Editing Animal Crossing (universe)

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{{Title|''Animal Crossing'' (universe)}}
{{DISPLAYTITLE:''Animal Crossing'' (universe)}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Series
{{Infobox Series
|title = Animal Crossing (universe)
|title = Animal Crossing (universe)
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==Franchise description==
==Franchise description==
[[File:Villager trailer.png|thumb|The peaceful town setting of an ''Animal Crossing'' game, as depicted in the first trailer for ''SSB4''.]]
[[File:Villager trailer.png|thumb|The peaceful town setting of an ''Animal Crossing'' game, as depicted in the first trailer for ''SSB4''.]]
The first entry in the series titled ''Animal Forest'' (どうぶつの森, ''{{s|nookipedia|Dōbutsu no Mori}}''), released in April 2001 as a Japan-exclusive life-simulation title for the [[Nintendo 64]]. The game was made internally at Nintendo by many of the same staff that worked on ''{{s|supermariowiki|Yoshi's Story}}''. The team originally planned for the game to be released on the {{s|nintendowiki|Nintendo 64DD}} to take advantage of its writable floppy disks and real-time clock. However, after the many delays and eventual abandonment of the 64DD, the game was transferred to a standard cartridge with a real-time clock built into the Game Pak, the first and only game on the system to do so, as well as utilizing the Controller Pak to save data. The game received an enhanced remake for the Nintendo [[GameCube]] eight months later titled ''{{s|nookipedia|Dōbutsu no Mori+}}''. This version is basically a direct port of the original version with updated textures and utilizing memory cards and the system's internal clock. This made the game files so small in size that it is one of the few games that can fit entirely on the system memory, meaning it can still play even if the disc is removed. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features like whole dialogue options and new holiday items were added, resulting in the final product, ''{{s|nookipedia|Animal Crossing}}'', released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's ''[[Super Smash Bros. Melee]]'', was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country, titled ''{{s|nookipedia|Dōbutsu no Mori e+}}''.  
The first entry in the series titled ''Animal Forest'' (どうぶつの森, ''{{s|nookipedia|Dōbutsu no Mori}}''), released in April 2001 as a Japan-exclusive life-simulation title for the [[Nintendo 64]]. The game was made internally at Nintendo by many of the same staff that worked on ''{{s|supermariowiki|Yoshi's Story}}''. The team originally planned for the game to be released on the {{s|nintendowiki|Nintendo 64DD}} to take advantage of its writable floppy disks and real-time clock. However, after the many delays and eventual abandonment of the 64DD, the game was transfered to a standard cartridge with a real-time clock built into the Game Pak, the first and only game on the system to do so, as well as utilizing the Controller Pak to save data. The game received an enhanced remake for the Nintendo [[GameCube]] eight months later titled ''{{s|nookipedia|Dōbutsu no Mori+}}''. This version is basically a direct port of the original version with updated textures and utilizing memory cards and the system's internal clock. This made the game files so small in size that it is one of the few games that can fit entirely on the system memory, meaning it can still play even if the disc is removed. Nintendo of America decided to localize this version of the game for release in the United States, and during the immense translation process many more new features like whole dialogue options and new holiday items were added, resulting in the final product, ''{{s|nookipedia|Animal Crossing}}'', released on September 2002. The game, which had more-or-less already been "promoted to" western audiences via cameo appearances from some of its characters in 2001's ''[[Super Smash Bros. Melee]]'', was a breakout hit and received high marks for its quirky and charming approach to the social simulation genre, and Nintendo of Japan was impressed enough with NOA's version that it was translated back and released for essentially the third time in that country, titled ''{{s|nookipedia|Dōbutsu no Mori e+}}''.  


