Editing Diddy Kong (SSB4)
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**{{buff|The changes to hitstun canceling/DI considerably improve neutral aerial's combo potential.}} | **{{buff|The changes to hitstun canceling/DI considerably improve neutral aerial's combo potential.}} | ||
**{{nerf|Neutral aerial has more startup lag with a shorter duration (frames 6-20 → 8-20).}} | **{{nerf|Neutral aerial has more startup lag with a shorter duration (frames 6-20 → 8-20).}} | ||
**{{nerf|Neutral aerial [[auto-cancel]] | **{{nerf|Neutral aerial no longer has a late [[auto-cancel]] window making it auto-cancel much later (frame 27 → 59), no longer allowing it to auto-cancel in a short hop.}} | ||
**{{nerf|Neutral aerial has smaller hitboxes (3u/3u/3u/3u → 2u/2u/2u/2u).}} | **{{nerf|Neutral aerial has smaller hitboxes (3u/3u/3u/3u → 2u/2u/2u/2u).}} | ||
*[[Forward aerial]]: | *[[Forward aerial]]: |