Editing Kirby (SSB)/Up aerial
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==Trivia== | ==Trivia== | ||
* Due to what is presumably a programming error, the 10% hitbox is listed to start on frame 8 even though the hitboxes do not activate until frame 10. Because of this, the script immediately skips to the 10% hitbox and so the early 12% hit never occurs. It's likely that the early hit was meant to be active from frames 10-17 but due to a timing error (with a frame timer being used instead of a wait timer), it never comes out. Even stranger, the same error exists for the move in ''Melee'' where it became his neutral aerial, suggesting the code was copied and the error was never caught despite the altered hitbox properties/durations. | * Due to what is presumably a programming error, the 10% hitbox is listed to start on frame 8 even though the hitboxes do not activate until frame 10. Because of this, the script immediately skips to the 10% hitbox and so the early 12% hit never occurs. It's likely that the early hit was meant to be active from frames 10-17 but due to a timing error (with a frame timer being used instead of a wait timer), it never comes out. Even stranger, the same error exists for the move in ''Melee'' where it became his neutral aerial, suggesting the code was copied and the error was never caught despite the altered hitbox properties/durations. | ||
* Additionally, the move's hitboxes remain active for the move's entire animation (after they activate) because there is no flag to remove the hitboxes. According to CPU data, the hitboxes were | * Additionally, the move's hitboxes remain active for the move's entire animation (after they activate) because there is no flag to remove the hitboxes. According to CPU data, the hitboxes were panned to only be active until frame 37 but due to this error, they remain active until the animation ends (on frame 80). The same error can be found with {{mvsub|Link|SSBM|neutral aerial|poss=y}} in ''Melee''. | ||
{{MvSubNavKirby|g=SSB}} | {{MvSubNavKirby|g=SSB}} |