''Animal Crossing'' was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the ''Animal Crossing'' series had since been released worldwide. From a Western perspective, the second game was ''{{s|nookipedia|Animal Crossing: Wild World}}'', released for the [[Nintendo DS]] in late 2005, which introduced an online play component to the series. The game also removed region-specific content as a way for all players to potentially have the same experience. The third game, ''{{s|nookipedia|Animal Crossing: City Folk}}'' (or ''Let's Go To The City'' in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game, ''{{s|nookipedia|Animal Crossing: New Leaf}}'' for the [[Nintendo 3DS]] on November 2012 in Japan and the rest of the world throughout 2013, allows the player character to become the mayor of the town and obtain new customization options for it. This game received an update in 2016 titled  ''{{s|nookipedia|Animal Crossing: New Leaf - Welcome amiibo}}'', which introduced [[amiibo]] functionality. In 2017, ''Animal Crossing'' became the fourth Nintendo IP to receive a spinoff for smartphones, with ''{{s|nookipedia|Animal Crossing: Pocket Camp}}'', a campsite management game. On March 20th 2020, ''{{s|nookipedia|Animal Crossing: New Horizons}}'' was released on the Nintendo Switch, being the first game since ''City Folk'' to release on a home console. The game itself was massively popular, beating out both ''Wild World'' and ''New Leaf'' to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and ''Animal Crossing'' properties steadily grew in representation in the ''Super Smash Bros.'' games until a character representing a typical ''Animal Crossing'' player-character was included as a playable fighter in ''[[Super Smash Bros. 4]]'' as "{{SSB4|Villager}}".
''Animal Crossing'' was established as one of Nintendo's regular franchises following the GameCube release, and every sequel in the ''Animal Crossing'' series had since been released worldwide. From a Western perspective, the second game was ''{{s|nookipedia|Animal Crossing: Wild World}}'', released for the [[Nintendo DS]] in late 2005, which introduced an online play component to the series. The game also removed region-specific content as a way for all players to potentially have the same experience. The third game, ''{{s|nookipedia|Animal Crossing: City Folk}}'' (or ''Let's Go To The City'' in PAL regions) for the Wii in late 2008, added a city outside of the main town as a new area that could be visited. The fourth game, ''{{s|nookipedia|Animal Crossing: New Leaf}}'' for the [[Nintendo 3DS]] on November 2012 in Japan and the rest of the world throughout 2013, allows the player character to become the mayor of the town and obtain new customization options for it. This game received an update in 2016 titled  ''{{s|nookipedia|Animal Crossing: New Leaf - Welcome amiibo}}'', which introduced [[amiibo]] functionality. In 2017, ''Animal Crossing'' became the fourth Nintendo IP to receive a spinoff for smartphones, with ''{{s|nookipedia|Animal Crossing: Pocket Camp}}'', a campsite management game. On March 20th 2020, ''{{s|nookipedia|Animal Crossing: New Horizons}}'' was released on the Nintendo Switch, being the first game since ''City Folk'' to release on a home console. The game itself was massively popular, beating out both ''Wild World'' and ''New Leaf'' to become the best-selling game in the franchise. The franchise had also spawned an anime film that was released only in Japan, and ''Animal Crossing'' properties steadily grew in representation in the ''Super Smash Bros.'' games until a character representing a typical ''Animal Crossing'' player-character was included as a playable fighter in ''[[Super Smash Bros. 4]]'' as "{{SSB4|Villager}}".


In a given ''Animal Crossing'' game, the player's avatar, a [[Villager|human boy or girl]], moves into a randomly-generated village in a forest that is populated by anthropomorphic animals that are all roughly their size (despite the large range of animal species the villagers encompass). In ''New Horizons'', the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered by [[Tom Nook]]. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally in ''New Horizons'', the player can decorate their island by placing down furniture and using the {{s|Nookipedia|Island Designer Construction Permit}} to customize cliffs and rivers to their preferred setting. The series is generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However, ''New Horizons'' does give a main objective of attracting [[K.K. Slider]] on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.
