Editing Jigglypuff (SSBU)

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Line 119: Line 119:
|neutral1dmg=3%
|neutral1dmg=3%
|neutral2dmg=3%
|neutral2dmg=3%
|neutraldesc=Jigglypuff performs two alternating punches. After patch 13.0.0, jab 2 can combo into grab, dash attack, or even back air to KO depending on percentages and stage positioning.  
|neutraldesc=Jigglypuff performs two alternating punches. Both hits can [[lock]], but the second hit will fail at percentages greater than 3%.
|ftiltname=Rolling Kick ({{ja|まわしげり|Mawashigeri}}, ''Roundhouse Kick'')
|ftiltname=Rolling Kick ({{ja|まわしげり|Mawashigeri}}, ''Roundhouse Kick'')
|ftiltdmg=10%
|ftiltdmg=10%
Line 128: Line 128:
|dtiltname=Leg Sweep ({{ja|あしばらい|Ashibarai}})
|dtiltname=Leg Sweep ({{ja|あしばらい|Ashibarai}})
|dtiltdmg=10%
|dtiltdmg=10%
|dtiltdesc=A low to the ground shin kick. Launches opponents at a [[semi-spike]] angle.
|dtiltdesc=A low to the ground shin kick. Launches opponents at a [[semi-spike]] angle, making it a good tool for spacing.
|dashname=Jiggly Ram ({{ja|ダイビング|Daibingu}}, ''Diving'')
|dashname=Jiggly Ram ({{ja|ダイビング|Daibingu}}, ''Diving'')
|dashdmg=12% (clean), 8% (late)
|dashdmg=12% (clean), 8% (late)
Line 140: Line 140:
|dsmashname=Jiggly Split ({{ja|りょうあしげり|Ryō Ashigeri}}, ''Double-Footed Kick'')
|dsmashname=Jiggly Split ({{ja|りょうあしげり|Ryō Ashigeri}}, ''Double-Footed Kick'')
|dsmashdmg={{ChargedSmashDmgSSBU|11}}
|dsmashdmg={{ChargedSmashDmgSSBU|11}}
|dsmashdesc=A spinning split kick. Grants [[intangibility]] on Jigglypuff's feet (frames 10-12). Opponents with high damage are launched at a higher angle. Launches opponents at a [[semi-spike]] angle.  
|dsmashdesc=A spinning split kick. Grants [[intangibility]] on Jigglypuff's feet (frames 10-12). Opponents with high damage are launched at a higher angle.
|nairname=Jigglypuff Kick ({{ja|プリンキック|Purin Kikku}})
|nairname=Jigglypuff Kick ({{ja|プリンキック|Purin Kikku}})
|nairdmg={{ShortHopDmgSSBU|11}} (clean), {{ShortHopDmgSSBU|6}} (late)
|nairdmg={{ShortHopDmgSSBU|11}} (clean), {{ShortHopDmgSSBU|6}} (late)
|nairdesc=A flying kick. It is a [[sex kick]] with a long-lasting late hitbox. One of Jigglypuff's best moves, as it is very safe and has decent knockback when sweetspotted. Commonly used to block opponents from reaching the edge and KO's off the side sooner than forward air.
|nairdesc=A flying kick. It is a [[sex kick]] with a long-lasting late hitbox. One of Jigglypuff's best moves, as it is very safe and has decent knockback when sweetspotted. Commonly used to block opponents from reaching the edge.
|fairname=Front Kick ({{ja|まえげり|Maegeri}})
|fairname=Front Kick ({{ja|まえげり|Maegeri}})
|fairdmg={{ShortHopDmgSSBU|9}} (clean), {{ShortHopDmgSSBU|6}} (late)
|fairdmg={{ShortHopDmgSSBU|9}} (clean), {{ShortHopDmgSSBU|6}} (late)
Line 169: Line 169:
|uthrowname=Tornado Throw ({{ja|たつまきなげ|Tatsumaki nage}})
|uthrowname=Tornado Throw ({{ja|たつまきなげ|Tatsumaki nage}})
|uthrowdmg=8%
|uthrowdmg=8%
|uthrowdesc=Spins once to fling the opponent upward, leaving a trail of sparkles. Has high base knockback, but is offset by its low growth and only KOing at 267%.
|uthrowdesc=Spins once to fling the opponent upward, leaving a trail of sparkles. Has high base knockback, but is offset by its low growth and only KOing at 267%. This means it neither combos nor KOs, with the exception of the Shulk matchup, This makes it Jigglypuff's least useful throw.
|dthrowname=Grinder ({{ja|ぐりぐり|Guriguri}})
|dthrowname=Grinder ({{ja|ぐりぐり|Guriguri}})
|dthrowdmg=6% (hit 1), 6% (throw)
|dthrowdmg=6% (hit 1), 6% (throw)

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