Editing Jump cancel throw

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==Applications==
==Applications==
The technique is mainly useful as it allows the player to throw an item during a dash as if they were standing still, as opposed to going through the normal dash item toss animation. This not only means that the player can throw an item in any direction (as opposed to strictly forward) but the item throw also has noticeably less ending lag in most cases, allowing the player to potentially combo out of the item toss where they otherwise would not be able to with a dash item toss, especially if the character travels a long distance forward.  
The technique is mainly useful as it allows the player to throw an item during a dash as if they were standing still, as opposed to going through the normal dash item toss animation. This not only means that the player can throw an item in any direction (as opposed to strictly forward) but the item throw also has noticeably less ending lag in most cases, allowing the player to potentially combo out of the item toss where they otherwise would not be able to with a dash item toss, especially if the character travels a long distance forward.  


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