In a given ''Animal Crossing'' game, the player's avatar, a [[Villager|human boy or girl]], moves into a randomly-generated village in a forest that is populated by anthropomorphic animals that are all roughly his or her size (despite the large range of animal species the villagers encompass). In ''New Horizons'', the player and two other villagers are instead taken to a deserted island as part of the Deserted Island Getaway Package offered by [[Tom Nook]]. Once the avatar is settled into their living quarters, they may interact with and perform errands for the amiable residents on a day-to-day basis, amassing wealth (in the form of a type of currency called "bells") and a variety of decorative paraphernalia for their own house. Additionally in ''New Horizons'', the player can decorate their island by placing down furniture and using the {{s|Nookipedia|Island Designer Construction Permit}} to customize cliffs and rivers to their preferred setting. The series is generally is open-ended in that there are no objectives to complete and no way to "beat" the game per se, though one may pursue goals such as collecting all available types of bugs and fish in the game world. However, ''New Horizons'' does give a main objective of attracting [[K.K. Slider]] on the island, requiring the player to amass a 3-star rating by decorating and inviting villagers on to their island. The only "long term" goal in all the games for players to complete in order to access an unrestricted play experience is that they must amass enough wealth to regularly pay off their house's mortgage whenever the town shopkeeper and real-estate agent, Tom Nook the tanuki, upgrades the floor space of their house. Each game released tracks the real-world passage of time through the platform's internal calendar and affects the status of the player's village appropriately even when that village is not being played, and a player's avatar is able to visit the village of another player's copy of the game.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
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====''for Wii U''====
====''for Wii U''====
*[[File:TownandCityIconSSB4-U.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): staged above a suburb from ''{{s|nookipedia|Animal Crossing: City Folk}}''. The stage is similar to Smashville and [[Battlefield]]: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from ''City Folk''. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]], overlooking the city plaza.{{clr}}
*[[File:SmashvilleIconSSB4-U.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Unlockable stage|Unlockable]]): staged above a village from ''{{s|nookipedia|Animal Crossing: Wild World}}''. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "[[Playing Tricks]]" [[event]] is completed. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]].
*[[File:SmashvilleIconSSB4-U.png|75px|right|link=Smashville]]{{gameIcon|SSBB}}'''[[Smashville]]''' ([[Unlockable stage|Unlockable]]): staged above a village from ''{{s|nookipedia|Animal Crossing: Wild World}}''. It is a large, floating platform with one smaller platform shifting from side-to-side above it. Item-bearing balloons occasionally float in and will drop the item it holds if popped. Animal villagers appear in the background, watching the fight. The villagers that appear are dependent on the time of day. Like Town and City, whether it is day or night on Smashville is dependent on the set time in the Wii U system's internal clock. Smashville is unlocked once the "[[Playing Tricks]]" [[event]] is completed. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]].
*[[File:TownandCityIconSSB4-U.png|75px|right|link=Town and City]]'''[[Town and City]]''' ([[Starter stage|Starter]]): staged above a suburb from ''{{s|nookipedia|Animal Crossing: City Folk}}''. The stage is similar to Smashville and [[Battlefield]]: it is a large, floating platform with three smaller platforms above it. Eventually, the main platform travels from the suburb to the city from ''City Folk''. This transition replaces the three smaller platforms with two. During each stop, a background platform with various animal villagers watching will hover behind the main stage. The villagers that appear are dependent on the time of day and whether it is staged in the suburb or city. Like Smashville, whether it is day or night on Town and City is dependent on the set time in the Wii U system's internal clock. It is one of the possible stages to appear in Level 2 of [[All-Star Mode]] as a [[home stage]] for Villager. It is large enough to accommodate [[8-Player Smash]]. Its [[Ω form]] is a floating platform like [[Final Destination]], overlooking the city plaza.{{clr}}


===Items===
===Items===
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*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[Isabelle|Isabelle Outfit]]''' ([[DLC]]): the outfit is based on [[Isabelle]], the secretary for the player character in ''{{s|nookipedia|Animal Crossing: New Leaf}}''. She is a very popular ''Animal Crossing'' character and has been pushed as the face of the franchise since the release of ''Smash 4''. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in ''New Leaf''.
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[Isabelle|Isabelle Outfit]]''' ([[DLC]]): the outfit is based on [[Isabelle]], the secretary for the player character in ''{{s|nookipedia|Animal Crossing: New Leaf}}''. She is a very popular ''Animal Crossing'' character and has been pushed as the face of the franchise since the release of ''Smash 4''. Isabelle herself serves as an Assist Trophy. The costume was released with a corresponding hat as downloadable content on June 14, 2015. The Mii wears a blonde dog suit with a white blouse, red bow-tie, plaid vest, and green skirt. It wields a party popper similar to the one used by Isabelle during holidays and other special events in ''New Leaf''.


