connecting at least three of the same Megavitamins' colors with the Viruses' corresponding colors. | ||
|- | |- | ||
|117 | |117 | ||
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*The brown Tiny Dark Pit minions' [[Power of Flight]] represent the Flies, a swarm of tiny dark insects who fly and swarm across the screen. | *The brown Tiny Dark Pit minions' [[Power of Flight]] represent the Flies, a swarm of tiny dark insects who fly and swarm across the screen. | ||
*The stage features the fighters' sizes decreased in relation to the surroundings, where the puppet fighters' sizes reflect the Flies' and the Hand's real-life sizes. | *The stage features the fighters' sizes decreased in relation to the surroundings, where the puppet fighters' sizes reflect the Flies' and the Hand's real-life sizes. | ||
*The music track is based on | *The music track is based on ''Mario Paint'', which first features the Hand and Flies in the {{iw|mariowiki|Gnat Attack}} minigame. | ||
*The timed battle condition references the Gnat Attack minigame in ''Mario Paint'', where the player must control the Hand and swat all the flies away within the time limit. | *The timed battle condition references the Gnat Attack minigame in ''Mario Paint'', where the player must control the Hand and swat all the flies away within the time limit. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Battering Items ↑ ability | *This spirit's Support type references the Flies & Hand's appearance as an Assist Trophy in the ''Super Smash Bros.'' series. | ||
*This spirit's Attack type and Battering Items ↑ ability reference how the Hand can use the flyswatter to swat the Flies. | |||
*This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the flies of the Hand & Flies spirit. | *This spirit is featured in the Beedle's Tent shop, which sells spirits related to living creatures, including the flies of the Hand & Flies spirit. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Tiny Palutena represents Wanda, a small fairy who wears a red dress and wields a magical | *The red Tiny Palutena represents Wanda, a small fairy who wears a red dress and wields a magical wand. | ||
*The blue Mario, red Peach, and cyan Yoshi minions are | *The blue Mario, red Peach, and cyan Yoshi minions are based on their appearance in ''Mario & Wario'', where Wanda serves as their guide. | ||
*The stage represents the {{iw|mariowiki|Yōsei no Mori}}, the first stage of ''Mario & Wario'' | *The stage represents the {{iw|mariowiki|Yōsei no Mori}}, the first stage of ''Mario & Wario'' which takes place in a forest inhabited by Wanda. | ||
*The music track is based on | *The music track is based on ''Mario Paint'', a ''Mario'' game compatible with the Super NES Mouse, similar to ''Mario & Wario''. | ||
*The battle conditions reference the gameplay of ''Mario & Wario'' where Wanda must guide Mario, Peach, and Yoshi to the end of each stage by creating safe passage for them. | *The battle conditions reference the gameplay of ''Mario & Wario'' where Wanda must guide Mario, Peach, and Yoshi to the end of each stage by creating safe passage for them. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support and Shield types reference Wanda's role in ''Mario & Wario'' by providing safe passage for the aimlessly-wandering Mario, Peach, and Yoshi. | |||
*This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each stage in ''Mario & Wario''. | *This spirit's Magic Attack ↑ ability references how Wanda can use her magic wand to alter the surroundings of each stage in ''Mario & Wario''. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|World Tour}} | |{{SSBUMusicLink|Super Mario Bros.|World Tour}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Mario represents the Kid, a young | *The black Mario represents the Kid, a young golfer wearing a black shirt who is featured in ''Mario Golf'' for the Game Boy Color. | ||
*The stage represents | *The stage represents the golf courses featured in the ''Mario Golf'' series, which mostly takes place on large green fields. | ||
*The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, which can change the trajectory of a golf ball. | *The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, which can change the trajectory of a golf ball. | ||
*The Beastball items and the third battle condition reference the white golf balls used by the players in the ''Mario Golf'' series. | *The Beastball items and the third battle condition reference the white golf balls used by the players in the ''Mario Golf'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Kid's role in ''Mario Golf: Advanced Tour'' as the player's trainer. | |||
*This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing golf at the age of three. | *This spirit's Stamina ↑ ability references how the Kid becomes a ten year-old golfing prodigy after first playing golf at the age of three. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Luigi's Mansion Series Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Luigi Team's | *The Luigi Team's costumes represent the multicolored multiplayer Luigis in the {{iw|mariowiki|ScareScraper}} mode of ''Luigi's Mansion: Dark Moon'', who use the Poltergust 5000. | ||
