Editing Donkey Kong (SSB4)

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==Attributes==
==Attributes==
As the second heaviest character in the game, Donkey Kong is a [[Weight|super heavyweight]], as expected. However, despite his weight, he sports surprisingly excellent mobility and frame data, making him a non-traditional heavy character. He has the 9th fastest [[walk]]ing and [[air speed|air]] speeds, the 22nd fastest [[dash]]ing speed, and above average [[falling speed]], but in contrast has below average [[gravity]] and [[traction]], as well as moderately slow [[air acceleration]]. His large size also gives his attacks a respectable amount of physical [[range]], but at the expense of making him easier to hit and combo.
As the second heaviest character in the game, Donkey Kong is a [[Weight|super heavyweight]], as expected. However, despite his weight, he sports surprisingly excellent mobility and frame data, making him a non-traditional heavy character. He has the 9th fastest [[walk]]ing and [[air speed|air]] speeds, the 22nd fastest [[dash]]ing speed, and above average [[falling speed]], but in contrast has below average [[gravity]] and [[traction]], as well as moderately slow [[air acceleration]]. His large size also gives his attacks a respectable amount of physical [[range]].


As expected, Donkey Kong's greatest asset is his power. In typical heavyweight fashion, Donkey Kong has a plethora of reliable kill moves (his [[sweetspot]]ted up tilt, smash attacks and aerials, regular back throw, [[Giant Punch]], and grounded [[Spinning Kong]] being the best examples) and excellent endurance thanks to his extremely high weight and above average falling speed. However, his fast mobility and frame data gives him an effective approach and makes it easier to land his attacks, which is further complemented by his above average reach. Conversely, his moves that lack KO potential are effective for set-ups, thanks to their high speed, low knockback, and favorable launch angles. Thanks to these attributes, Donkey Kong can rack up damage and KO his opponents not only quickly, but safely compared to most heavyweights. Donkey Kong also has the second best vertical and horizontal endurance in the game, being surpassed by only {{SSB4|King Dedede}} vertically and {{SSB4|Bowser}} horizontally.
As expected, Donkey Kong's greatest asset is his power. In typical heavyweight fashion, Donkey Kong has a plethora of reliable kill moves (his [[sweetspot]]ted up tilt, smash attacks and aerials, regular back throw, [[Giant Punch]], and grounded [[Spinning Kong]] being the best examples) and excellent endurance thanks to his extremely high weight and above average falling speed. However, his fast mobility and frame data gives him an effective approach and makes it easier to land his attacks, which is further complemented by his above average reach. Conversely, his moves that lack KO potential are effective for set-ups, thanks to their high speed, low knockback, and favorable launch angles. Thanks to these attributes, Donkey Kong can rack up damage and KO his opponents not only quickly, but safely compared to most heavyweights. Donkey Kong also has the second best vertical and horizontal endurance in the game, being surpassed by only {{SSB4|King Dedede}} vertically and {{SSB4|Bowser}} horizontally.

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