*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[K.K. Slider|K.K. Slider Outfit]]''' ([[DLC]]): the outfit is based on [[K.K. Slider]], a nomadic musician from the original ''{{iw|nookipedia|Animal Crossing}}''. In Japan, this costume was available with a corresponding hat for free as part of a promotion with {{s|wikipedia|7-Eleven}} from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''[[K.K. Slider|K.K. Slider Outfit]]''' ([[DLC]]): the outfit is based on [[K.K. Slider]], a nomadic musician from the original ''{{iw|nookipedia|Animal Crossing|GCN}}''. In Japan, this costume was available with a corresponding hat for free as part of a promotion with {{s|wikipedia|7-Eleven}} from June 19 through July 11, 2015. It was later released worldwide for free on July 31, 2015 as part of the 1.1.0 update. It was the only Mii Fighter set released for free. The Mii wears a white, full-body dog suit and wields K.K.'s acoustic guitar.


====Headgear====
====Headgear====
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====Original Tracks====
====Original Tracks====
Arrangements and remixes unique to ''Ultimate''. All new tracks are remixes of different title themes across the ''Animal Crossing'' games.
Arrangements and remixes unique to ''Ultimate''. All new tracks are remixes of different title themes across the ''Animal Crossing'' games.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''': A new remix of the title theme from the first ''{{iw|nookipedia|Animal Crossing}}'' game.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''': A new remix of the title theme from the first ''{{iw|nookipedia|Animal Crossing|GCN}}'' game.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}''': A new remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Wild World}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}''': A new remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Wild World}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''': A new electric guitar-heavy remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Happy Home Designer}}''.
*'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}''': A new electric guitar-heavy remix of the title theme from ''{{iw|nookipedia|Animal Crossing: Happy Home Designer}}''.
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==Games with elements appearing in the ''Super Smash Bros.'' series==
==Games with elements appearing in the ''Super Smash Bros.'' series==
The ''Animal Crossing'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 8 games. The latest game represented in this universe is ''{{s|nookipedia|Animal Crossing: New Horizons}}'', released on March 20, 2020.
The ''Animal Crossing'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 6 games. The latest game represented in this universe is ''{{s|nookipedia|Animal Crossing: New Horizons}}'', released on March 20, 2020.


===''{{s|nookipedia|Doubutsu no Mori}}'' / ''{{s|nookipedia|Animal Crossing}}''===
===''{{s|nookipedia|Doubutsu no Mori}}'' / ''{{s|nookipedia|Animal Crossing}}''===
*Playable characters:
*Playable characters:
**{{GameIcon|SSB4}} The [[Villager]] appears as a fighter in ''Smash 4'' and ''Ultimate''. Various elements of his moveset came from this game.
**{{GameIcon|SSB4}} The [[Villager]] appears as a fighter in ''Smash 4'', and ''Ultimate''.
**{{GameIcon|SSB4}} [[Lloid]] appears as Villager's [[side special]], and as [[Isabelle]]'s [[down special]] in ''Ultimate''.
**{{GameIcon|SSB4}} [[Lloid]] apears as Villager's [[side special]], and as [[Isabelle]]'s [[down special]] in ''Ultimate''.
**{{GameIcon|SSB4}} [[Tom Nook]], [[Timmy and Tommy]] appear on Villager and Isabelle's [[Final Smash]].
**{{GameIcon|SSB4}} [[Tom Nook]], [[Timmy and Tommy]] appear in Villager and Isabelle's [[Final Smash]].
**{{GameIcon|SSB4}} A costume based on [[K.K. Slider]] appears for the {{SSB4|Mii Gunner}} in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSB4}} A costume based on [[K.K. Slider]] appears for the {{SSB4|Mii Gunner}} in ''Smash 4'', and ''Ultimate''.
**{{GameIcon|SSBU}} Isabelle uses a [[Fishing Rod]], a common tool in this series, as her side special.
*Stage elements:
*Stage elements:
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of [[Smashville]].
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of [[Smashville]].
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**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of [[Town and City]].
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of [[Town and City]].