*The stage is based on | *The stage is based on Luigi's Mansion, the main setting of the titular game where Luigi uses the {{iw|mariowiki|Poltergust 3000}}, an earlier model of the Poltergust 5000. | ||
*Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 | *Luigi's grab-and-throw attacks feature the Poltergust G-00, an advanced model of the Poltergust 5000 featured in ''Luigi's Mansion 3''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Poltergust serves as Luigi's main weapon in the ''Luigi's Mansion'' series. | |||
*This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog. | *This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Clear Dog of Duck Hunt represents the Polterpup, a ghostly white dog who appears invisible until exposed by Luigi's flashlight. | *The white Clear Dog of Duck Hunt represents the Polterpup, a ghostly white dog who appears invisible until exposed by Luigi's flashlight. | ||
*The stage and music track represent {{iw|mariowiki|Gloomy Manor}}, the first mansion in ''Luigi's Mansion: Dark Moon'' where Luigi first | *The stage and music track represent {{iw|mariowiki|Gloomy Manor}}, the first mansion in ''Luigi's Mansion: Dark Moon'' where Luigi first discovers Polterpup. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Bury Immunity ability references Polterpup's first appearance in ''Dark Moon'' | *This spirit's Support type references Polterpup's role in the ''Luigi's Mansion'' series by helping Luigi explore the haunted areas. | ||
*This spirit's Bury Immunity ability references Polterpup's first appearance in ''Dark Moon'' where he discovers an amethyst while digging outside the Gloomy Manor. | |||
|- | |- | ||
|123 | |123 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Peach's favored [[Peach Parasol]] represents Perry, a sentient yellow parasol carried by Peach in ''Super Princess Peach''. | *The yellow Peach's favored [[Peach Parasol]] represents Perry, a sentient yellow parasol carried by Peach in ''Super Princess Peach''. | ||
*The stage represents {{iw|mariowiki|Ladida Plains}}, the first area of ''Super Princess Peach'', which takes on a grassland stage with hills in the background. | *The stage represents {{iw|mariowiki|Ladida Plains}}, the first area of ''Super Princess Peach'', which takes on a grassland stage with hills in the background. | ||
*Peach's favored Peach Parasol and the battle conditions reference Perry's {{iw|mariowiki|Floatbrella}} technique, which allows Peach to float in the air in ''Super Princess Peach''. | *Peach's favored Peach Parasol and the battle conditions reference Perry's {{iw|mariowiki|Floatbrella}} technique, which allows Peach to float in the air in ''Super Princess Peach''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Perry's role as Princess Peach's main companion in ''Super Princess Peach''. | |||
*This spirit's Shield type references Perry's role by helping Princess Peach rescue Mario and Luigi from Bowser in ''Super Princess Peach''. | |||
*This spirit's Floaty Jumps ability further references Perry's Floatbrella technique, which allows Peach to float in the air in ''Super Princess Peach''. | *This spirit's Floaty Jumps ability further references Perry's Floatbrella technique, which allows Peach to float in the air in ''Super Princess Peach''. | ||
|- | |- | ||
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*The Soccer Ball item represents the soccer ball used in ''(Super) Mario Strikers'', which can be used to perform a powerful {{iw|mariowiki|Super Strike}} soccer shot. | *The Soccer Ball item represents the soccer ball used in ''(Super) Mario Strikers'', which can be used to perform a powerful {{iw|mariowiki|Super Strike}} soccer shot. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Foot Attack ↑ ability references the Super Strike, a powerful soccer shot performed by a captain in ''(Super) Mario Strikers'' | *This spirit's Foot Attack ↑ ability references the game of soccer which requires the use of the player's feet to kick the soccer ball. | ||
*This spirit's Foot Attack ↑ ability further references the Super Strike, a powerful soccer shot performed by a captain in ''(Super) Mario Strikers'' that will shoot the ball into the net. | |||
|- | |- | ||
|125 | |125 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | |{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Mario, blue Yoshi, blue Peach, and cyan Luigi fighters are based on their appearance as playable characters in ''Mario Party 8'' | *The blue Mario represents MC Ballyhood, a humanoid character wearing a magenta hat and a sentient blue top hat, Big Top. | ||
*The stage represents the {{iw|mariowiki|Star Carnival}}, the main setting of ''Mario Party 8'', which features a pathway surrounding the | *The blue Mario, blue Yoshi, blue Peach, and cyan Luigi fighters are based on their appearance as playable characters in ''Mario Party 8''. | ||
*The stage represents the {{iw|mariowiki|Star Carnival}}, the main setting of ''Mario Party 8'', which features a pathway surrounding the {{iw|mariowiki|Star Carnival Stage}} in the center. | |||
*The Super Star item references the [[mariowiki:Star (Mario Party series)|Star]], a collectible goal item in the ''Mario Party'' series where collecting enough Stars will determine the winning player. | *The Super Star item references the [[mariowiki:Star (Mario Party series)|Star]], a collectible goal item in the ''Mario Party'' series where collecting enough Stars will determine the winning player. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references MC Ballyhoo & Big Top's role as the player's guides of the Star Carnival in ''Mario Party 8''. | |||
