Editing CD Factory

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{{ArticleIcons|ssbb=y|unofficial=y}}
{{ArticleIcons|ssbb=y|unofficial=y}}
[[File:CD Factory.jpg|thumb|A typical CD Factory in action]]
[[File:CD Factory.jpg|thumb|right|A typical CD Factory in action]]
A '''CD Factory''' is a [[custom stage]] that is designed to assist in the collection of [[CD]]s and [[sticker]]s in ''[[Super Smash Bros. Brawl]]''. While the design of a CD Factory can be changed by the designer, it generally involves the use of conveyor belts running against one another to trap [[Sandbag]] and its contents.
A '''CD Factory''' is a [[custom stage]] that is designed to assist in the collection of [[CD]]s and [[sticker]]s in ''[[Super Smash Bros. Brawl]]''. While the design of a CD Factory can be changed by the designer, it generally involves the use of conveyor belts running against one another to trap [[Sandbag]] and its contents.


For a variety of reasons, CD Factories cannot exist in ''[[Super Smash Bros. 4]]'', most prominently because Sandbag can no longer drop CDs. CDs were removed in ''[[Super Smash Bros. Ultimate]]''.
For a variety of reasons, CD Factories cannot exist in ''[[Super Smash Bros. 4]]'', most prominently because Sandbag can no longer drop CDs.


==Operation==
==Operation==
[[File:AdCDFactory.jpg|thumb|High efficiency CD Factory]]
[[File:AdCDFactory.jpg|thumb|right|High efficiency CD Factory]]
The idea behind a CD Factory involves setting all [[item]]s to off with the exception of [[Sandbag]]. In doing so, Sandbag becomes the only item that spawns on the stage; hitting the item ordinarily causes it to release further items per its base behaviour, but as all other items are off, Sandbag is instead forced to drop stickers and CDs. The intent of the conveyor belts is to keep Sandbag in place as it is attacked, as well as to potentially corral other Sandbags into the area between the two belts.
The idea behind a CD Factory involves setting all [[item]]s to off with the exception of [[Sandbag]]. In doing so, Sandbag becomes the only item that spawns on the stage; hitting the item ordinarily causes it to release further items per its base behaviour, but as all other items are off, Sandbag is instead forced to drop stickers and CDs. The intent of the conveyor belts is to keep Sandbag in place as it is attacked, as well as to potentially corral other Sandbags into the area between the two belts.


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