*Items:
*Items:
**{{GameIcon|SSBB}} The [[Pitfall]] item originates from this game.
**{{GameIcon|SSBB}} The [[Pitfall]] Seed originates from this game.
**{{GameIcon|SSB4}} The [[Beehive]] item originates from this game.
**{{GameIcon|SSB4}} The [[Beehive]] item originates from this game.
*Assist Trophies:
*Assist trophies:
**{{GameIcon|SSBB}} [[Mr. Resetti]], who debuts in this game, appears as a [[Assist Trophy]] in ''Brawl''.
**{{GameIcon|SSBB}} [[Mr. Resetti]], who debuts in this game, appears as a [[Assist Trophy]] in ''Brawl''.
**{{GameIcon|SSBU}} Kapp'n, who debuts in this game, appears as an Assist Trophy in ''Ultimate''.
**{{GameIcon|SSBU}} Kapp'n, who debuts in this game, appears as an Assist Trophy in ''Ultimate''.
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**{{gameIcon|SSBB}} Animal Crossing Boy and Mr. Resetti (Feet) appear as trophies.
**{{gameIcon|SSBB}} Animal Crossing Boy and Mr. Resetti (Feet) appear as trophies.
**{{gameIcon|SSBB}} Tommy & Timmy, Redd, and Sable & Mabel appear as trophies in ''Brawl'' and ''Smash 4''.
**{{gameIcon|SSBB}} Tommy & Timmy, Redd, and Sable & Mabel appear as trophies in ''Brawl'' and ''Smash 4''.
**{{gameIcon|SSBB}} Tortimer, Kapp'n, Copper, Booker, Gulliver, and Blanca appear as trophies in ''Brawl'' and ''Smash for 3DS''.
**{{gameIcon|SSBB}} Tortimer, Kapp'n, Cooper, Booker, Gulliver, and Blanca appear as trophies in ''Brawl'' and ''Smash for 3DS''.
**{{gameIcon|SSBB}} Blathers, Pelly, Phyllis, Katrina, Joah, Saharah, and Wendell appear as trophies in ''Brawl'' and ''Smash for Wii U''.
**{{gameIcon|SSBB}} Blathers, Pelly, Phyllis, Katrina, Joah, Saharah, and Wendell appear as trophies in ''Brawl'' and ''Smash for Wii U''.
**{{gameIcon|SSB4}} Lloid and Rover appear as trophies.
**{{gameIcon|SSB4}} Lloid and Rover appear as trophies.
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===''{{s|nookipedia|Animal Crossing: Wild World}}''===
===''{{s|nookipedia|Animal Crossing: Wild World}}''===
*Playable characters:
**{{GameIcon|SSB4}} The designs of most of Villager's costumes came from this game.
**{{GameIcon|SSBU}} The {{iw|nookipedia|Town Hall}} appears on Isabelle's [[on-screen appearance]] and in her Final Smash.
*Stages:
*Stages:
**{{GameIcon|SSBB}} [[Smashville]] draws primarily from this game. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both ''Animal Crossing'' and ''Wild World'', K.K. Slider will appear on the stage at 8:00 PM on Saturdays for four hours.
**{{GameIcon|SSBB}} [[Smashville]] draws primarily from ''Wild World''. The overall aesthetic of the stage's background, the flat village, and elements such as Kapp'n's taxi, the Roost cafe, and some of the background villagers originated in this game. The stage is simple; its biggest gimmick likely being how the stage changes depending on the time of day. Similar to both ''Animal Crossing'' and ''Wild World'', K.K. Slider will appear on the stage at 8:00 PM on Saturdays for four hours.
*Stage elements:
*Stage elements:
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of Smashville.
**{{GameIcon|SSBB}} Various villagers from this game appear in the background of Smashville.
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**{{GameIcon|SSBB}} All of the artwork of the ''Animal Crossing'' stickers hails from this game.
**{{GameIcon|SSBB}} All of the artwork of the ''Animal Crossing'' stickers hails from this game.
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} Kapp'n (Wild World), Kaitlin & Katie, Celeste, Harriet, Brewster, Lyle, and Dr. Shrunk appear as spirits.