*This spirit's Star Rod Equipped ability references the similarly-named [[mariowiki:Star Rod (Mario Party 8)|Star Rod]], which is given to the Superstar of the Star Carnival at the end of ''Mario Party 8's'' single-player mode. | *This spirit's Star Rod Equipped ability references the similarly-named [[mariowiki:Star Rod (Mario Party 8)|Star Rod]], which is given to the Superstar of the Star Carnival at the end of ''Mario Party 8's'' single-player mode. | ||
|- | |- | ||
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Bunny Peach and the music track represent [[Rabbid]] | *The white Bunny Peach and the music track represent Rabbid Peach, a [[Rabbid]] dressed up like Princess Peach. | ||
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Peach as a playable character. | *The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Peach as a playable character. | ||
*The timed battle condition references the number of turns in each turn-based battle that the player must complete to earn a perfect score in ''Kingdom Battle''. | *The timed battle condition references the number of turns in each turn-based battle that the player must complete to earn a perfect score in ''Kingdom Battle''. | ||
*Peach starting off with increased move speed and the second battle condition reference how the players can quickly hide behind cover to avoid enemy attacks in ''Kingdom Battle''. | *Peach starting off with increased move speed and the second battle condition reference how the players can quickly hide behind cover to avoid enemy attacks in ''Kingdom Battle''. | ||
*Peach | *The third battle condition references one of Rabbid Peach's special abilities, Heal, which allows her to heal a percentage of her or her party members' health. | ||
*Peach starts off with a Super Scope, referencing Rabbid Peach's default weapon, the Blaster, which can fire at enemies over a certain amount of range. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Rabbid Peach's high defense stats and her special ability, Shield, which can reduce movement and weapon damage. | |||
*This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | *This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | ||
|- | |- | ||
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Bunny Mario and the music track represent Rabbid Mario, a | *The Striped Bunny Mario and the music track represent Rabbid Mario, a Rabbid dressed up like Mario. | ||
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Mario as a playable character. | *The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Mario as a playable character. | ||
*The Shooting Type items reference the primary weapons in ''Kingdom Battle'', most of which resemble firearms featuring different effects. | *The Shooting Type items reference the primary weapons in ''Kingdom Battle'', most of which resemble firearms featuring different effects. | ||
*Mario | *Mario starts off with a Ray Gun, referencing Rabbid Mario's default weapon, the Boomshot, which can fire at enemies over a short range. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references Rabbid Mario's high offense stats in ''Kingdom Battle''. | |||
*This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | *This spirit's Jump ↑ ability references the Team Jumping mechanic of ''Kingdom Battle's'' turn-styled battles, which allows the party members to perform a high jump to a tile out of range. | ||
|- | |- | ||
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | |{{SSBUMusicLink|Other|Arcade Bunny's Theme}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger white Bunny Donkey Kong | *The larger white Bunny Donkey Kong represents Rabbid Kong, a giant Rabbid dressed up like Donkey Kong. | ||
*The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Kong as a boss. | *The stage represents the Mushroom Kingdom, the main hub area of ''Mario + Rabbids Kingdom Battle'' which features Rabbid Kong as a boss. | ||
*The battle condition references Rabbid Kong's usage of powerful punches and physical attacks during his boss battle in ''Kingdom Battle''. | *The battle condition references Rabbid Kong's usage of powerful punches and physical attacks during his boss battle in ''Kingdom Battle''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Attack type references Rabbid Kong's strong attacks during his boss battle in ''Kingdom Battle''. | ||
*This spirit's Weight ↑ ability references Rabbid Kong's slow mobility and high endurance against attacks. | |||
|- | |- | ||
|132 | |132 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Mario is based on his appearance in ''Mario Tennis Aces'', who wears a tennis outfit with a similar color scheme. | *The Striped Mario is based on his appearance in ''Mario Tennis Aces'', who wears a tennis outfit with a similar color scheme. | ||
*The Fire Peach minion is based on her appearance in ''Mario Tennis Aces'', | *The Fire Peach minion is based on her appearance in ''Mario Tennis Aces'', referencing the doubles format of tennis. | ||