**{{GameIcon|SSBU}} Kaitlin & Katie, Celeste, Harriet, Brewster, Lyle, and Dr. Shrunk appear as spirits.
*Music:
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World (Brawl)}}'''": A medley of various themes from ''Wild World'', including the title theme, the {{iw|nookipedia|Museum}} theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, the {{iw|nookipedia|Nook's Cranny}} theme, and the Town Hall theme.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World (Brawl)}}'''": A medley of various themes from ''Wild World'', including the title theme, the {{iw|nookipedia|Museum}} theme, the 3 p.m. theme, the Loan Paid Off jingle, the 6 a.m. theme, the {{iw|nookipedia|Nook's Cranny}} theme, and the {{iw|nookipedia|Town Hall}} theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}'''": A a medley of tracks from ''Wild World'', including the title theme, the 3 p.m. theme, and the 2 a.m. theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Wild World}}'''": A a medley of tracks from ''Wild World'', including the title theme, the 3 p.m. theme, and the 2 a.m. theme.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Town Hall and Tom Nook's Store - Animal Crossing: Wild World}}'''": An arrangement of the theme while exploring the Town Hall, and the Nook's Cranny theme, from ''Wild World''.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Animal Crossing|Town Hall and Tom Nook's Store - Animal Crossing: Wild World}}'''": An arrangement of the theme while exploring the Town Hall, and the Nook's Cranny theme, from ''Wild World''.
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===''{{s|nookipedia|Animal Crossing: City Folk}} / Animal Crossing: Let's Go to the City''===
===''{{s|nookipedia|Animal Crossing: City Folk}} / Animal Crossing: Let's Go to the City''===
*Playable characters:
*Playable characters:
**{{GameIcon|SSB4}} The appearance of some of Villager's costumes are derived from this game.
**{{GameIcon|SSB4}} The Villager's appearance and alternate colors are based on the player designs from this game.
*Stages:
*Stages:
**{{GameIcon|SSB4-WIIU}} The [[Town and City]] stage is directly inspired by this game. The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
**{{GameIcon|SSB4-WIIU}} The [[Town and City]] stage is directly inspired by ''City Folk'' (or ''Let's Go To The City'' in PAL regions). The town backdrop is large and has multiple cliffs, hills, and levels just like in that game, and also includes some of its original landmarks such as the fountain and bus stop. The portions of the stage in which the central platform "travels" to the city's central plaza are a direct homage to this aspect of the game, down to being able to see Kapp'n's bus down below while the stage is moving from one area to the next.
*Stage elements:
*Stage elements:
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of Town and City.
**{{GameIcon|SSB4-WIIU}} Various villagers from this game appear in the background of Town and City.
*Assist Trophies:
*Assist trophies:
**{{GameIcon|SSBU}} The Kapp'n Assist Trophy in ''Ultimate'' has him driving a bus, in reference to the one he takes the player to the City and back in this game.
**{{GameIcon|SSBU}} The Kapp'n Assist Trophy in ''Ultimate'' has him driving a bus, in reference to the one he takes the player to the City and back in this game.
*Trophies:
*Trophies:
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**{{gameIcon|SSBU}} Label appears as part of the Able Sisters spirit.
**{{gameIcon|SSBU}} Label appears as part of the Able Sisters spirit.
**{{GameIcon|SSBU}} Zipper T. Bunny, Frillard, Serena, and Kicks appear as spirits.
**{{GameIcon|SSBU}} Zipper T. Bunny, Frillard, Serena, and Kicks appear as spirits.
**{{GameIcon|SSBU}} Tom Nook, Tom Nook (Nookington's), Resetti, Don, Lloid, Kaitlin & Katie, and Copper & Booker appear as spirits using their artwork from this game.
**{{GameIcon|SSBU}} Both genders of Villager appear as fighter spirits using their artwork from this game.
*Music:
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}'''": Incorporates the music of the City Plaza from this game and the Title and 2:00 AM themes present in both this game and ''Wild World'', acting as the main theme of the aforementioned stage.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}'''": Incorporates the music of the City Plaza from this game and the Title and 2:00 AM themes present in both this game and ''Wild World'', acting as the main theme of the aforementioned stage.