*The stage represents the daytime version of {{iw|mariowiki|Marina Stadium}}, a | *The stage represents the daytime version of {{iw|mariowiki|Marina Stadium}}, a tennis court on a tropical island in ''Mario Tennis Aces'' which features a crowded stadium. | ||
*The Color TV-Game 15 Assist Trophy enemy references the sport of tennis, where the players must hit the tennis ball and earn a point if the opponent cannot return it. | *The Color TV-Game 15 Assist Trophy enemy references the sport of tennis, where the players must hit the tennis ball and earn a point if the opponent cannot return it. | ||
*The | *The fighters' favored smash attacks references the smashes used in tennis, whereas Peach's downward-angled forward smash attack features a tennis racket. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Critical Hit ↑ ability | *This spirit's Support type and Critical Hit ↑ ability reference the Special Shot, a special move used by each character in ''Mario Tennis Aces'' where they can perform a powerful smash. | ||
|- | |- | ||
|133 | |133 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Luigi is based on his appearance in ''Mario Tennis Aces'', who wears a tennis outfit with a similar color scheme. | *The white Luigi is based on his appearance in ''Mario Tennis Aces'', who wears a tennis outfit with a similar color scheme. | ||
*The green Daisy minion is based on her appearance in ''Mario Tennis Aces'', | *The green Daisy minion is based on her appearance in ''Mario Tennis Aces'', referencing the doubles format of tennis. | ||
*The stage represents the nighttime version of Marina Stadium, a | *The stage represents the nighttime version of Marina Stadium, a tennis court in ''Mario Tennis Aces'' which features a rectangular green court and a crowded stadium. | ||
*The | *The fighters' smash attacks reference the smashes used in tennis, whereas Daisy's downward-angled forward smash attack features a tennis racket. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Weapon Attack ↑ ability | *This spirit's Support type and Weapon Attack ↑ ability reference how the tennis racket from the ''Mario Tennis'' series serves as Peach and Daisy's downward-angled forward smash attack in the ''Super Smash Bros'' series. | ||
|- | |- | ||
|1,300 | |1,300 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | |{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Mario is based on his appearance in ''Super Mario Party'', whose personal Dice Block | *The Striped Mario is based on his appearance in ''Super Mario Party'', whose personal Dice Block appears in this card's artwork. | ||
*The red Peach minion is based on her appearance in ''Super Mario Party'', who | *The red Peach minion is based on her appearance in ''Super Mario Party'', who serves as Mario's ally after landing on the {{iw|mariowiki|Ally Space}}. | ||
*The Crate items represent the Dice Block, a cube-shaped item in the ''Mario Party'' series | *The Crate items represent the Dice Block, a cube-shaped item in the ''Mario Party'' series which allows the player to move a number of spaces on the game board. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move | *This spirit's Support type references how the Dice Block helps the player move a certain number of spaces on the game boards in the ''Mario Party'' series. | ||
*This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move somewhere advantageous, or move away from somewhere disadvantageous on the board. | |||
|- | |- | ||
|1,301 | |1,301 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Slide}} | |{{SSBUMusicLink|Super Mario Bros.|Slide}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Bowser, red Yoshi, and white Rosalina & Luna fighters are based on their appearance in ''Super Mario Party'', who are depicted rowing the red-and-white | *The red Bowser, red Yoshi, and white Rosalina & Luna fighters are based on their appearance in ''Super Mario Party'', who are depicted rowing the red-and-white boat in this spirit's artwork. | ||
*The orange Kirby fighter represents | *The orange Kirby fighter represents Goomba, a small mushroom enemy who is depicted rowing the red-and-white boat in spirit's artwork. | ||
*The stage and music track represent the | *The stage and music track represent the river rapids on the River Survival game mode of ''Super Mario Party'', where the players must slide down the river rapids on their boat. | ||
*The [[Party Ball]] and the Food items reference the balloons in the River Survival | *The [[Party Ball]] and the Food items reference the balloons in the River Survival Game Mode, which will reward the players with extra time after completing the minigames. | ||
*The Bob-omb Festival rule references the obstacles in River Survival, which will cause the players to lose if they don't avoid them within the time limit. | *The Bob-omb Festival rule references the obstacles in River Survival, which will cause the players to lose if they don't avoid them within the time limit. | ||
*The timed battle condition references the time limit in the River Survival game mode, where the players have a limited time to reach the end of the river. | *The timed battle condition references the time limit in the River Survival game mode, where the players have a limited time to reach the end of the river rapids. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Falling Immunity ability references how the raft used for | *This spirit's Support type references how the River Survival is a multiplayer game mode where each minigame requires each player to work together. | ||
*This spirit's Falling Immunity ability references how the raft used for River Survival cannot sink, even when hit by obstacles. | |||
|- | |- | ||
|1,302 | |1,302 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, the golden variation of the {{s|mariowiki|Dash Mushroom}}. | *The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, the golden variation of the {{s|mariowiki|Dash Mushroom}}. | ||
*The stage, music track, and the Mario Kart items reference the Golden Dash Mushroom's appearance as an item in the ''Mario Kart'' series. | *The stage, the music track, and the Mario Kart items reference the Golden Dash Mushroom's appearance as an item in the ''Mario Kart'' series. | ||
*The Mii Brawler's Impact Run ability and the rules reference the Golden Dash Mushroom's ability to give the player numerous speed boosts for a short time. | *The Mii Brawler's Impact Run ability and the rules reference the Golden Dash Mushroom's ability to give the player numerous speed boosts for a short time. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Golden Dash Mushroom can be used as an item in the ''Mario Kart'' series. | |||
*This spirit's Giant ability references the Mega Mushroom, a yellow Mushroom item similar to the Golden Dash Mushroom, which can make the player become giant. | *This spirit's Giant ability references the Mega Mushroom, a yellow Mushroom item similar to the Golden Dash Mushroom, which can make the player become giant. | ||
|- | |- | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Peach represents Peachette, the {{iw|mariowiki|Super Crown}} power-up form of Toadette who shares the same appearance and moveset as Princess Peach. | *The default Peach represents Peachette, the {{iw|mariowiki|Super Crown}} power-up form of Toadette who shares the same appearance and moveset as Princess Peach. | ||
*The default Mario and Luigi minions, and the Mii Brawler minion's costume represent the default characters of ''New Super Mario Bros. U Deluxe'', | *The default Mario and Luigi minions, and the Mii Brawler minion's costume represent the default characters of ''New Super Mario Bros. U Deluxe'', including Mario, Luigi, and the Yellow Toad. | ||
*The stage and | *The stage and music track represent Acorn Plains, the first stage of ''New Super Mario Bros. U Deluxe'', which first features Peachette as a playable character. | ||
*The Low Gravity hazard and Easy to Launch rules reference the floating abilities of Peachette and the other playable characters' Super Acorn forms in ''New Super Mario Bros. U Deluxe''. | *The Low Gravity hazard and Easy to Launch rules reference the floating abilities of Peachette and the other playable characters' Super Acorn forms in ''New Super Mario Bros. U Deluxe''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Peachette's ability to be protected from pitfalls and hazards only once. | |||
*This spirit's Jump ↑ ability references Peachette's ability to double jump, float, and hover in the air. | *This spirit's Jump ↑ ability references Peachette's ability to double jump, float, and hover in the air. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Peach represents her ''Paper Mario'' counterpart, Paper Princess Peach, who | *The default Peach represents her ''Paper Mario'' counterpart, Paper Princess Peach, who is folded and brainwashed in ''Paper Mario: The Origami King''. | ||
*The stage is based on Princess Peach's Castle, where the folded Paper Princess Peach is first encountered during the | *The stage is based on Princess Peach's Castle, where the folded Paper Princess Peach is first encountered during the opening of ''The Origami King''. | ||
*The Hammer | *The Hammer item represents the different types of Hammers used by Paper Mario during the turn-based battles of the ''Paper Mario'' series. | ||
*The Chain Comp Assist Trophy enemy represents a Chain Chomp named [[mariowiki:Princess (Paper Mario:The Origami King)|Princess]], who appears in ''The Origami King''. | *The Chain Comp Assist Trophy enemy represents a Chain Chomp named [[mariowiki:Princess (Paper Mario:The Origami King)|Princess]], who appears in ''The Origami King''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Paper Princess Peach's role as a supporting character in the ''Paper Mario'' series. | |||
*This spirit's Grab type further references how Paper Princess Peach is folded and brainwashed by King Olly prior to the beginning of ''The Origami King''. | |||
*This spirit's Floaty Jumps ability references Princess Peach's ability to temporarily hover and glide in the air using her Floating Jump ability. | *This spirit's Floaty Jumps ability references Princess Peach's ability to temporarily hover and glide in the air using her Floating Jump ability. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | |{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Pikachu's favored air attacks represent Olivia, a floating | *The default Pikachu's favored air attacks represent Olivia, a floating female character who wears a yellow dress and a two-pointed crown. | ||