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===''{{s|nookipedia|Animal Crossing: New Leaf}}''===
===''{{s|nookipedia|Animal Crossing: New Leaf}}''===
*Playable characters:
*Playable characters:
**{{GameIcon|SSB4}} When Villager uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
**{{GameIcon|SSB4}} When [[Villager]] uses his Bowling Ball move, the pose he makes is from the Diving tours in this game when A is pressed.
**{{GameIcon|SSB4}} A costume based on [[Isabelle]] appears for the Mii Gunner in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSB4}} A costume based on [[Isabelle]] appears for the Mii Gunner in ''Smash 4'' and ''Ultimate''.
**{{GameIcon|SSBU}} Isabelle, who debuts as a fighter in ''Ultimate'', made her debut in this game.
**{{GameIcon|SSBU}} Isabelle, who debuts as a fighter in ''Ultimate'', made her debut in this game.
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**{{GameIcon|SSBU}} Smashville gains a redesign that modifies the buildings, trees, and bridges to closer resemble their ''New Leaf'' counterparts.
**{{GameIcon|SSBU}} Smashville gains a redesign that modifies the buildings, trees, and bridges to closer resemble their ''New Leaf'' counterparts.
**{{GameIcon|SSB4-3DS}} Some villagers from this game appear in the background of Tortimer Island.
**{{GameIcon|SSB4-3DS}} Some villagers from this game appear in the background of Tortimer Island.
*Assist Trophies:
*Assist trophies:
**{{GameIcon|SSB4}} Isabelle appears as an Assist Trophy in ''Smash 4''.
**{{GameIcon|SSB4}} Isabelle appears as an Assist Trophy in ''Smash 4''.
*Trophies:
*Trophies:
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*Spirits:
*Spirits:
**{{GameIcon|SSBU}} DJ K.K., Digby, Cyrus & Reese, and Leif appear as spirits.
**{{GameIcon|SSBU}} DJ K.K., Digby, Cyrus & Reese, and Leif appear as spirits.
**{{GameIcon|SSBU}} Timmy & Tommy, K.K. Slider, Gulliver, Zipper T. Bunny, Rover, Redd, Gracie, Pete, Plyllis & Pelly, Joan, Katrina, Tortimer, Kapp'n, Able SIsters, Blathers, Celeste, Harriet, Brewster, Lyle, Dr. Shrunk, and Kicks appear as spirits using their artwork from this game.
*Music:
*Music:
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf}}'''": An arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
**{{GameIcon|SSB4-WIIU}} "'''{{SSBUMusicLink|Animal Crossing|Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf}}'''": An arrangement of the theme that plays in this game between 7 and 8 PM and the Main Street theme.
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**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Tortimer Island Medley}}'''": An arrangement of two songs that play on Tortimer Island in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Tortimer Island Medley}}'''": An arrangement of two songs that play on Tortimer Island in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Kapp'n's Song}}'''": An arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Animal Crossing|Kapp'n's Song}}'''": An arrangement of music Kapp'n would sing to the player while traveling to Tortimer Island in this game.
**{{GameIcon|SSBU}} "'''Town Hall'''": The theme of the town hall from this game. It plays on Isabelle's reveal trailer, although it isn't available in the actual game.


===''{{s|nookipedia|Animal Crossing: Happy Home Designer}}''===
===''{{s|nookipedia|Animal Crossing: Happy Home Designer}}''===
*Playable characters:
**{{GameIcon|SSBU}} Isabelle down taunt is based on the "Complete" reaction from this game.
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} Lottie appears as a spirit.
**{{GameIcon|SSBU}} Lottie appears as a spirit.
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**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}'''": An arrangement of this game's title theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing: Happy Home Designer}}'''": An arrangement of this game's title theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|House Preview}}'''": The house preview theme, ported directly from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Animal Crossing|House Preview}}'''": The house preview theme, ported directly from this game.
===''{{s|nookipedia|Animal Crossing: amiibo Festival}}''===
*Spirits:
**{{GameIcon|SSBU}} Lottie appears as a spirit using her artwork from this game.


===''{{s|nookipedia|Animal Crossing: New Horizons}}''===
===''{{s|nookipedia|Animal Crossing: New Horizons}}''===

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