*The default Mario minion represents his titular ''Paper Mario'' counterpart, whom Olivia serves as his main companion in ''Paper Mario: The Origami King''. | *The default Mario minion represents his titular ''Paper Mario'' counterpart, whom Olivia serves as his main companion in ''Paper Mario: The Origami King''. | ||
*The default Tiny Bowser minion represents his ''Paper Mario'' counterpart, Paper Bowser, who is folded down to a smaller size in ''The Origami King''. | *The default Tiny Bowser minion represents his ''Paper Mario'' counterpart, Paper Bowser, who is folded down to a smaller size in ''The Origami King''. | ||
*The Bob-omb item represents [[mariowiki:Bob-omb (Paper Mario: The Origami King)|Bobby]], an amnesiac Bob-omb who temporarily joins Olivia's party in ''The Origami King''. | *The Bob-omb item represents [[mariowiki:Bob-omb (Paper Mario: The Origami King)|Bobby]], an amnesiac Bob-omb who temporarily joins Olivia's party in ''The Origami King''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Olivia's role as Paper Mario's main companion in ''The Origami King''. | |||
*This spirit's Shield type and Air Defense ↑ ability reference Olivia's role in ''The Origami King'' to save the Mushroom Kingdom from King Olly. | |||
*This spirit's Air Defense ↑ ability references how Olivia is often seen floating in mid-air in ''The Origami King''. | *This spirit's Air Defense ↑ ability references how Olivia is often seen floating in mid-air in ''The Origami King''. | ||
|- | |- | ||
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|•Defeat the main fighter to win<br>•The enemy favors air attacks<br>•The enemy is metal | |•Defeat the main fighter to win<br>•The enemy favors air attacks<br>•The enemy is metal | ||
|{{SSBUMusicLink|Super Mario Bros.|Attack and Run!}} | |{{SSBUMusicLink|Super Mario Bros.|Attack and Run!}} | ||
| | |'''Spirit Battle inspiration:''' | ||
*The purple Toon Link's favored air attacks represent King Olly, a floating | *The purple Toon Link's favored air attacks represent King Olly, a floating blonde character who wears a purple outfit and features a younger sister. | ||
*The default Giant Metal Pac-Man minion | *The default Giant Metal Pac-Man minion represents the [[mariowiki:Stapler (boss)|Stapler]], a giant metallic stapler who resembles Pac-Man's classic form and serves as King Olly's watchdog. | ||
*The stage | *The stage represents the {{iw|mariowiki|Origami Castle}}, the corrupted form of Princess Peach's Castle after it is taken over by King Olly in ''Paper Mario: The Origami King''. | ||
*Pac-Man's dash attacks references the Stapler's sporadic movements and usage of powerful biting attacks during its boss battle. | |||
----'''Other trivia:''' | |||
*This spirit's Attack type references King Olly's attack on the Mushroom Kingdom and usage of powerful attacks during his boss battle. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger grey Metal Bowser | *The larger grey Metal Bowser and the music track represent Fury Bowser, the giant form of Bowser after being covered by black goop. | ||
*The stage represents the dark and stormy appearance of {{iw|mariowiki|Lake Lapcat}} | *The stage represents the dark and stormy appearance of {{iw|mariowiki|Lake Lapcat}} during Fury Bowser's awakening period in ''Bowser's Fury''. | ||
*Bowser's [[Fire Breath]] and the Curry-Filled rule reference Fury Bowser's ability to breathe large beams of fire during his awakening period in ''Bowser's Fury''. | *Bowser's [[Fire Breath]] and the Curry-Filled rule reference Fury Bowser's ability to breathe large beams of fire during his awakening period in ''Bowser's Fury''. | ||
*Bowser's [[Giga Bowser Punch]] Final Smash references Fury Bowser's awakening from his dormant state, where he will attack Mario from a distance in ''Bowser's Fury''. | *Bowser's [[Giga Bowser Punch]] Final Smash references Fury Bowser's awakening from his dormant state, where he will proceed to attack Mario from a distance in ''Bowser's Fury''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Attack ↑ ability | *This spirit's Attack type and Fire Attack ↑ ability reference how Fury Bowser is a stronger version of Bowser, who uses a powerful version of his fiery breath. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Great Tower Showdown 2}} | |{{SSBUMusicLink|Super Mario Bros.|The Great Tower Showdown 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Mii Brawler's costume represents Giga Cat Mario, the {{iw|mariowiki|Giga Bell}} power-up form of Mario who grows to giant size | *The Giant Mii Brawler's costume represents Giga Cat Mario, the {{iw|mariowiki|Giga Bell}} power-up form of Mario who wears a cat suit and grows to giant size. | ||
*The Bowser Jr. minion is based on his appearance in ''Bowser's Fury'', who | *The Bowser Jr. minion is based on his appearance in ''Bowser's Fury'', who teams up with Mario to restore Bowser back from his Fury Bowser form. | ||
*The stage represents the dark and stormy appearance of Lake Lapcat | *The stage represents the dark and stormy appearance of Lake Lapcat during Fury Bowser's awakening period, whom Giga Cat Mario must defeat by battle. | ||
*The music track is based on | *The music track is based on Bowser's final boss battle in ''Super Mario 3D World '', which was released alongside ''Bowser's Fury'' on the Nintendo Switch. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Jump ↑ ability references how Giga Cat Mario | *This spirit's Shield type references Giga Cat Mario's role in Bowser's Fury by defending Lake Lapcat from Fury Bowser. | ||
*This spirit's Jump ↑ ability references how Giga Cat Mario shares some of Mario's signature abilities, including his signature jumping ability. | |||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Tail Kirby represents the Kitten, a little cat creature with pointed ears and a bushy tail | *The Tail Kirby represents the Kitten, a little cat creature with pointed ears and a bushy tail who feature yellow, blue, red, green, and purple color schemes. | ||
*The stage represents Lake Lapcat, the main setting of ''Bowser's Fury'' which takes place on a large body of water with | *The stage represents Lake Lapcat, the main setting of ''Bowser's Fury'' which takes place on a large body of water with multiple islands where the Kittens serve as its inhabitants. | ||
*The stage and | *The stage and music track are each based on ''Super Mario Sunshine'' and ''Super Mario 64'', which feature a similar gameplay where Mario must collect goal items to unlock new areas. | ||
*The Ball items represent the baseballs found | *The Ball items represent the baseballs found around Lake Lapcat, which the Kittens are often seen playing with in ''Bowser's Fury''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's | *This spirit's Support type references the Kitten's role in ''Bowser's Fury'' by helping Mario collect {{iw|mariowiki|Cat Shine}}s by returning the Kittens to their respective {{iw|mariowiki|Neko Parent}}s. | ||
*This spirit's Grab type and Lightweight ability reference how the Kittens are depicted as fast runners, as well as how they can easily be carried by Mario in ''Bowser's Fury''. | |||
|- | |- | ||
|1,491 | |1,491 | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Striped Mario is based on his appearance in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme. | *The Striped Mario is based on his appearance in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme. | ||
*The stage represents {{ | *The stage represents either the {{iw|mariowiki|Rookie Course}} or the {{iw|mariowiki|Bonny Greens}}, the default golf courses of ''Super Rush'', which takes place on a green field. | ||
*The Temporary Invincibility rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with increased speed and power. | *The Temporary Invincibility rule references Mario's Special Shot, Super Star Strike, where Mario obtains a Super Star and strikes the ball with increased speed and power. | ||
*Mario starting off with an Ore Club and the Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | *Mario starting off with an Ore Club and the Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The default Luigi is based on his appearance in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme. | *The default Luigi is based on his appearance in ''Mario Golf: Super Rush'', who wears a golfing outfit with a similar color scheme. | ||
*The stage represents {{iw|mariowiki|Ridgerock Lake}}, a golf course | *The stage represents {{iw|mariowiki|Ridgerock Lake}}, a golf course in ''Super Rush'', which takes place in a mountainous terrain with wooden bridges over water hazards. | ||
*The Move Speed ↑ rule references the Special Dash, a technique in ''Super Rush'' which increases the player's running speed for a short amount of time. | *The Move Speed ↑ rule references the Special Dash, a technique in ''Super Rush'' which increases the player's running speed for a short amount of time. | ||
*Luigi starting off with a Fire Bar and the Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | *Luigi starting off with a Fire Bar and the Beastball and Soccer Ball items reference the golf clubs and the white golf balls used by the players in the ''Mario Golf'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's downward-angled forward smash attack. | *This spirit's Battering Items Power ↑ ability references how the sport of golf involves swinging a golf club, which serves as Peach and Daisy's downward-angled forward smash attack. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Peach and default Daisy minion are based on their appearance in ''Mario Golf: Super Rush'', who wear golfing outfits with similar color schemes. | *The white Peach and default Daisy minion are based on their appearance in ''Mario Golf: Super Rush'', who wear golfing outfits with similar color schemes. | ||
*The stage represents Ridgerock Lake, a golf course | *The stage represents Ridgerock Lake, a golf course in ''Super Rush'', which takes place in a mountainous terrain with wooden bridges over water hazards. | ||
*The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, which can change the trajectory of a golf ball. | *The Heavy Wind hazard references the wind hazards in the ''Mario Golf'' series, which can change the trajectory of a golf ball. | ||
*The Mario Kart items reference the Battle Golf mode in ''Super Rush'', which uses a subset of items similar to those appearing in the ''Mario Kart'' series. | *The Mario Kart items reference the Battle Golf mode in ''Super Rush'', which uses a subset of items similar to those appearing in the ''Mario Kart'' series. | ||
*Peach and Daisy's favored downward-angled side smash attacks feature golf clubs, which is used in the sport of golf in the ''Mario Golf'' series. | *Peach and Daisy's favored downward-angled side smash attacks feature golf clubs, which is used in the sport of golf in the ''Mario Golf'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type references Peach and Daisy's role as damsels-in-distress in the ''Super Mario'' series, whom Mario rescues in their debut games. | |||
*This spirit's Weapon Attack ↑ ability references how the golf club from the ''Mario Golf'' series serves as Peach and Daisy's downward-angled forward smash attack. | *This spirit's Weapon Attack ↑ ability references how the golf club from the ''Mario Golf'' series serves as Peach and Daisy's downward-angled forward smash attack. | ||
|} | |} | ||
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|- | |- | ||
| 1,493 || Peach (Mario Golf: Super Rush) | | 1,493 || Peach (Mario Golf: Super Rush) | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for | *''Mario'', {{uv|The Legend of Zelda}}, {{uv|EarthBound}}, {{uv|Ice Climber}}, and {{uv|Pac-Man}} are the only universes represented by a fighter to use in-game sprite art for their spirits. | ||
*The ''Mario'' universe features the most amount of new spirits added through | *The ''Mario'' universe features the most amount of new spirits added through spirit events, with 13 in total. | ||
*{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | *{{SSBU|Dr. Mario}} and {{SSBU|Piranha Plant}} are not featured as puppet fighters in any ''Mario'' spirit battle, making the ''Mario'' series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being {{uv|Final Fantasy}} and {{uv|Fatal Fury}}. | ||
*Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | *Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only ''Mario'' spirits whose spirit battles do not play music track from the {{uv|Mario}} universe. | ||
*The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | *The Baby Peach, Waluigi, and Wanda spirits are generically listed as being from the "Super Mario Series", despite not debuting in a mainline ''Super Mario'' game outside of cameos. | ||
*The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | *The Captain Toad and Flies & Hand spirits are the only ''Mario'' spirits who are listed as part of a series within the ''Mario'' universe, despite being released in a singular game outside of re-releases. | ||
**The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | **The Flies & Hand spirit is listed as part of the "''Mario Paint'' Series", although ''Mario Paint'' does not feature any sequels (excluding the Satellaview re-releases ''Mario Paint BS Ban'' and ''Mario Paint Yuushou Naizou Ban''). ''Super Mario Maker'' takes many elements from ''Paint'', including the Flies & Hand, and began development as a sequel, but is not considered as such. | ||
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*The Flies & Hand spirit is the only ''Mario'' spirit to use a render made specifically for ''Ultimate''. | *The Flies & Hand spirit is the only ''Mario'' spirit to use a render made specifically for ''Ultimate''. | ||
*The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | *The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the ''Mario + Rabbids Kingdom Battle: Donkey Kong Adventure'' expansion DLC. | ||
* | *''Mario Tennis Aces'' was singled out rather than summarized as the ''Mario Tennis'' series like any other series. | ||
**The ''Mario Golf: Super Rush'' spirits would later be singled out rather than summarized as the ''Mario Golf'' series, despite the Kid spirit being labeled with the latter. | |||
*The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | *The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first [[Downloadable content|DLC]] spirits tied to a [[Oh Yeah! Mario Time!|limited-time event]] on the [[Spirit Board]], and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the ''[[List of spirits (Pokémon series)|Pokémon]]'' series, which originally required save data of ''Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu!'' on the Nintendo Switch. | ||
**Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | **Although the name of the Golden Dash Mushroom spirit originates from ''Mario Party: Island Tour'', its artwork and spirit battle are derived from the ''Mario Kart'' series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of ''Mario Kart 7''. | ||
***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ***The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above. | ||
***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ***The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom. | ||
**Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". This | **Despite the Dice Block and River Survival spirits originating from the ''Mario Party'' series, their spirits' series is listed as the "''Super Mario'' Series". | ||
***This also despites the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "''Mario Party'' Series". | |||
*Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | *Despite appearing dynamically in the [[New Donk City Hall]] stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from [[Mario Bros.]] and the Buzzy Beetles from {{SSB|Mushroom Kingdom}} do not appear as spirits either. | ||
==References== | ==References== |